/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "TextureD3D11.h" #include "CompositorD3D11.h" #include "gfxContext.h" #include "gfxImageSurface.h" #include "Effects.h" #include "ipc/AutoOpenSurface.h" #include "mozilla/layers/YCbCrImageDataSerializer.h" #include "gfxWindowsPlatform.h" #include "gfxD2DSurface.h" namespace mozilla { using namespace gfx; namespace layers { TemporaryRef CreateDeprecatedTextureHostD3D11(SurfaceDescriptorType aDescriptorType, uint32_t aDeprecatedTextureHostFlags, uint32_t aTextureFlags) { RefPtr result; if (aDescriptorType == SurfaceDescriptor::TYCbCrImage) { result = new DeprecatedTextureHostYCbCrD3D11(); } else if (aDescriptorType == SurfaceDescriptor::TSurfaceDescriptorD3D10) { result = new DeprecatedTextureHostDXGID3D11(); } else { result = new DeprecatedTextureHostShmemD3D11(); } result->SetFlags(aTextureFlags); return result.forget(); } CompositingRenderTargetD3D11::CompositingRenderTargetD3D11(ID3D11Texture2D* aTexture) { MOZ_ASSERT(aTexture); mTextures[0] = aTexture; RefPtr device; mTextures[0]->GetDevice(byRef(device)); HRESULT hr = device->CreateRenderTargetView(mTextures[0], nullptr, byRef(mRTView)); if (FAILED(hr)) { LOGD3D11("Failed to create RenderTargetView."); } } IntSize CompositingRenderTargetD3D11::GetSize() const { return TextureSourceD3D11::GetSize(); } DeprecatedTextureClientD3D11::DeprecatedTextureClientD3D11( CompositableForwarder* aCompositableForwarder, const TextureInfo& aTextureInfo) : DeprecatedTextureClient(aCompositableForwarder, aTextureInfo) , mIsLocked(false) { mTextureInfo = aTextureInfo; } DeprecatedTextureClientD3D11::~DeprecatedTextureClientD3D11() { mDescriptor = SurfaceDescriptor(); ClearDT(); } bool DeprecatedTextureClientD3D11::EnsureAllocated(gfx::IntSize aSize, gfxASurface::gfxContentType aType) { D3D10_TEXTURE2D_DESC desc; if (mTexture) { mTexture->GetDesc(&desc); if (desc.Width == aSize.width && desc.Height == aSize.height) { return true; } mTexture = nullptr; mSurface = nullptr; ClearDT(); } mSize = aSize; ID3D10Device* device = gfxWindowsPlatform::GetPlatform()->GetD3D10Device(); CD3D10_TEXTURE2D_DESC newDesc(DXGI_FORMAT_B8G8R8A8_UNORM, aSize.width, aSize.height, 1, 1, D3D10_BIND_RENDER_TARGET | D3D10_BIND_SHADER_RESOURCE); newDesc.MiscFlags = D3D10_RESOURCE_MISC_SHARED_KEYEDMUTEX; HRESULT hr = device->CreateTexture2D(&newDesc, nullptr, byRef(mTexture)); if (FAILED(hr)) { LOGD3D11("Error creating texture for client!"); return false; } RefPtr resource; mTexture->QueryInterface((IDXGIResource**)byRef(resource)); HANDLE sharedHandle; hr = resource->GetSharedHandle(&sharedHandle); if (FAILED(hr)) { LOGD3D11("Error getting shared handle for texture."); } mDescriptor = SurfaceDescriptorD3D10((WindowsHandle)sharedHandle, aType == gfxASurface::CONTENT_COLOR_ALPHA); mContentType = aType; return true; } gfxASurface* DeprecatedTextureClientD3D11::LockSurface() { EnsureSurface(); LockTexture(); return mSurface.get(); } DrawTarget* DeprecatedTextureClientD3D11::LockDrawTarget() { EnsureDrawTarget(); LockTexture(); return mDrawTarget.get(); } void DeprecatedTextureClientD3D11::Unlock() { // TODO - Things seem to believe they can hold on to our surface... well... // They shouldn't!! ReleaseTexture(); } void DeprecatedTextureClientD3D11::SetDescriptor(const SurfaceDescriptor& aDescriptor) { if (aDescriptor.type() == SurfaceDescriptor::Tnull_t) { EnsureAllocated(mSize, mContentType); return; } mDescriptor = aDescriptor; mSurface = nullptr; ClearDT(); if (aDescriptor.type() == SurfaceDescriptor::T__None) { return; } MOZ_ASSERT(aDescriptor.type() == SurfaceDescriptor::TSurfaceDescriptorD3D10); ID3D10Device* device = gfxWindowsPlatform::GetPlatform()->GetD3D10Device(); device->OpenSharedResource((HANDLE)aDescriptor.get_SurfaceDescriptorD3D10().handle(), __uuidof(ID3D10Texture2D), (void**)(ID3D10Texture2D**)byRef(mTexture)); } void DeprecatedTextureClientD3D11::EnsureSurface() { if (mSurface) { return; } LockTexture(); mSurface = new gfxD2DSurface(mTexture, mContentType); ReleaseTexture(); } void DeprecatedTextureClientD3D11::EnsureDrawTarget() { if (mDrawTarget) { return; } LockTexture(); SurfaceFormat format; switch (mContentType) { case gfxASurface::CONTENT_ALPHA: format = FORMAT_A8; break; case gfxASurface::CONTENT_COLOR: format = FORMAT_B8G8R8X8; break; case gfxASurface::CONTENT_COLOR_ALPHA: format = FORMAT_B8G8R8A8; break; default: format = FORMAT_B8G8R8A8; } mDrawTarget = Factory::CreateDrawTargetForD3D10Texture(mTexture, format); ReleaseTexture(); } void DeprecatedTextureClientD3D11::LockTexture() { RefPtr mutex; mTexture->QueryInterface((IDXGIKeyedMutex**)byRef(mutex)); mutex->AcquireSync(0, INFINITE); mIsLocked = true; } void DeprecatedTextureClientD3D11::ReleaseTexture() { // TODO - Bas - We seem to have places that unlock without ever having locked, // that's kind of bad. if (!mIsLocked) { return; } if (mDrawTarget) { mDrawTarget->Flush(); } RefPtr mutex; mTexture->QueryInterface((IDXGIKeyedMutex**)byRef(mutex)); mutex->ReleaseSync(0); mIsLocked = false; } void DeprecatedTextureClientD3D11::ClearDT() { // An Azure DrawTarget needs to be locked when it gets nullptr'ed as this is // when it calls EndDraw. This EndDraw should not execute anything so it // shouldn't -really- need the lock but the debug layer chokes on this. // // Perhaps this should be debug only. if (mDrawTarget) { LockTexture(); mDrawTarget = nullptr; ReleaseTexture(); } } IntSize DeprecatedTextureHostShmemD3D11::GetSize() const { if (mIterating) { gfx::IntRect rect = GetTileRect(mCurrentTile); return gfx::IntSize(rect.width, rect.height); } return TextureSourceD3D11::GetSize(); } nsIntRect DeprecatedTextureHostShmemD3D11::GetTileRect() { IntRect rect = GetTileRect(mCurrentTile); return nsIntRect(rect.x, rect.y, rect.width, rect.height); } static uint32_t GetRequiredTiles(uint32_t aSize, uint32_t aMaxSize) { uint32_t requiredTiles = aSize / aMaxSize; if (aSize % aMaxSize) { requiredTiles++; } return requiredTiles; } void DeprecatedTextureHostShmemD3D11::SetCompositor(Compositor* aCompositor) { CompositorD3D11* d3dCompositor = static_cast(aCompositor); mDevice = d3dCompositor ? d3dCompositor->GetDevice() : nullptr; } void DeprecatedTextureHostShmemD3D11::UpdateImpl(const SurfaceDescriptor& aImage, nsIntRegion* aRegion, nsIntPoint* aOffset) { MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TShmem || aImage.type() == SurfaceDescriptor::TMemoryImage); AutoOpenSurface openSurf(OPEN_READ_ONLY, aImage); nsRefPtr surf = openSurf.GetAsImage(); gfxIntSize size = surf->GetSize(); uint32_t bpp = 0; DXGI_FORMAT dxgiFormat; switch (surf->Format()) { case gfxImageSurface::ImageFormatRGB24: mFormat = FORMAT_B8G8R8X8; dxgiFormat = DXGI_FORMAT_B8G8R8X8_UNORM; bpp = 4; break; case gfxImageSurface::ImageFormatARGB32: mFormat = FORMAT_B8G8R8A8; dxgiFormat = DXGI_FORMAT_B8G8R8A8_UNORM; bpp = 4; break; case gfxImageSurface::ImageFormatA8: mFormat = FORMAT_A8; dxgiFormat = DXGI_FORMAT_A8_UNORM; bpp = 1; break; } mSize = IntSize(size.width, size.height); CD3D11_TEXTURE2D_DESC desc(dxgiFormat, size.width, size.height, 1, 1, D3D11_BIND_SHADER_RESOURCE, D3D11_USAGE_IMMUTABLE); int32_t maxSize = GetMaxTextureSizeForFeatureLevel(mDevice->GetFeatureLevel()); if (size.width <= maxSize && size.height <= maxSize) { D3D11_SUBRESOURCE_DATA initData; initData.pSysMem = surf->Data(); initData.SysMemPitch = surf->Stride(); HRESULT hr = mDevice->CreateTexture2D(&desc, &initData, byRef(mTextures[0])); if (FAILED(hr)) { printf("FAILED to create texture\n"); } mIsTiled = false; } else { mIsTiled = true; uint32_t tileCount = GetRequiredTiles(size.width, maxSize) * GetRequiredTiles(size.height, maxSize); mTileTextures.resize(tileCount); for (uint32_t i = 0; i < tileCount; i++) { IntRect tileRect = GetTileRect(i); desc.Width = tileRect.width; desc.Height = tileRect.height; D3D11_SUBRESOURCE_DATA initData; initData.pSysMem = surf->Data() + tileRect.y * surf->Stride() + tileRect.x * bpp; initData.SysMemPitch = surf->Stride(); mDevice->CreateTexture2D(&desc, &initData, byRef(mTileTextures[i])); } } } IntRect DeprecatedTextureHostShmemD3D11::GetTileRect(uint32_t aID) const { uint32_t maxSize = GetMaxTextureSizeForFeatureLevel(mDevice->GetFeatureLevel()); uint32_t horizontalTiles = GetRequiredTiles(mSize.width, maxSize); uint32_t verticalTiles = GetRequiredTiles(mSize.height, maxSize); uint32_t verticalTile = aID / horizontalTiles; uint32_t horizontalTile = aID % horizontalTiles; return IntRect(horizontalTile * maxSize, verticalTile * maxSize, horizontalTile < (horizontalTiles - 1) ? maxSize : mSize.width % maxSize, verticalTile < (verticalTiles - 1) ? maxSize : mSize.height % maxSize); } void DeprecatedTextureHostDXGID3D11::SetCompositor(Compositor* aCompositor) { CompositorD3D11* d3dCompositor = static_cast(aCompositor); mDevice = d3dCompositor ? d3dCompositor->GetDevice() : nullptr; } IntSize DeprecatedTextureHostDXGID3D11::GetSize() const { return TextureSourceD3D11::GetSize(); } bool DeprecatedTextureHostDXGID3D11::Lock() { LockTexture(); return true; } void DeprecatedTextureHostDXGID3D11::Unlock() { ReleaseTexture(); } void DeprecatedTextureHostDXGID3D11::UpdateImpl(const SurfaceDescriptor& aImage, nsIntRegion* aRegion, nsIntPoint* aOffset) { MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TSurfaceDescriptorD3D10); mDevice->OpenSharedResource((HANDLE)aImage.get_SurfaceDescriptorD3D10().handle(), __uuidof(ID3D11Texture2D), (void**)(ID3D11Texture2D**)byRef(mTextures[0])); mFormat = aImage.get_SurfaceDescriptorD3D10().hasAlpha() ? FORMAT_B8G8R8A8 : FORMAT_B8G8R8X8; D3D11_TEXTURE2D_DESC desc; mTextures[0]->GetDesc(&desc); mSize = IntSize(desc.Width, desc.Height); } void DeprecatedTextureHostDXGID3D11::LockTexture() { RefPtr mutex; mTextures[0]->QueryInterface((IDXGIKeyedMutex**)byRef(mutex)); mutex->AcquireSync(0, INFINITE); } void DeprecatedTextureHostDXGID3D11::ReleaseTexture() { RefPtr mutex; mTextures[0]->QueryInterface((IDXGIKeyedMutex**)byRef(mutex)); mutex->ReleaseSync(0); } void DeprecatedTextureHostYCbCrD3D11::SetCompositor(Compositor* aCompositor) { CompositorD3D11* d3dCompositor = static_cast(aCompositor); mDevice = d3dCompositor ? d3dCompositor->GetDevice() : nullptr; } IntSize DeprecatedTextureHostYCbCrD3D11::GetSize() const { return TextureSourceD3D11::GetSize(); } void DeprecatedTextureHostYCbCrD3D11::UpdateImpl(const SurfaceDescriptor& aImage, nsIntRegion* aRegion, nsIntPoint* aOffset) { MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TYCbCrImage); YCbCrImageDataDeserializer yuvDeserializer(aImage.get_YCbCrImage().data().get()); gfxIntSize gfxCbCrSize = yuvDeserializer.GetCbCrSize(); gfxIntSize size = yuvDeserializer.GetYSize(); D3D11_SUBRESOURCE_DATA initData; initData.pSysMem = yuvDeserializer.GetYData(); initData.SysMemPitch = yuvDeserializer.GetYStride(); CD3D11_TEXTURE2D_DESC desc(DXGI_FORMAT_R8_UNORM, size.width, size.height, 1, 1, D3D11_BIND_SHADER_RESOURCE, D3D11_USAGE_IMMUTABLE); mDevice->CreateTexture2D(&desc, &initData, byRef(mTextures[0])); initData.pSysMem = yuvDeserializer.GetCbData(); initData.SysMemPitch = yuvDeserializer.GetCbCrStride(); desc.Width = yuvDeserializer.GetCbCrSize().width; desc.Height = yuvDeserializer.GetCbCrSize().height; mDevice->CreateTexture2D(&desc, &initData, byRef(mTextures[1])); initData.pSysMem = yuvDeserializer.GetCrData(); mDevice->CreateTexture2D(&desc, &initData, byRef(mTextures[2])); mSize = IntSize(size.width, size.height); } } }