/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Bookmarks Sync. * * The Initial Developer of the Original Code is Mozilla. * Portions created by the Initial Developer are Copyright (C) 2008 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Myk Melez * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ const EXPORTED_SYMBOLS = ['TabEngine']; const Cc = Components.classes; const Ci = Components.interfaces; const Cu = Components.utils; Cu.import("resource://weave/util.js"); Cu.import("resource://weave/async.js"); Cu.import("resource://weave/engines.js"); Cu.import("resource://weave/syncCores.js"); Cu.import("resource://weave/stores.js"); Cu.import("resource://weave/trackers.js"); Cu.import("resource://weave/constants.js"); Function.prototype.async = Async.sugar; function TabEngine(pbeId) { this._init(pbeId); } TabEngine.prototype = { __proto__: new BlobEngine(), get name() "tabs", get displayName() { return "Tabs"; }, get logName() "TabEngine", get serverPrefix() "user-data/tabs/", get virtualTabs() { let virtualTabs = {}; let realTabs = this._store.wrap(); for (let profileId in this._file.data) { let tabset = this._file.data[profileId]; for (let guid in tabset) { if (!(guid in realTabs) && !(guid in virtualTabs)) { virtualTabs[guid] = tabset[guid]; virtualTabs[guid].profileId = profileId; } } } return virtualTabs; }, get _store() { let store = new TabStore(); this.__defineGetter__("_store", function() store); return this._store; }, get _tracker() { let tracker = new TabTracker(this); this.__defineGetter__("_tracker", function() tracker); return this._tracker; } }; function TabStore() { this._init(); } TabStore.prototype = { __proto__: new Store(), _logName: "TabStore", get _sessionStore() { let sessionStore = Cc["@mozilla.org/browser/sessionstore;1"]. getService(Ci.nsISessionStore); this.__defineGetter__("_sessionStore", function() sessionStore); return this._sessionStore; }, _createCommand: function TabStore__createCommand(command) { this._log.debug("_createCommand: " + command.GUID); if (command.GUID in this._virtualTabs || command.GUID in this._wrapRealTabs()) throw "trying to create a tab that already exists; id: " + command.GUID; // Don't do anything if the command isn't valid (i.e. it doesn't contain // the minimum information about the tab that is necessary to recreate it). if (!this.validateVirtualTab(command.data)) { this._log.warn("could not create command " + command.GUID + "; invalid"); return; } // Cache the tab and notify the UI to prompt the user to open it. this._virtualTabs[command.GUID] = command.data; this._os.notifyObservers(null, "weave:store:tabs:virtual:created", null); }, /** * Serialize the current state of tabs. */ wrap: function TabStore_wrap() { let items = {}; let session = this._json.decode(this._sessionStore.getBrowserState()); for (let i = 0; i < session.windows.length; i++) { let window = session.windows[i]; // For some reason, session store uses one-based array index references, // (f.e. in the "selectedWindow" and each tab's "index" properties), so we // convert them to and from JavaScript's zero-based indexes as needed. let windowID = i + 1; for (let j = 0; j < window.tabs.length; j++) { let tab = window.tabs[j]; // The session history entry for the page currently loaded in the tab. // We use the URL of the current page as the ID for the tab. let currentEntry = tab.entries[tab.index - 1]; if (!currentEntry || !currentEntry.url) { this._log.warn("_wrapRealTabs: no current entry or no URL, can't " + "identify " + this._json.encode(tab)); continue; } let tabID = currentEntry.url; // Only sync up to 10 back-button entries, otherwise we can end up with // some insanely large snapshots. tab.entries = tab.entries.slice(tab.entries.length - 10); // The ID property of each entry in the tab, which I think contains // nsISHEntry::ID, changes every time session store restores the tab, // so we can't sync them, or we would generate edit commands on every // restart (even though nothing has actually changed). for (let k = 0; k < tab.entries.length; k++) { delete tab.entries[k].ID; } items[tabID] = { // Identify this item as a tab in case we start serializing windows // in the future. type: "tab", // The position of this tab relative to other tabs in the window. // For consistency with session store data, we make this one-based. position: j + 1, windowID: windowID, state: tab }; } } return items; }, wipe: function TabStore_wipe() { // We're not going to close tabs, since that's probably not what // the user wants } }; function TabTracker(engine) { this._engine = engine; this._init(); } TabTracker.prototype = { __proto__: new Tracker(), _logName: "TabTracker", _engine: null, get _json() { let json = Cc["@mozilla.org/dom/json;1"].createInstance(Ci.nsIJSON); this.__defineGetter__("_json", function() json); return this._json; }, /** * There are two ways we could calculate the score. We could calculate it * incrementally by using the window mediator to watch for windows opening/ * closing and FUEL (or some other API) to watch for tabs opening/closing * and changing location. * * Or we could calculate it on demand by comparing the state of tabs * according to the session store with the state according to the snapshot. * * It's hard to say which is better. The incremental approach is less * accurate if it simply increments the score whenever there's a change, * but it might be more performant. The on-demand approach is more accurate, * but it might be less performant depending on how often it's called. * * In this case we've decided to go with the on-demand approach, and we * calculate the score as the percent difference between the snapshot set * and the current tab set, where tabs that only exist in one set are * completely different, while tabs that exist in both sets but whose data * doesn't match (f.e. because of variations in history) are considered * "half different". * * So if the sets don't match at all, we return 100; * if they completely match, we return 0; * if half the tabs match, and their data is the same, we return 50; * and if half the tabs match, but their data is all different, we return 75. */ get score() { // The snapshot data is a singleton that we can't modify, so we have to // copy its unique items to a new hash. let snapshotData = this._engine.snapshot.data; let a = {}; // The wrapped current state is a unique instance we can munge all we want. let b = this._engine.store.wrap(); // An array that counts the number of intersecting IDs between a and b // (represented as the length of c) and whether or not their values match // (represented by the boolean value of each item in c). let c = []; // Generate c and update a and b to contain only unique items. for (id in snapshotData) { if (id in b) { c.push(this._json.encode(snapshotData[id]) == this._json.encode(b[id])); delete b[id]; } else { a[id] = snapshotData[id]; } } let numShared = c.length; let numUnique = [true for (id in a)].length + [true for (id in b)].length; let numTotal = numShared + numUnique; // We're going to divide by the total later, so make sure we don't try // to divide by zero, even though we should never be in a state where there // are no tabs in either set. if (numTotal == 0) return 0; // The number of shared items whose data is different. let numChanged = c.filter(function(v) !v).length; let fractionSimilar = (numShared - (numChanged / 2)) / numTotal; let fractionDissimilar = 1 - fractionSimilar; let percentDissimilar = Math.round(fractionDissimilar * 100); return percentDissimilar; }, resetScore: function FormsTracker_resetScore() { // Not implemented, since we calculate the score on demand. } }