/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* * base class for rendering objects that can be split across lines, * columns, or pages */ #ifndef nsSplittableFrame_h___ #define nsSplittableFrame_h___ #include "mozilla/Attributes.h" #include "nsFrame.h" // Derived class that allows splitting class nsSplittableFrame : public nsFrame { public: NS_DECL_FRAMEARENA_HELPERS virtual void Init(nsIContent* aContent, nsContainerFrame* aParent, nsIFrame* aPrevInFlow) MOZ_OVERRIDE; virtual nsSplittableType GetSplittableType() const MOZ_OVERRIDE; virtual void DestroyFrom(nsIFrame* aDestructRoot) MOZ_OVERRIDE; /* * Frame continuations can be either fluid or not: * Fluid continuations ("in-flows") are the result of line breaking, * column breaking, or page breaking. * Other (non-fluid) continuations can be the result of BiDi frame splitting. * A "flow" is a chain of fluid continuations. */ // Get the previous/next continuation, regardless of its type (fluid or non-fluid). virtual nsIFrame* GetPrevContinuation() const MOZ_OVERRIDE; virtual nsIFrame* GetNextContinuation() const MOZ_OVERRIDE; // Set a previous/next non-fluid continuation. virtual void SetPrevContinuation(nsIFrame*) MOZ_OVERRIDE; virtual void SetNextContinuation(nsIFrame*) MOZ_OVERRIDE; // Get the first/last continuation for this frame. virtual nsIFrame* FirstContinuation() const MOZ_OVERRIDE; virtual nsIFrame* LastContinuation() const MOZ_OVERRIDE; #ifdef DEBUG // Can aFrame2 be reached from aFrame1 by following prev/next continuations? static bool IsInPrevContinuationChain(nsIFrame* aFrame1, nsIFrame* aFrame2); static bool IsInNextContinuationChain(nsIFrame* aFrame1, nsIFrame* aFrame2); #endif // Get the previous/next continuation, only if it is fluid (an "in-flow"). nsIFrame* GetPrevInFlow() const; nsIFrame* GetNextInFlow() const; virtual nsIFrame* GetPrevInFlowVirtual() const MOZ_OVERRIDE { return GetPrevInFlow(); } virtual nsIFrame* GetNextInFlowVirtual() const MOZ_OVERRIDE { return GetNextInFlow(); } // Set a previous/next fluid continuation. virtual void SetPrevInFlow(nsIFrame*) MOZ_OVERRIDE; virtual void SetNextInFlow(nsIFrame*) MOZ_OVERRIDE; // Get the first/last frame in the current flow. virtual nsIFrame* FirstInFlow() const MOZ_OVERRIDE; virtual nsIFrame* LastInFlow() const MOZ_OVERRIDE; // Remove the frame from the flow. Connects the frame's prev-in-flow // and its next-in-flow. This should only be called in frame Destroy() methods. static void RemoveFromFlow(nsIFrame* aFrame); protected: nsSplittableFrame(nsStyleContext* aContext) : nsFrame(aContext) {} /** * Determine the height consumed by our previous-in-flows. * * @note (bz) This makes laying out a splittable frame with N in-flows * O(N^2)! So, use this function with caution and minimize the number * of calls to this method. */ nscoord GetConsumedHeight() const; /** * Retrieve the effective computed height of this frame, which is the computed * height, minus the height consumed by any previous in-flows. */ nscoord GetEffectiveComputedHeight(const nsHTMLReflowState& aReflowState, nscoord aConsumed = NS_INTRINSICSIZE) const; /** * @see nsIFrame::GetLogicalSkipSides() * @see nsIFrame::ApplyLogicalSkipSides() */ virtual int GetLogicalSkipSides(const nsHTMLReflowState* aReflowState = nullptr) const MOZ_OVERRIDE; #ifdef DEBUG virtual void DumpBaseRegressionData(nsPresContext* aPresContext, FILE* out, int32_t aIndent) MOZ_OVERRIDE; #endif nsIFrame* mPrevContinuation; nsIFrame* mNextContinuation; }; #endif /* nsSplittableFrame_h___ */