/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: sw=2 ts=8 et : */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_layers_ShadowLayerUtilsD3D10_h #define mozilla_layers_ShadowLayerUtilsD3D10_h #define MOZ_HAVE_PLATFORM_SPECIFIC_LAYER_BUFFERS struct ID3D10Device; struct ID3D10Texture2D; namespace mozilla { namespace layers { class SurfaceDescriptorD3D10; /** * Write into |aDescr| a cross-process descriptor of |aTexture|, if * possible. Return true iff |aDescr| was successfully set. */ bool GetDescriptor(ID3D10Texture2D* aTexture, SurfaceDescriptorD3D10* aDescr); already_AddRefed OpenForeign(ID3D10Device* aDevice, const SurfaceDescriptorD3D10& aDescr); } // namespace layers } // namespace mozilla #endif // mozilla_layers_ShadowLayerUtilsD3D10_h