/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_IMAGESURFACE_H #define GFX_IMAGESURFACE_H #include "mozilla/MemoryReporting.h" #include "gfxASurface.h" #include "nsAutoPtr.h" #include "gfxPoint.h" // ARGB -- raw buffer.. wont be changed.. good for storing data. class gfxSubimageSurface; namespace mozilla { namespace gfx { class SourceSurface; } } /** * A raw image buffer. The format can be set in the constructor. Its main * purpose is for storing read-only images and using it as a source surface, * but it can also be drawn to. */ class gfxImageSurface : public gfxASurface { public: /** * Construct an image surface around an existing buffer of image data. * @param aData A buffer containing the image data * @param aSize The size of the buffer * @param aStride The stride of the buffer * @param format Format of the data * * @see gfxImageFormat */ gfxImageSurface(unsigned char *aData, const gfxIntSize& aSize, long aStride, gfxImageFormat aFormat); /** * Construct an image surface. * @param aSize The size of the buffer * @param format Format of the data * * @see gfxImageFormat */ gfxImageSurface(const gfxIntSize& size, gfxImageFormat format, bool aClear = true); /** * Construct an image surface, with a specified stride and allowing the * allocation of more memory than required for the storage of the surface * itself. When aStride and aMinimalAllocation are <=0, this constructor * is the equivalent of the preceeding one. * * @param format Format of the data * @param aSize The size of the buffer * @param aStride The stride of the buffer - if <=0, use ComputeStride() * @param aMinimalAllocation Allocate at least this many bytes. If smaller * than width * stride, or width*stride <=0, this value is ignored. * @param aClear * * @see gfxImageFormat */ gfxImageSurface(const gfxIntSize& aSize, gfxImageFormat aFormat, long aStride, int32_t aMinimalAllocation, bool aClear); gfxImageSurface(cairo_surface_t *csurf); virtual ~gfxImageSurface(); // ImageSurface methods gfxImageFormat Format() const { return mFormat; } virtual const gfxIntSize GetSize() const { return mSize; } int32_t Width() const { return mSize.width; } int32_t Height() const { return mSize.height; } /** * Distance in bytes between the start of a line and the start of the * next line. */ int32_t Stride() const { return mStride; } /** * Returns a pointer for the image data. Users of this function can * write to it, but must not attempt to free the buffer. */ unsigned char* Data() const { return mData; } // delete this data under us and die. /** * Returns the total size of the image data. */ int32_t GetDataSize() const { return mStride*mSize.height; } /* Fast copy from another image surface; returns TRUE if successful, FALSE otherwise */ bool CopyFrom (gfxImageSurface *other); /** * Fast copy from a source surface; returns TRUE if successful, FALSE otherwise * Assumes that the format of this surface is compatable with aSurface */ bool CopyFrom (mozilla::gfx::SourceSurface *aSurface); /* return new Subimage with pointing to original image starting from aRect.pos * and size of aRect.size. New subimage keeping current image reference */ already_AddRefed GetSubimage(const gfxRect& aRect); virtual already_AddRefed GetAsImageSurface(); /** See gfxASurface.h. */ virtual void MovePixels(const nsIntRect& aSourceRect, const nsIntPoint& aDestTopLeft) MOZ_OVERRIDE; static long ComputeStride(const gfxIntSize&, gfxImageFormat); virtual size_t SizeOfExcludingThis(mozilla::MallocSizeOf aMallocSizeOf) const MOZ_OVERRIDE; virtual size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const MOZ_OVERRIDE; virtual bool SizeOfIsMeasured() const MOZ_OVERRIDE; protected: gfxImageSurface(); void InitWithData(unsigned char *aData, const gfxIntSize& aSize, long aStride, gfxImageFormat aFormat); /** * See the parameters to the matching constructor. This should only * be called once, in the constructor, which has already set mSize * and mFormat. */ void AllocateAndInit(long aStride, int32_t aMinimalAllocation, bool aClear); void InitFromSurface(cairo_surface_t *csurf); long ComputeStride() const { return ComputeStride(mSize, mFormat); } void MakeInvalid(); gfxIntSize mSize; bool mOwnsData; unsigned char *mData; gfxImageFormat mFormat; long mStride; }; class gfxSubimageSurface : public gfxImageSurface { protected: friend class gfxImageSurface; gfxSubimageSurface(gfxImageSurface* aParent, unsigned char* aData, const gfxIntSize& aSize, gfxImageFormat aFormat); private: nsRefPtr mParent; }; #endif /* GFX_IMAGESURFACE_H */