/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsMenuX_h_ #define nsMenuX_h_ #import #include "nsMenuBaseX.h" #include "nsMenuBarX.h" #include "nsMenuGroupOwnerX.h" #include "nsCOMPtr.h" #include "nsChangeObserver.h" #include "nsAutoPtr.h" class nsMenuX; class nsMenuItemIconX; class nsMenuItemX; class nsIWidget; // MenuDelegate is used to receive Cocoa notifications for setting // up carbon events. Protocol is defined as of 10.6 SDK. #if defined(MAC_OS_X_VERSION_10_6) && (MAC_OS_X_VERSION_MIN_REQUIRED >= MAC_OS_X_VERSION_10_6) @interface MenuDelegate : NSObject < NSMenuDelegate > #else @interface MenuDelegate : NSObject #endif { nsMenuX* mGeckoMenu; // weak ref } - (id)initWithGeckoMenu:(nsMenuX*)geckoMenu; @end // Once instantiated, this object lives until its DOM node or its parent window is destroyed. // Do not hold references to this, they can become invalid any time the DOM node can be destroyed. class nsMenuX : public nsMenuObjectX, public nsChangeObserver { public: nsMenuX(); virtual ~nsMenuX(); // If > 0, the OS is indexing all the app's menus (triggered by opening // Help menu on Leopard and higher). There are some things that are // unsafe to do while this is happening. static int32_t sIndexingMenuLevel; NS_DECL_CHANGEOBSERVER // nsMenuObjectX void* NativeData() {return (void*)mNativeMenu;} nsMenuObjectTypeX MenuObjectType() {return eSubmenuObjectType;} void IconUpdated() MOZ_OVERRIDE { mParent->IconUpdated(); } // nsMenuX nsresult Create(nsMenuObjectX* aParent, nsMenuGroupOwnerX* aMenuGroupOwner, nsIContent* aNode); uint32_t GetItemCount(); nsMenuObjectX* GetItemAt(uint32_t aPos); nsresult GetVisibleItemCount(uint32_t &aCount); nsMenuObjectX* GetVisibleItemAt(uint32_t aPos); nsEventStatus MenuOpened(); void MenuClosed(); void SetRebuild(bool aMenuEvent); NSMenuItem* NativeMenuItem(); nsresult SetupIcon(); static bool IsXULHelpMenu(nsIContent* aMenuContent); protected: void MenuConstruct(); nsresult RemoveAll(); nsresult SetEnabled(bool aIsEnabled); nsresult GetEnabled(bool* aIsEnabled); void GetMenuPopupContent(nsIContent** aResult); bool OnOpen(); bool OnClose(); nsresult AddMenuItem(nsMenuItemX* aMenuItem); nsresult AddMenu(nsMenuX* aMenu); void LoadMenuItem(nsIContent* inMenuItemContent); void LoadSubMenu(nsIContent* inMenuContent); GeckoNSMenu* CreateMenuWithGeckoString(nsString& menuTitle); nsTArray< nsAutoPtr > mMenuObjectsArray; nsString mLabel; uint32_t mVisibleItemsCount; // cache nsMenuObjectX* mParent; // [weak] nsMenuGroupOwnerX* mMenuGroupOwner; // [weak] // The icon object should never outlive its creating nsMenuX object. nsRefPtr mIcon; GeckoNSMenu* mNativeMenu; // [strong] MenuDelegate* mMenuDelegate; // [strong] // nsMenuX objects should always have a valid native menu item. NSMenuItem* mNativeMenuItem; // [strong] bool mIsEnabled; bool mDestroyHandlerCalled; bool mNeedsRebuild; bool mConstructed; bool mVisible; bool mXBLAttached; }; #endif // nsMenuX_h_