/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Corporation code. * * The Initial Developer of the Original Code is Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2011 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Bas Schouten * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef MOZILLA_GFX_DRAWTARGETDUAL_H_ #define MOZILLA_GFX_DRAWTARGETDUAL_H_ #include #include #include "SourceSurfaceDual.h" #include "2D.h" namespace mozilla { namespace gfx { #define FORWARD_FUNCTION(funcName) \ virtual void funcName() { mA->funcName(); mB->funcName(); } #define FORWARD_FUNCTION1(funcName, var1Type, var1Name) \ virtual void funcName(var1Type var1Name) { mA->funcName(var1Name); mB->funcName(var1Name); } /* This is a special type of DrawTarget. It duplicates all drawing calls * accross two drawtargets. An exception to this is when a snapshot of another * dual DrawTarget is used as the source for any surface data. In this case * the snapshot of the first source DrawTarget is used as a source for the call * to the first destination DrawTarget (mA) and the snapshot of the second * source DrawTarget is used at the source for the second destination * DrawTarget (mB). This class facilitates black-background/white-background * drawing for per-component alpha extraction for backends which do not support * native component alpha. */ class DrawTargetDual : public DrawTarget { public: DrawTargetDual(DrawTarget *aA, DrawTarget *aB) : mA(aA) , mB(aB) { mFormat = aA->GetFormat(); } virtual BackendType GetType() const { return mA->GetType(); } virtual TemporaryRef Snapshot() { return new SourceSurfaceDual(mA, mB); } virtual IntSize GetSize() { return mA->GetSize(); } FORWARD_FUNCTION(Flush) FORWARD_FUNCTION1(PushClip, const Path *, aPath) FORWARD_FUNCTION1(PushClipRect, const Rect &, aRect) FORWARD_FUNCTION(PopClip) FORWARD_FUNCTION1(ClearRect, const Rect &, aRect) virtual void SetTransform(const Matrix &aTransform) { mTransform = aTransform; mA->SetTransform(aTransform); mB->SetTransform(aTransform); } virtual void DrawSurface(SourceSurface *aSurface, const Rect &aDest, const Rect & aSource, const DrawSurfaceOptions &aSurfOptions, const DrawOptions &aOptions); virtual void DrawSurfaceWithShadow(SourceSurface *aSurface, const Point &aDest, const Color &aColor, const Point &aOffset, Float aSigma, CompositionOp aOp); virtual void CopySurface(SourceSurface *aSurface, const IntRect &aSourceRect, const IntPoint &aDestination); virtual void FillRect(const Rect &aRect, const Pattern &aPattern, const DrawOptions &aOptions); virtual void StrokeRect(const Rect &aRect, const Pattern &aPattern, const StrokeOptions &aStrokeOptions, const DrawOptions &aOptions); virtual void StrokeLine(const Point &aStart, const Point &aEnd, const Pattern &aPattern, const StrokeOptions &aStrokeOptions, const DrawOptions &aOptions); virtual void Stroke(const Path *aPath, const Pattern &aPattern, const StrokeOptions &aStrokeOptions, const DrawOptions &aOptions); virtual void Fill(const Path *aPath, const Pattern &aPattern, const DrawOptions &aOptions); virtual void FillGlyphs(ScaledFont *aScaledFont, const GlyphBuffer &aBuffer, const Pattern &aPattern, const DrawOptions &aOptions, const GlyphRenderingOptions *aRenderingOptions); virtual void Mask(const Pattern &aSource, const Pattern &aMask, const DrawOptions &aOptions); virtual TemporaryRef CreateSourceSurfaceFromData(unsigned char *aData, const IntSize &aSize, int32_t aStride, SurfaceFormat aFormat) const { return mA->CreateSourceSurfaceFromData(aData, aSize, aStride, aFormat); } virtual TemporaryRef OptimizeSourceSurface(SourceSurface *aSurface) const { return mA->OptimizeSourceSurface(aSurface); } virtual TemporaryRef CreateSourceSurfaceFromNativeSurface(const NativeSurface &aSurface) const { return mA->CreateSourceSurfaceFromNativeSurface(aSurface); } virtual TemporaryRef CreateSimilarDrawTarget(const IntSize &aSize, SurfaceFormat aFormat) const; virtual TemporaryRef CreatePathBuilder(FillRule aFillRule = FILL_WINDING) const { return mA->CreatePathBuilder(aFillRule); } virtual TemporaryRef CreateGradientStops(GradientStop *aStops, uint32_t aNumStops, ExtendMode aExtendMode = EXTEND_CLAMP) const { return mA->CreateGradientStops(aStops, aNumStops, aExtendMode); } virtual void *GetNativeSurface(NativeSurfaceType aType) { return NULL; } private: RefPtr mA; RefPtr mB; }; } } #endif /* MOZILLA_GFX_DRAWTARGETDUAL_H_ */