// vim:ts=8:sw=2:et: /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Netscape Communications Corp. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "leaky.h" #ifdef USE_BFD #include #include #include #include #include #include extern "C" { char *cplus_demangle (const char *mangled, int options); } static bfd *try_debug_file(const char *filename, unsigned long crc32) { int fd = open(filename, O_RDONLY); if (fd < 0) return NULL; unsigned char buf[4*1024]; unsigned long crc = 0; while (1) { ssize_t count = read(fd, buf, sizeof(buf)); if (count <= 0) break; crc = bfd_calc_gnu_debuglink_crc32(crc, buf, count); } close(fd); if (crc != crc32) return NULL; bfd *object = bfd_openr(filename, NULL); if (!bfd_check_format(object, bfd_object)) { bfd_close(object); return NULL; } return object; } static bfd *find_debug_file(bfd *lib, const char *aFileName) { // check for a separate debug file with symbols asection *sect = bfd_get_section_by_name(lib, ".gnu_debuglink"); if (!sect) return NULL; bfd_size_type debuglinkSize = bfd_section_size (objfile->obfd, sect); char *debuglink = new char[debuglinkSize]; bfd_get_section_contents(lib, sect, debuglink, 0, debuglinkSize); // crc checksum is aligned to 4 bytes, and after the NUL. int crc_offset = (int(strlen(debuglink)) & ~3) + 4; unsigned long crc32 = bfd_get_32(lib, debuglink + crc_offset); // directory component char *dirbuf = strdup(aFileName); const char *dir = dirname(dirbuf); static const char debug_subdir[] = ".debug"; // This is gdb's default global debugging info directory, but gdb can // be instructed to use a different directory. static const char global_debug_dir[] = "/usr/lib/debug"; char *filename = new char[strlen(global_debug_dir) + strlen(dir) + crc_offset + 3]; // /path/debuglink sprintf(filename, "%s/%s", dir, debuglink); bfd *debugFile = try_debug_file(filename, crc32); if (!debugFile) { // /path/.debug/debuglink sprintf(filename, "%s/%s/%s", dir, debug_subdir, debuglink); debugFile = try_debug_file(filename, crc32); if (!debugFile) { // /usr/lib/debug/path/debuglink sprintf(filename, "%s/%s/%s", global_debug_dir, dir, debuglink); debugFile = try_debug_file(filename, crc32); } } delete[] filename; free(dirbuf); delete[] debuglink; return debugFile; } #define NEXT_SYMBOL \ sp++; \ if (sp >= lastSymbol) { \ long n = numExternalSymbols + 10000; \ externalSymbols = (Symbol*) \ realloc(externalSymbols, (size_t) (sizeof(Symbol) * n)); \ lastSymbol = externalSymbols + n; \ sp = externalSymbols + numExternalSymbols; \ numExternalSymbols = n; \ } void leaky::ReadSymbols(const char *aFileName, u_long aBaseAddress) { int initialSymbols = usefulSymbols; if (NULL == externalSymbols) { externalSymbols = (Symbol*) malloc(sizeof(Symbol) * 10000); numExternalSymbols = 10000; } Symbol* sp = externalSymbols + usefulSymbols; Symbol* lastSymbol = externalSymbols + numExternalSymbols; // Create a dummy symbol for the library so, if it doesn't have any // symbols, we show it by library. sp->Init(aFileName, aBaseAddress); NEXT_SYMBOL bfd_boolean kDynamic = (bfd_boolean) false; static int firstTime = 1; if (firstTime) { firstTime = 0; bfd_init (); } bfd* lib = bfd_openr(aFileName, NULL); if (NULL == lib) { return; } if (!bfd_check_format(lib, bfd_object)) { bfd_close(lib); return; } bfd *symbolFile = find_debug_file(lib, aFileName); // read mini symbols PTR minisyms; unsigned int size; long symcount = 0; if (symbolFile) { symcount = bfd_read_minisymbols(symbolFile, kDynamic, &minisyms, &size); if (symcount == 0) { bfd_close(symbolFile); } else { bfd_close(lib); } } if (symcount == 0) { symcount = bfd_read_minisymbols(lib, kDynamic, &minisyms, &size); if (symcount == 0) { // symtab is empty; try dynamic symbols kDynamic = (bfd_boolean) true; symcount = bfd_read_minisymbols(lib, kDynamic, &minisyms, &size); } symbolFile = lib; } asymbol* store; store = bfd_make_empty_symbol(symbolFile); // Scan symbols bfd_byte* from = (bfd_byte *) minisyms; bfd_byte* fromend = from + symcount * size; for (; from < fromend; from += size) { asymbol *sym; sym = bfd_minisymbol_to_symbol(symbolFile, kDynamic, (const PTR) from, store); symbol_info syminfo; bfd_get_symbol_info (symbolFile, sym, &syminfo); // if ((syminfo.type == 'T') || (syminfo.type == 't')) { const char* nm = bfd_asymbol_name(sym); if (nm && nm[0]) { char* dnm = NULL; if (strncmp("__thunk", nm, 7)) { dnm = cplus_demangle(nm, 1); } sp->Init(dnm ? dnm : nm, syminfo.value + aBaseAddress); NEXT_SYMBOL } // } } bfd_close(symbolFile); int interesting = sp - externalSymbols; if (!quiet) { printf("%s provided %d symbols\n", aFileName, interesting - initialSymbols); } usefulSymbols = interesting; } #endif /* USE_BFD */