/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* vim:expandtab:shiftwidth=4:tabstop=4: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef __nsLookAndFeel #define __nsLookAndFeel #include "nsXPLookAndFeel.h" #include "nsCOMPtr.h" #include "gfxFont.h" struct _GtkStyle; class nsLookAndFeel: public nsXPLookAndFeel { public: nsLookAndFeel(); virtual ~nsLookAndFeel(); virtual nsresult NativeGetColor(ColorID aID, nscolor &aResult); virtual nsresult GetIntImpl(IntID aID, PRInt32 &aResult); virtual nsresult GetFloatImpl(FloatID aID, float &aResult); virtual bool GetFontImpl(FontID aID, nsString& aFontName, gfxFontStyle& aFontStyle); virtual void RefreshImpl(); virtual PRUnichar GetPasswordCharacterImpl(); virtual bool GetEchoPasswordImpl(); protected: struct _GtkStyle *mStyle; // Cached fonts bool mDefaultFontCached; bool mButtonFontCached; bool mFieldFontCached; bool mMenuFontCached; nsString mDefaultFontName; nsString mButtonFontName; nsString mFieldFontName; nsString mMenuFontName; gfxFontStyle mDefaultFontStyle; gfxFontStyle mButtonFontStyle; gfxFontStyle mFieldFontStyle; gfxFontStyle mMenuFontStyle; // Cached colors, we have to create a dummy widget to actually // get the style static nscolor sInfoBackground; static nscolor sInfoText; static nscolor sMenuBackground; static nscolor sMenuBarText; static nscolor sMenuBarHoverText; static nscolor sMenuText; static nscolor sMenuHover; static nscolor sMenuHoverText; static nscolor sButtonBackground; static nscolor sButtonText; static nscolor sButtonOuterLightBorder; static nscolor sButtonInnerDarkBorder; static nscolor sOddCellBackground; static nscolor sNativeHyperLinkText; static nscolor sComboBoxText; static nscolor sComboBoxBackground; static PRUnichar sInvisibleCharacter; static float sCaretRatio; static bool sMenuSupportsDrag; static void InitLookAndFeel(); void InitWidget(); }; #endif