/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_DWRITEFONTLIST_H #define GFX_DWRITEFONTLIST_H #include "gfxDWriteCommon.h" #include "gfxFont.h" #include "gfxUserFontSet.h" #include "cairo-win32.h" #include "gfxPlatformFontList.h" #include "gfxPlatform.h" #include /** * gfxDWriteFontFamily is a class that describes one of the fonts on the * users system. It holds each gfxDWriteFontEntry (maps more directly to * a font face) which holds font type, charset info and character map info. */ class gfxDWriteFontEntry; /** * \brief Class representing directwrite font family. */ class gfxDWriteFontFamily : public gfxFontFamily { public: /** * Constructs a new DWriteFont Family. * * \param aName Name identifying the family * \param aFamily IDWriteFontFamily object representing the directwrite * family object. */ gfxDWriteFontFamily(const nsAString& aName, IDWriteFontFamily *aFamily) : gfxFontFamily(aName), mDWFamily(aFamily), mForceGDIClassic(false) {} virtual ~gfxDWriteFontFamily(); virtual void FindStyleVariations(); virtual void LocalizedName(nsAString& aLocalizedName); void SetForceGDIClassic(bool aForce) { mForceGDIClassic = aForce; } virtual void SizeOfExcludingThis(nsMallocSizeOfFun aMallocSizeOf, FontListSizes* aSizes) const; virtual void SizeOfIncludingThis(nsMallocSizeOfFun aMallocSizeOf, FontListSizes* aSizes) const; protected: /** This font family's directwrite fontfamily object */ nsRefPtr mDWFamily; bool mForceGDIClassic; }; /** * \brief Class representing DirectWrite FontEntry (a unique font style/family) */ class gfxDWriteFontEntry : public gfxFontEntry { public: /** * Constructs a font entry. * * \param aFaceName The name of the corresponding font face. * \param aFont DirectWrite font object */ gfxDWriteFontEntry(const nsAString& aFaceName, IDWriteFont *aFont) : gfxFontEntry(aFaceName), mFont(aFont), mFontFile(nullptr), mForceGDIClassic(false) { mItalic = (aFont->GetStyle() == DWRITE_FONT_STYLE_ITALIC || aFont->GetStyle() == DWRITE_FONT_STYLE_OBLIQUE); mStretch = FontStretchFromDWriteStretch(aFont->GetStretch()); uint16_t weight = NS_ROUNDUP(aFont->GetWeight() - 50, 100); weight = std::max(100, weight); weight = std::min(900, weight); mWeight = weight; mIsCJK = UNINITIALIZED_VALUE; } /** * Constructs a font entry using a font. But with custom font values. * This is used for creating correct font entries for @font-face with local * font source. * * \param aFaceName The name of the corresponding font face. * \param aFont DirectWrite font object * \param aWeight Weight of the font * \param aStretch Stretch of the font * \param aItalic True if italic */ gfxDWriteFontEntry(const nsAString& aFaceName, IDWriteFont *aFont, uint16_t aWeight, int16_t aStretch, bool aItalic) : gfxFontEntry(aFaceName), mFont(aFont), mFontFile(nullptr), mForceGDIClassic(false) { mWeight = aWeight; mStretch = aStretch; mItalic = aItalic; mIsUserFont = true; mIsLocalUserFont = true; mIsCJK = UNINITIALIZED_VALUE; } /** * Constructs a font entry using a font file. * * \param aFaceName The name of the corresponding font face. * \param aFontFile DirectWrite fontfile object * \param aWeight Weight of the font * \param aStretch Stretch of the font * \param aItalic True if italic */ gfxDWriteFontEntry(const nsAString& aFaceName, IDWriteFontFile *aFontFile, uint16_t aWeight, int16_t aStretch, bool aItalic) : gfxFontEntry(aFaceName), mFont(nullptr), mFontFile(aFontFile), mForceGDIClassic(false) { mWeight = aWeight; mStretch = aStretch; mItalic = aItalic; mIsUserFont = true; mIsCJK = UNINITIALIZED_VALUE; } virtual ~gfxDWriteFontEntry(); virtual bool IsSymbolFont(); virtual nsresult GetFontTable(uint32_t aTableTag, FallibleTArray& aBuffer); nsresult ReadCMAP(); bool IsCJKFont(); void SetForceGDIClassic(bool aForce) { mForceGDIClassic = aForce; } bool GetForceGDIClassic() { return mForceGDIClassic; } virtual void SizeOfExcludingThis(nsMallocSizeOfFun aMallocSizeOf, FontListSizes* aSizes) const; virtual void SizeOfIncludingThis(nsMallocSizeOfFun aMallocSizeOf, FontListSizes* aSizes) const; protected: friend class gfxDWriteFont; friend class gfxDWriteFontList; virtual gfxFont *CreateFontInstance(const gfxFontStyle *aFontStyle, bool aNeedsBold); nsresult CreateFontFace( IDWriteFontFace **aFontFace, DWRITE_FONT_SIMULATIONS aSimulations = DWRITE_FONT_SIMULATIONS_NONE); static bool InitLogFont(IDWriteFont *aFont, LOGFONTW *aLogFont); /** * A fontentry only needs to have either of these. If it has both only * the IDWriteFont will be used. */ nsRefPtr mFont; nsRefPtr mFontFile; DWRITE_FONT_FACE_TYPE mFaceType; int8_t mIsCJK; bool mForceGDIClassic; }; // custom text renderer used to determine the fallback font for a given char class FontFallbackRenderer MOZ_FINAL : public IDWriteTextRenderer { public: FontFallbackRenderer(IDWriteFactory *aFactory) : mRefCount(0) { HRESULT hr = S_OK; hr = aFactory->GetSystemFontCollection(getter_AddRefs(mSystemFonts)); NS_ASSERTION(SUCCEEDED(hr), "GetSystemFontCollection failed!"); } ~FontFallbackRenderer() {} // IDWriteTextRenderer methods IFACEMETHOD(DrawGlyphRun)( void* clientDrawingContext, FLOAT baselineOriginX, FLOAT baselineOriginY, DWRITE_MEASURING_MODE measuringMode, DWRITE_GLYPH_RUN const* glyphRun, DWRITE_GLYPH_RUN_DESCRIPTION const* glyphRunDescription, IUnknown* clientDrawingEffect ); IFACEMETHOD(DrawUnderline)( void* clientDrawingContext, FLOAT baselineOriginX, FLOAT baselineOriginY, DWRITE_UNDERLINE const* underline, IUnknown* clientDrawingEffect ) { return E_NOTIMPL; } IFACEMETHOD(DrawStrikethrough)( void* clientDrawingContext, FLOAT baselineOriginX, FLOAT baselineOriginY, DWRITE_STRIKETHROUGH const* strikethrough, IUnknown* clientDrawingEffect ) { return E_NOTIMPL; } IFACEMETHOD(DrawInlineObject)( void* clientDrawingContext, FLOAT originX, FLOAT originY, IDWriteInlineObject* inlineObject, BOOL isSideways, BOOL isRightToLeft, IUnknown* clientDrawingEffect ) { return E_NOTIMPL; } // IDWritePixelSnapping methods IFACEMETHOD(IsPixelSnappingDisabled)( void* clientDrawingContext, BOOL* isDisabled ) { *isDisabled = FALSE; return S_OK; } IFACEMETHOD(GetCurrentTransform)( void* clientDrawingContext, DWRITE_MATRIX* transform ) { const DWRITE_MATRIX ident = {1.0, 0.0, 0.0, 1.0, 0.0, 0.0}; *transform = ident; return S_OK; } IFACEMETHOD(GetPixelsPerDip)( void* clientDrawingContext, FLOAT* pixelsPerDip ) { *pixelsPerDip = 1.0f; return S_OK; } // IUnknown methods IFACEMETHOD_(unsigned long, AddRef) () { return InterlockedIncrement(&mRefCount); } IFACEMETHOD_(unsigned long, Release) () { unsigned long newCount = InterlockedDecrement(&mRefCount); if (newCount == 0) { delete this; return 0; } return newCount; } IFACEMETHOD(QueryInterface) (IID const& riid, void** ppvObject) { if (__uuidof(IDWriteTextRenderer) == riid) { *ppvObject = this; } else if (__uuidof(IDWritePixelSnapping) == riid) { *ppvObject = this; } else if (__uuidof(IUnknown) == riid) { *ppvObject = this; } else { *ppvObject = NULL; return E_FAIL; } this->AddRef(); return S_OK; } const nsString& FallbackFamilyName() { return mFamilyName; } protected: long mRefCount; nsRefPtr mSystemFonts; nsString mFamilyName; }; class gfxDWriteFontList : public gfxPlatformFontList { public: gfxDWriteFontList(); static gfxDWriteFontList* PlatformFontList() { return static_cast(sPlatformFontList); } // initialize font lists virtual nsresult InitFontList(); virtual gfxFontFamily* GetDefaultFont(const gfxFontStyle* aStyle); virtual gfxFontEntry* LookupLocalFont(const gfxProxyFontEntry *aProxyEntry, const nsAString& aFontName); virtual gfxFontEntry* MakePlatformFont(const gfxProxyFontEntry *aProxyEntry, const uint8_t *aFontData, uint32_t aLength); virtual bool ResolveFontName(const nsAString& aFontName, nsAString& aResolvedFontName); bool GetStandardFamilyName(const nsAString& aFontName, nsAString& aFamilyName); IDWriteGdiInterop *GetGDIInterop() { return mGDIInterop; } bool UseGDIFontTableAccess() { return mGDIFontTableAccess; } virtual gfxFontFamily* FindFamily(const nsAString& aFamily); virtual void GetFontFamilyList(nsTArray >& aFamilyArray); gfxFloat GetForceGDIClassicMaxFontSize() { return mForceGDIClassicMaxFontSize; } virtual void SizeOfExcludingThis(nsMallocSizeOfFun aMallocSizeOf, FontListSizes* aSizes) const; virtual void SizeOfIncludingThis(nsMallocSizeOfFun aMallocSizeOf, FontListSizes* aSizes) const; private: friend class gfxDWriteFontFamily; nsresult GetFontSubstitutes(); void GetDirectWriteSubstitutes(); // search fonts system-wide for a given character, null otherwise virtual gfxFontEntry* GlobalFontFallback(const uint32_t aCh, int32_t aRunScript, const gfxFontStyle* aMatchStyle, uint32_t& aCmapCount, gfxFontFamily** aMatchedFamily); virtual bool UsesSystemFallback() { return true; } /** * Fonts listed in the registry as substitutes but for which no actual * font family is found. */ nsTArray mNonExistingFonts; typedef nsRefPtrHashtable FontTable; /** * Table of font substitutes, we grab this from the registry to get * alternative font names. */ FontTable mFontSubstitutes; bool mInitialized; virtual nsresult DelayedInitFontList(); gfxFloat mForceGDIClassicMaxFontSize; // whether to use GDI font table access routines bool mGDIFontTableAccess; nsRefPtr mGDIInterop; nsRefPtr mFallbackRenderer; nsRefPtr mFallbackFormat; }; #endif /* GFX_DWRITEFONTLIST_H */