/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ // vim:set ts=2 sts=2 sw=2 et cin: /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsCoreAnimationSupport_h__ #define nsCoreAnimationSupport_h__ #ifdef XP_MACOSX #import #import "ApplicationServices/ApplicationServices.h" #include "gfxTypes.h" #include "mozilla/RefPtr.h" #include "mozilla/gfx/MacIOSurface.h" // Get the system color space. CGColorSpaceRef THEBES_API CreateSystemColorSpace(); // Manages a CARenderer struct _CGLPBufferObject; struct _CGLContextObject; enum AllowOfflineRendererEnum { ALLOW_OFFLINE_RENDERER, DISALLOW_OFFLINE_RENDERER }; class nsCARenderer : public mozilla::RefCounted { public: nsCARenderer() : mCARenderer(nsnull), mFBOTexture(0), mOpenGLContext(nsnull), mCGImage(nsnull), mCGData(nsnull), mIOSurface(nsnull), mFBO(0), mIOTexture(0), mUnsupportedWidth(UINT32_MAX), mUnsupportedHeight(UINT32_MAX), mAllowOfflineRenderer(DISALLOW_OFFLINE_RENDERER) {} ~nsCARenderer(); nsresult SetupRenderer(void* aCALayer, int aWidth, int aHeight, AllowOfflineRendererEnum aAllowOfflineRenderer); nsresult Render(int aWidth, int aHeight, CGImageRef *aOutCAImage); bool isInit() { return mCARenderer != nsnull; } /* * Render the CALayer to an IOSurface. If no IOSurface * is attached then an internal pixel buffer will be * used. */ void AttachIOSurface(mozilla::RefPtr aSurface); IOSurfaceID GetIOSurfaceID(); static nsresult DrawSurfaceToCGContext(CGContextRef aContext, MacIOSurface *surf, CGColorSpaceRef aColorSpace, int aX, int aY, size_t aWidth, size_t aHeight); // Remove & Add the layer without destroying // the renderer for fast back buffer swapping. void DettachCALayer(); void AttachCALayer(void *aCALayer); #ifdef DEBUG static void SaveToDisk(MacIOSurface *surf); #endif private: void SetBounds(int aWidth, int aHeight); void SetViewport(int aWidth, int aHeight); void Destroy(); void *mCARenderer; GLuint mFBOTexture; _CGLContextObject *mOpenGLContext; CGImageRef mCGImage; void *mCGData; mozilla::RefPtr mIOSurface; uint32_t mFBO; uint32_t mIOTexture; uint32_t mUnsupportedWidth; uint32_t mUnsupportedHeight; AllowOfflineRendererEnum mAllowOfflineRenderer; }; enum CGContextType { CG_CONTEXT_TYPE_UNKNOWN = 0, // These are found by inspection, it's possible they could be changed CG_CONTEXT_TYPE_BITMAP = 4, CG_CONTEXT_TYPE_IOSURFACE = 8 }; CGContextType GetContextType(CGContextRef ref); #endif // XP_MACOSX #endif // nsCoreAnimationSupport_h__