/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef PannerNode_h_ #define PannerNode_h_ #include "AudioNode.h" #include "AudioParam.h" #include "mozilla/Attributes.h" #include "mozilla/ErrorResult.h" #include "ThreeDPoint.h" namespace mozilla { namespace dom { class AudioContext; MOZ_BEGIN_ENUM_CLASS(PanningModelEnum, uint16_t) EQUALPOWER = 0, HRTF = 1, SOUNDFIELD = 2, Max = 2 MOZ_END_ENUM_CLASS(PanningModelEnum) MOZ_BEGIN_ENUM_CLASS(DistanceModelEnum, uint16_t) LINEAR_DISTANCE = 0, INVERSE_DISTANCE = 1, EXPONENTIAL_DISTANCE = 2, Max = 2 MOZ_END_ENUM_CLASS(DistanceModelEnum) class PannerNode : public AudioNode { public: explicit PannerNode(AudioContext* aContext); virtual JSObject* WrapObject(JSContext* aCx, JSObject* aScope, bool* aTriedToWrap); virtual uint32_t MaxNumberOfInputs() const MOZ_FINAL MOZ_OVERRIDE { return 1; } virtual uint32_t MaxNumberOfOutputs() const MOZ_FINAL MOZ_OVERRIDE { return 1; } uint16_t PanningModel() const { return static_cast (mPanningModel); } void SetPanningModel(uint16_t aPanningModel, ErrorResult& aRv) { PanningModelEnum panningModel = static_cast (aPanningModel); if (panningModel > PanningModelEnum::Max) { aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR); } else { mPanningModel = panningModel; } } uint16_t DistanceModel() const { return static_cast (mDistanceModel); } void SetDistanceModel(uint16_t aDistanceModel, ErrorResult& aRv) { DistanceModelEnum distanceModel = static_cast (aDistanceModel); if (distanceModel > DistanceModelEnum::Max) { aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR); } else { mDistanceModel = distanceModel; } } void SetPosition(float aX, float aY, float aZ) { mPosition.x = aX; mPosition.y = aY; mPosition.z = aZ; } void SetOrientation(float aX, float aY, float aZ) { mOrientation.x = aX; mOrientation.y = aY; mOrientation.z = aZ; } void SetVelocity(float aX, float aY, float aZ) { mVelocity.x = aX; mVelocity.y = aY; mVelocity.z = aZ; } float RefDistance() const { return mRefDistance; } void SetRefDistance(float aRefDistance) { mRefDistance = aRefDistance; } float MaxDistance() const { return mMaxDistance; } void SetMaxDistance(float aMaxDistance) { mMaxDistance = aMaxDistance; } float RolloffFactor() const { return mRolloffFactor; } void SetRolloffFactor(float aRolloffFactor) { mRolloffFactor = aRolloffFactor; } float ConeInnerAngle() const { return mConeInnerAngle; } void SetConeInnerAngle(float aConeInnerAngle) { mConeInnerAngle = aConeInnerAngle; } float ConeOuterAngle() const { return mConeOuterAngle; } void SetConeOuterAngle(float aConeOuterAngle) { mConeOuterAngle = aConeOuterAngle; } float ConeOuterGain() const { return mConeOuterGain; } void SetConeOuterGain(float aConeOuterGain) { mConeOuterGain = aConeOuterGain; } private: PanningModelEnum mPanningModel; DistanceModelEnum mDistanceModel; ThreeDPoint mPosition; ThreeDPoint mOrientation; ThreeDPoint mVelocity; float mRefDistance; float mMaxDistance; float mRolloffFactor; float mConeInnerAngle; float mConeOuterAngle; float mConeOuterGain; }; } } #endif