/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // Main header first: #include "nsSVGForeignObjectFrame.h" // Keep others in (case-insensitive) order: #include "gfxContext.h" #include "nsGkAtoms.h" #include "nsINameSpaceManager.h" #include "nsLayoutUtils.h" #include "nsRegion.h" #include "nsRenderingContext.h" #include "nsSVGContainerFrame.h" #include "nsSVGEffects.h" #include "mozilla/dom/SVGForeignObjectElement.h" #include "nsSVGIntegrationUtils.h" #include "nsSVGOuterSVGFrame.h" #include "nsSVGUtils.h" #include "mozilla/AutoRestore.h" using namespace mozilla; using namespace mozilla::dom; //---------------------------------------------------------------------- // Implementation nsIFrame* NS_NewSVGForeignObjectFrame(nsIPresShell *aPresShell, nsStyleContext *aContext) { return new (aPresShell) nsSVGForeignObjectFrame(aContext); } NS_IMPL_FRAMEARENA_HELPERS(nsSVGForeignObjectFrame) nsSVGForeignObjectFrame::nsSVGForeignObjectFrame(nsStyleContext* aContext) : nsSVGForeignObjectFrameBase(aContext), mInReflow(false) { AddStateBits(NS_FRAME_REFLOW_ROOT | NS_FRAME_MAY_BE_TRANSFORMED | NS_FRAME_SVG_LAYOUT); } //---------------------------------------------------------------------- // nsIFrame methods NS_QUERYFRAME_HEAD(nsSVGForeignObjectFrame) NS_QUERYFRAME_ENTRY(nsISVGChildFrame) NS_QUERYFRAME_TAIL_INHERITING(nsSVGForeignObjectFrameBase) void nsSVGForeignObjectFrame::Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow) { NS_ASSERTION(aContent->IsSVG(nsGkAtoms::foreignObject), "Content is not an SVG foreignObject!"); nsSVGForeignObjectFrameBase::Init(aContent, aParent, aPrevInFlow); AddStateBits(aParent->GetStateBits() & NS_STATE_SVG_CLIPPATH_CHILD); AddStateBits(NS_FRAME_FONT_INFLATION_CONTAINER | NS_FRAME_FONT_INFLATION_FLOW_ROOT); if (!(mState & NS_FRAME_IS_NONDISPLAY)) { nsSVGUtils::GetOuterSVGFrame(this)->RegisterForeignObject(this); } } void nsSVGForeignObjectFrame::DestroyFrom(nsIFrame* aDestructRoot) { // Only unregister if we registered in the first place: if (!(mState & NS_FRAME_IS_NONDISPLAY)) { nsSVGUtils::GetOuterSVGFrame(this)->UnregisterForeignObject(this); } nsSVGForeignObjectFrameBase::DestroyFrom(aDestructRoot); } nsIAtom * nsSVGForeignObjectFrame::GetType() const { return nsGkAtoms::svgForeignObjectFrame; } nsresult nsSVGForeignObjectFrame::AttributeChanged(int32_t aNameSpaceID, nsIAtom *aAttribute, int32_t aModType) { if (aNameSpaceID == kNameSpaceID_None) { if (aAttribute == nsGkAtoms::width || aAttribute == nsGkAtoms::height) { nsSVGEffects::InvalidateRenderingObservers(this); nsSVGUtils::ScheduleReflowSVG(this); // XXXjwatt: why mark intrinsic widths dirty? can't we just use eResize? RequestReflow(nsIPresShell::eStyleChange); } else if (aAttribute == nsGkAtoms::x || aAttribute == nsGkAtoms::y) { // make sure our cached transform matrix gets (lazily) updated mCanvasTM = nullptr; nsSVGEffects::InvalidateRenderingObservers(this); nsSVGUtils::ScheduleReflowSVG(this); } else if (aAttribute == nsGkAtoms::transform) { // We don't invalidate for transform changes (the layers code does that). // Also note that SVGTransformableElement::GetAttributeChangeHint will // return nsChangeHint_UpdateOverflow for "transform" attribute changes // and cause DoApplyRenderingChangeToTree to make the SchedulePaint call. mCanvasTM = nullptr; } else if (aAttribute == nsGkAtoms::viewBox || aAttribute == nsGkAtoms::preserveAspectRatio) { nsSVGEffects::InvalidateRenderingObservers(this); } } return NS_OK; } nsresult nsSVGForeignObjectFrame::Reflow(nsPresContext* aPresContext, nsHTMLReflowMetrics& aDesiredSize, const nsHTMLReflowState& aReflowState, nsReflowStatus& aStatus) { NS_ABORT_IF_FALSE(!(GetStateBits() & NS_FRAME_IS_NONDISPLAY), "Should not have been called"); // Only InvalidateAndScheduleBoundsUpdate marks us with NS_FRAME_IS_DIRTY, // so if that bit is still set we still have a resize pending. If we hit // this assertion, then we should get the presShell to skip reflow roots // that have a dirty parent since a reflow is going to come via the // reflow root's parent anyway. NS_ASSERTION(!(GetStateBits() & NS_FRAME_IS_DIRTY), "Reflowing while a resize is pending is wasteful"); // ReflowSVG makes sure mRect is up to date before we're called. NS_ASSERTION(!aReflowState.parentReflowState, "should only get reflow from being reflow root"); NS_ASSERTION(aReflowState.ComputedWidth() == GetSize().width && aReflowState.ComputedHeight() == GetSize().height, "reflow roots should be reflowed at existing size and " "svg.css should ensure we have no padding/border/margin"); DoReflow(); aDesiredSize.Width() = aReflowState.ComputedWidth(); aDesiredSize.Height() = aReflowState.ComputedHeight(); aDesiredSize.SetOverflowAreasToDesiredBounds(); aStatus = NS_FRAME_COMPLETE; return NS_OK; } void nsSVGForeignObjectFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) { if (!static_cast(mContent)->HasValidDimensions()) { return; } BuildDisplayListForNonBlockChildren(aBuilder, aDirtyRect, aLists); } bool nsSVGForeignObjectFrame::IsSVGTransformed(Matrix *aOwnTransform, Matrix *aFromParentTransform) const { bool foundTransform = false; // Check if our parent has children-only transforms: nsIFrame *parent = GetParent(); if (parent && parent->IsFrameOfType(nsIFrame::eSVG | nsIFrame::eSVGContainer)) { foundTransform = static_cast(parent)-> HasChildrenOnlyTransform(aFromParentTransform); } nsSVGElement *content = static_cast(mContent); nsSVGAnimatedTransformList* transformList = content->GetAnimatedTransformList(); if ((transformList && transformList->HasTransform()) || content->GetAnimateMotionTransform()) { if (aOwnTransform) { *aOwnTransform = gfx::ToMatrix(content->PrependLocalTransformsTo(gfxMatrix(), nsSVGElement::eUserSpaceToParent)); } foundTransform = true; } return foundTransform; } NS_IMETHODIMP nsSVGForeignObjectFrame::PaintSVG(nsRenderingContext *aContext, const nsIntRect *aDirtyRect, nsIFrame* aTransformRoot) { NS_ASSERTION(!NS_SVGDisplayListPaintingEnabled() || (mState & NS_FRAME_IS_NONDISPLAY), "If display lists are enabled, only painting of non-display " "SVG should take this code path"); if (IsDisabled()) return NS_OK; nsIFrame* kid = GetFirstPrincipalChild(); if (!kid) return NS_OK; gfxMatrix canvasTM = GetCanvasTM(FOR_PAINTING, aTransformRoot); if (canvasTM.IsSingular()) { NS_WARNING("Can't render foreignObject element!"); return NS_ERROR_FAILURE; } nsRect kidDirtyRect = kid->GetVisualOverflowRect(); /* Check if we need to draw anything. */ if (aDirtyRect) { NS_ASSERTION(!NS_SVGDisplayListPaintingEnabled() || (mState & NS_FRAME_IS_NONDISPLAY), "Display lists handle dirty rect intersection test"); // Transform the dirty rect into app units in our userspace. gfxMatrix invmatrix = canvasTM; invmatrix.Invert(); NS_ASSERTION(!invmatrix.IsSingular(), "inverse of non-singular matrix should be non-singular"); gfxRect transDirtyRect = gfxRect(aDirtyRect->x, aDirtyRect->y, aDirtyRect->width, aDirtyRect->height); transDirtyRect = invmatrix.TransformBounds(transDirtyRect); kidDirtyRect.IntersectRect(kidDirtyRect, nsLayoutUtils::RoundGfxRectToAppRect(transDirtyRect, PresContext()->AppUnitsPerCSSPixel())); // XXX after bug 614732 is fixed, we will compare mRect with aDirtyRect, // not with kidDirtyRect. I.e. // int32_t appUnitsPerDevPx = PresContext()->AppUnitsPerDevPixel(); // mRect.ToOutsidePixels(appUnitsPerDevPx).Intersects(*aDirtyRect) if (kidDirtyRect.IsEmpty()) return NS_OK; } gfxContext *gfx = aContext->ThebesContext(); gfx->Save(); if (StyleDisplay()->IsScrollableOverflow()) { float x, y, width, height; static_cast(mContent)-> GetAnimatedLengthValues(&x, &y, &width, &height, nullptr); gfxRect clipRect = nsSVGUtils::GetClipRectForFrame(this, 0.0f, 0.0f, width, height); nsSVGUtils::SetClipRect(gfx, canvasTM, clipRect); } // SVG paints in CSS px, but normally frames paint in dev pixels. Here we // multiply a CSS-px-to-dev-pixel factor onto canvasTM so our children paint // correctly. float cssPxPerDevPx = PresContext()-> AppUnitsToFloatCSSPixels(PresContext()->AppUnitsPerDevPixel()); gfxMatrix canvasTMForChildren = canvasTM; canvasTMForChildren.Scale(cssPxPerDevPx, cssPxPerDevPx); gfx->Multiply(canvasTMForChildren); uint32_t flags = nsLayoutUtils::PAINT_IN_TRANSFORM; if (SVGAutoRenderState::IsPaintingToWindow(aContext)) { flags |= nsLayoutUtils::PAINT_TO_WINDOW; } nsresult rv = nsLayoutUtils::PaintFrame(aContext, kid, nsRegion(kidDirtyRect), NS_RGBA(0,0,0,0), flags); gfx->Restore(); return rv; } NS_IMETHODIMP_(nsIFrame*) nsSVGForeignObjectFrame::GetFrameForPoint(const nsPoint &aPoint) { NS_ASSERTION(!NS_SVGDisplayListHitTestingEnabled() || (mState & NS_FRAME_IS_NONDISPLAY), "If display lists are enabled, only hit-testing of a " "clipPath's contents should take this code path"); if (IsDisabled() || (GetStateBits() & NS_FRAME_IS_NONDISPLAY)) return nullptr; nsIFrame* kid = GetFirstPrincipalChild(); if (!kid) return nullptr; float x, y, width, height; static_cast(mContent)-> GetAnimatedLengthValues(&x, &y, &width, &height, nullptr); gfxMatrix tm = GetCanvasTM(FOR_HIT_TESTING).Invert(); if (tm.IsSingular()) return nullptr; // Convert aPoint from app units in canvas space to user space: gfxPoint pt = gfxPoint(aPoint.x, aPoint.y) / PresContext()->AppUnitsPerDevPixel(); pt = tm.Transform(pt); if (!gfxRect(0.0f, 0.0f, width, height).Contains(pt)) return nullptr; // Convert pt to app units in *local* space: pt = pt * nsPresContext::AppUnitsPerCSSPixel(); nsPoint point = nsPoint(NSToIntRound(pt.x), NSToIntRound(pt.y)); nsIFrame *frame = nsLayoutUtils::GetFrameForPoint(kid, point); if (frame && nsSVGUtils::HitTestClip(this, aPoint)) return frame; return nullptr; } NS_IMETHODIMP_(nsRect) nsSVGForeignObjectFrame::GetCoveredRegion() { float x, y, w, h; static_cast(mContent)-> GetAnimatedLengthValues(&x, &y, &w, &h, nullptr); if (w < 0.0f) w = 0.0f; if (h < 0.0f) h = 0.0f; // GetCanvasTM includes the x,y translation return nsSVGUtils::ToCanvasBounds(gfxRect(0.0, 0.0, w, h), GetCanvasTM(FOR_OUTERSVG_TM), PresContext()); } void nsSVGForeignObjectFrame::ReflowSVG() { NS_ASSERTION(nsSVGUtils::OuterSVGIsCallingReflowSVG(this), "This call is probably a wasteful mistake"); NS_ABORT_IF_FALSE(!(GetStateBits() & NS_FRAME_IS_NONDISPLAY), "ReflowSVG mechanism not designed for this"); if (!nsSVGUtils::NeedsReflowSVG(this)) { return; } // We update mRect before the DoReflow call so that DoReflow uses the // correct dimensions: float x, y, w, h; static_cast(mContent)-> GetAnimatedLengthValues(&x, &y, &w, &h, nullptr); // If mRect's width or height are negative, reflow blows up! We must clamp! if (w < 0.0f) w = 0.0f; if (h < 0.0f) h = 0.0f; mRect = nsLayoutUtils::RoundGfxRectToAppRect( gfxRect(x, y, w, h), PresContext()->AppUnitsPerCSSPixel()); // Fully mark our kid dirty so that it gets resized if necessary // (NS_FRAME_HAS_DIRTY_CHILDREN isn't enough in that case): nsIFrame* kid = GetFirstPrincipalChild(); kid->AddStateBits(NS_FRAME_IS_DIRTY); // Make sure to not allow interrupts if we're not being reflown as a root: nsPresContext::InterruptPreventer noInterrupts(PresContext()); DoReflow(); if (mState & NS_FRAME_FIRST_REFLOW) { // Make sure we have our filter property (if any) before calling // FinishAndStoreOverflow (subsequent filter changes are handled off // nsChangeHint_UpdateEffects): nsSVGEffects::UpdateEffects(this); } // TODO: once we support |overflow:visible| on foreignObject, then we will // need to take account of our descendants here. nsRect overflow = nsRect(nsPoint(0,0), mRect.Size()); nsOverflowAreas overflowAreas(overflow, overflow); FinishAndStoreOverflow(overflowAreas, mRect.Size()); // Now unset the various reflow bits: mState &= ~(NS_FRAME_FIRST_REFLOW | NS_FRAME_IS_DIRTY | NS_FRAME_HAS_DIRTY_CHILDREN); } void nsSVGForeignObjectFrame::NotifySVGChanged(uint32_t aFlags) { NS_ABORT_IF_FALSE(aFlags & (TRANSFORM_CHANGED | COORD_CONTEXT_CHANGED), "Invalidation logic may need adjusting"); bool needNewBounds = false; // i.e. mRect or visual overflow rect bool needReflow = false; bool needNewCanvasTM = false; if (aFlags & COORD_CONTEXT_CHANGED) { SVGForeignObjectElement *fO = static_cast(mContent); // Coordinate context changes affect mCanvasTM if we have a // percentage 'x' or 'y' if (fO->mLengthAttributes[SVGForeignObjectElement::ATTR_X].IsPercentage() || fO->mLengthAttributes[SVGForeignObjectElement::ATTR_Y].IsPercentage()) { needNewBounds = true; needNewCanvasTM = true; } // Our coordinate context's width/height has changed. If we have a // percentage width/height our dimensions will change so we must reflow. if (fO->mLengthAttributes[SVGForeignObjectElement::ATTR_WIDTH].IsPercentage() || fO->mLengthAttributes[SVGForeignObjectElement::ATTR_HEIGHT].IsPercentage()) { needNewBounds = true; needReflow = true; } } if (aFlags & TRANSFORM_CHANGED) { if (mCanvasTM && mCanvasTM->IsSingular()) { needNewBounds = true; // old bounds are bogus } needNewCanvasTM = true; // In an ideal world we would reflow when our CTM changes. This is because // glyph metrics do not necessarily scale uniformly with change in scale // and, as a result, CTM changes may require text to break at different // points. The problem would be how to keep performance acceptable when // e.g. the transform of an ancestor is animated. // We also seem to get some sort of infinite loop post bug 421584 if we // reflow. } if (needNewBounds) { // Ancestor changes can't affect how we render from the perspective of // any rendering observers that we may have, so we don't need to // invalidate them. We also don't need to invalidate ourself, since our // changed ancestor will have invalidated its entire area, which includes // our area. nsSVGUtils::ScheduleReflowSVG(this); } // If we're called while the PresShell is handling reflow events then we // must have been called as a result of the NotifyViewportChange() call in // our nsSVGOuterSVGFrame's Reflow() method. We must not call RequestReflow // at this point (i.e. during reflow) because it could confuse the // PresShell and prevent it from reflowing us properly in future. Besides // that, nsSVGOuterSVGFrame::DidReflow will take care of reflowing us // synchronously, so there's no need. if (needReflow && !PresContext()->PresShell()->IsReflowLocked()) { RequestReflow(nsIPresShell::eResize); } if (needNewCanvasTM) { // Do this after calling InvalidateAndScheduleBoundsUpdate in case we // change the code and it needs to use it. mCanvasTM = nullptr; } } SVGBBox nsSVGForeignObjectFrame::GetBBoxContribution(const Matrix &aToBBoxUserspace, uint32_t aFlags) { SVGForeignObjectElement *content = static_cast(mContent); float x, y, w, h; content->GetAnimatedLengthValues(&x, &y, &w, &h, nullptr); if (w < 0.0f) w = 0.0f; if (h < 0.0f) h = 0.0f; if (aToBBoxUserspace.IsSingular()) { // XXX ReportToConsole return SVGBBox(); } return aToBBoxUserspace.TransformBounds(gfx::Rect(0.0, 0.0, w, h)); } //---------------------------------------------------------------------- gfxMatrix nsSVGForeignObjectFrame::GetCanvasTM(uint32_t aFor, nsIFrame* aTransformRoot) { if (!(GetStateBits() & NS_FRAME_IS_NONDISPLAY) && !aTransformRoot) { if ((aFor == FOR_PAINTING && NS_SVGDisplayListPaintingEnabled()) || (aFor == FOR_HIT_TESTING && NS_SVGDisplayListHitTestingEnabled())) { return nsSVGIntegrationUtils::GetCSSPxToDevPxMatrix(this); } } if (!mCanvasTM) { NS_ASSERTION(mParent, "null parent"); nsSVGContainerFrame *parent = static_cast(mParent); SVGForeignObjectElement *content = static_cast(mContent); gfxMatrix tm = content->PrependLocalTransformsTo( this == aTransformRoot ? gfxMatrix() : parent->GetCanvasTM(aFor, aTransformRoot)); mCanvasTM = new gfxMatrix(tm); } return *mCanvasTM; } //---------------------------------------------------------------------- // Implementation helpers void nsSVGForeignObjectFrame::RequestReflow(nsIPresShell::IntrinsicDirty aType) { if (GetStateBits() & NS_FRAME_FIRST_REFLOW) // If we haven't had a ReflowSVG() yet, nothing to do. return; nsIFrame* kid = GetFirstPrincipalChild(); if (!kid) return; PresContext()->PresShell()->FrameNeedsReflow(kid, aType, NS_FRAME_IS_DIRTY); } void nsSVGForeignObjectFrame::DoReflow() { // Skip reflow if we're zero-sized, unless this is our first reflow. if (IsDisabled() && !(GetStateBits() & NS_FRAME_FIRST_REFLOW)) return; nsPresContext *presContext = PresContext(); nsIFrame* kid = GetFirstPrincipalChild(); if (!kid) return; // initiate a synchronous reflow here and now: nsIPresShell* presShell = presContext->PresShell(); NS_ASSERTION(presShell, "null presShell"); nsRefPtr renderingContext = presShell->GetReferenceRenderingContext(); if (!renderingContext) return; mInReflow = true; nsHTMLReflowState reflowState(presContext, kid, renderingContext, nsSize(mRect.width, NS_UNCONSTRAINEDSIZE)); nsHTMLReflowMetrics desiredSize(reflowState.GetWritingMode()); nsReflowStatus status; // We don't use mRect.height above because that tells the child to do // page/column breaking at that height. NS_ASSERTION(reflowState.ComputedPhysicalBorderPadding() == nsMargin(0, 0, 0, 0) && reflowState.ComputedPhysicalMargin() == nsMargin(0, 0, 0, 0), "style system should ensure that :-moz-svg-foreign-content " "does not get styled"); NS_ASSERTION(reflowState.ComputedWidth() == mRect.width, "reflow state made child wrong size"); reflowState.SetComputedHeight(mRect.height); ReflowChild(kid, presContext, desiredSize, reflowState, 0, 0, NS_FRAME_NO_MOVE_FRAME, status); NS_ASSERTION(mRect.width == desiredSize.Width() && mRect.height == desiredSize.Height(), "unexpected size"); FinishReflowChild(kid, presContext, desiredSize, &reflowState, 0, 0, NS_FRAME_NO_MOVE_FRAME); mInReflow = false; } nsRect nsSVGForeignObjectFrame::GetInvalidRegion() { nsIFrame* kid = GetFirstPrincipalChild(); if (kid->HasInvalidFrameInSubtree()) { gfxRect r(mRect.x, mRect.y, mRect.width, mRect.height); r.Scale(1.0 / nsPresContext::AppUnitsPerCSSPixel()); nsRect rect = nsSVGUtils::ToCanvasBounds(r, GetCanvasTM(FOR_PAINTING), PresContext()); rect = nsSVGUtils::GetPostFilterVisualOverflowRect(this, rect); return rect; } return nsRect(); }