/* vim:set tw=80 expandtab softtabstop=4 ts=4 sw=4: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla BMP Decoder. * * The Initial Developer of the Original Code is * Christian Biesinger . * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Bobby Holley * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef _nsBMPDecoder_h #define _nsBMPDecoder_h #include "nsAutoPtr.h" #include "imgIDecoderObserver.h" #include "gfxColor.h" #include "Decoder.h" namespace mozilla { namespace imagelib { struct BMPFILEHEADER { char signature[2]; // String "BM" PRUint32 filesize; PRInt32 reserved; // Zero PRUint32 dataoffset; // Offset to raster data PRUint32 bihsize; }; #define BFH_LENGTH 18 // Note: For our purposes, we include bihsize in the BFH #define OS2_BIH_LENGTH 12 // This is the real BIH size (as contained in the bihsize field of BMPFILEHEADER) #define OS2_HEADER_LENGTH (BFH_LENGTH + 8) #define WIN_HEADER_LENGTH (BFH_LENGTH + 36) struct BMPINFOHEADER { PRInt32 width; // Uint16 in OS/2 BMPs PRInt32 height; // Uint16 in OS/2 BMPs PRUint16 planes; // =1 PRUint16 bpp; // Bits per pixel. // The rest of the header is not available in OS/2 BMP Files PRUint32 compression; // 0=no compression 1=8bit RLE 2=4bit RLE PRUint32 image_size; // (compressed) image size. Can be 0 if compression==0 PRUint32 xppm; // Pixels per meter, horizontal PRUint32 yppm; // Pixels per meter, vertical PRUint32 colors; // Used Colors PRUint32 important_colors; // Number of important colors. 0=all }; struct colorTable { PRUint8 red; PRUint8 green; PRUint8 blue; }; struct bitFields { PRUint32 red; PRUint32 green; PRUint32 blue; PRUint8 redLeftShift; PRUint8 redRightShift; PRUint8 greenLeftShift; PRUint8 greenRightShift; PRUint8 blueLeftShift; PRUint8 blueRightShift; }; #define BITFIELD_LENGTH 12 // Length of the bitfields structure in the bmp file #if defined WORDS_BIGENDIAN || defined IS_BIG_ENDIAN // We must ensure that the entity is unsigned // otherwise, if it is signed/negative, the MSB will be // propagated when we shift #define LITTLE_TO_NATIVE16(x) (((((PRUint16) x) & 0xFF) << 8) | \ (((PRUint16) x) >> 8)) #define LITTLE_TO_NATIVE32(x) (((((PRUint32) x) & 0xFF) << 24) | \ (((((PRUint32) x) >> 8) & 0xFF) << 16) | \ (((((PRUint32) x) >> 16) & 0xFF) << 8) | \ (((PRUint32) x) >> 24)) #else #define LITTLE_TO_NATIVE16(x) x #define LITTLE_TO_NATIVE32(x) x #endif #define USE_RGB // BMPINFOHEADER.compression defines #define BI_RLE8 1 #define BI_RLE4 2 #define BI_BITFIELDS 3 // RLE Escape codes #define RLE_ESCAPE 0 #define RLE_ESCAPE_EOL 0 #define RLE_ESCAPE_EOF 1 #define RLE_ESCAPE_DELTA 2 /// enums for mState enum ERLEState { eRLEStateInitial, eRLEStateNeedSecondEscapeByte, eRLEStateNeedXDelta, eRLEStateNeedYDelta, ///< mStateData will hold x delta eRLEStateAbsoluteMode, ///< mStateData will hold count of existing data to read eRLEStateAbsoluteModePadded ///< As above, but another byte of data has to be read as padding }; class RasterImage; /** * Decoder for BMP-Files, as used by Windows and OS/2 */ class nsBMPDecoder : public Decoder { public: nsBMPDecoder(); ~nsBMPDecoder(); virtual nsresult InitInternal(); virtual nsresult WriteInternal(const char* aBuffer, PRUint32 aCount); virtual nsresult ShutdownInternal(PRUint32 aFlags); private: /** Calculates the red-, green- and blueshift in mBitFields using * the bitmasks from mBitFields */ NS_METHOD CalcBitShift(); PRUint32 mPos; BMPFILEHEADER mBFH; BMPINFOHEADER mBIH; char mRawBuf[36]; PRUint32 mLOH; ///< Length of the header PRUint32 mNumColors; ///< The number of used colors, i.e. the number of entries in mColors colorTable *mColors; bitFields mBitFields; PRUint32 *mImageData; ///< Pointer to the image data for the frame PRUint8 *mRow; ///< Holds one raw line of the image PRUint32 mRowBytes; ///< How many bytes of the row were already received PRInt32 mCurLine; ///< Index of the line of the image that's currently being decoded PRInt32 mOldLine; ///< Previous index of the line PRInt32 mCurPos; ///< Index in the current line of the image ERLEState mState; ///< Maintains the current state of the RLE decoding PRUint32 mStateData;///< Decoding information that is needed depending on mState PRBool mError; ///< Did we hit an error? /** Set mBFH from the raw data in mRawBuf, converting from little-endian * data to native data as necessary */ void ProcessFileHeader(); /** Set mBIH from the raw data in mRawBuf, converting from little-endian * data to native data as necessary */ void ProcessInfoHeader(); }; /** Sets the pixel data in aDecoded to the given values. * @param aDecoded pointer to pixel to be set, will be incremented to point to the next pixel. */ static inline void SetPixel(PRUint32*& aDecoded, PRUint8 aRed, PRUint8 aGreen, PRUint8 aBlue, PRUint8 aAlpha = 0xFF) { *aDecoded++ = GFX_PACKED_PIXEL(aAlpha, aRed, aGreen, aBlue); } static inline void SetPixel(PRUint32*& aDecoded, PRUint8 idx, colorTable* aColors) { SetPixel(aDecoded, aColors[idx].red, aColors[idx].green, aColors[idx].blue); } /** Sets two (or one if aCount = 1) pixels * @param aDecoded where the data is stored. Will be moved 4 resp 8 bytes * depending on whether one or two pixels are written. * @param aData The values for the two pixels * @param aCount Current count. Is decremented by one or two. */ inline void Set4BitPixel(PRUint32*& aDecoded, PRUint8 aData, PRUint32& aCount, colorTable* aColors) { PRUint8 idx = aData >> 4; SetPixel(aDecoded, idx, aColors); if (--aCount > 0) { idx = aData & 0xF; SetPixel(aDecoded, idx, aColors); --aCount; } } } // namespace imagelib } // namespace mozilla #endif