/* vim:set tw=80 expandtab softtabstop=4 ts=4 sw=4: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla ICO Decoder. * * The Initial Developer of the Original Code is * Netscape. * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): * David Hyatt (Original Author) * Bobby Holley * Brian R. Bondy * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef _nsICODecoder_h #define _nsICODecoder_h #include "nsAutoPtr.h" #include "Decoder.h" #include "imgIDecoderObserver.h" #include "nsBMPDecoder.h" #include "nsPNGDecoder.h" #include "ICOFileHeaders.h" namespace mozilla { namespace image { class RasterImage; class nsICODecoder : public Decoder { public: nsICODecoder(RasterImage &aImage, imgIDecoderObserver* aObserver); virtual ~nsICODecoder(); // Obtains the width of the icon directory entry PRUint32 GetRealWidth() const { return mDirEntry.mWidth == 0 ? 256 : mDirEntry.mWidth; } // Obtains the height of the icon directory entry PRUint32 GetRealHeight() const { return mDirEntry.mHeight == 0 ? 256 : mDirEntry.mHeight; } virtual void WriteInternal(const char* aBuffer, PRUint32 aCount); virtual void FinishInternal(); private: // Processes a single dir entry of the icon resource void ProcessDirEntry(IconDirEntry& aTarget); // Sets the hotspot property of if we have a cursor void SetHotSpotIfCursor(); // Creates a bitmap file header buffer, returns true if successful bool FillBitmapFileHeaderBuffer(PRInt8 *bfh); // Fixes the ICO height to match that of the BIH. // and also fixes the BIH height to be /2 of what it was. // See definition for explanation. // Returns false if invalid information is contained within. bool FixBitmapHeight(PRInt8 *bih); // Fixes the ICO width to match that of the BIH. // Returns false if invalid information is contained within. bool FixBitmapWidth(PRInt8 *bih); // Extract bitmap info header size count from BMP information header PRInt32 ExtractBIHSizeFromBitmap(PRInt8 *bih); // Extract bit count from BMP information header PRInt32 ExtractBPPFromBitmap(PRInt8 *bih); // Calculates the row size in bytes for the AND mask table PRUint32 CalcAlphaRowSize(); // Obtains the number of colors from the BPP, mBPP must be filled in PRUint16 GetNumColors(); PRUint16 mBPP; // Stores the images BPP PRUint32 mPos; // Keeps track of the position we have decoded up until PRUint16 mNumIcons; // Stores the number of icons in the ICO file PRUint16 mCurrIcon; // Stores the current dir entry index we are processing PRUint32 mImageOffset; // Stores the offset of the image data we want PRUint8 *mRow; // Holds one raw line of the image PRInt32 mCurLine; // Line index of the image that's currently being decoded PRUint32 mRowBytes; // How many bytes of the row were already received PRInt32 mOldLine; // Previous index of the line nsAutoPtr mContainedDecoder; // Contains either a BMP or PNG resource char mDirEntryArray[ICODIRENTRYSIZE]; // Holds the current dir entry buffer IconDirEntry mDirEntry; // Holds a decoded dir entry // Holds the potential bytes that can be a PNG signature char mSignature[PNGSIGNATURESIZE]; // Holds the potential bytes for a bitmap information header char mBIHraw[40]; // Stores whether or not the icon file we are processing has type 1 (icon) bool mIsCursor; // Stores whether or not the contained resource is a PNG bool mIsPNG; }; } // namespace image } // namespace mozilla #endif