/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is an implementation of a bitmap encoder. * * The Initial Developer of the Original Code is * Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2011 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Brian R. Bondy * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "mozilla/Attributes.h" #include "mozilla/ReentrantMonitor.h" #include "imgIEncoder.h" #include "BMPFileHeaders.h" #include "nsCOMPtr.h" #define NS_BMPENCODER_CID \ { /* 13a5320c-4c91-4FA4-bd16-b081a3ba8c0b */ \ 0x13a5320c, \ 0x4c91, \ 0x4fa4, \ {0xbd, 0x16, 0xb0, 0x81, 0xa3, 0Xba, 0x8c, 0x0b} \ } // Provides BMP encoding functionality. Use InitFromData() to do the // encoding. See that function definition for encoding options. class nsBMPEncoder MOZ_FINAL : public imgIEncoder { typedef mozilla::ReentrantMonitor ReentrantMonitor; public: NS_DECL_ISUPPORTS NS_DECL_IMGIENCODER NS_DECL_NSIINPUTSTREAM NS_DECL_NSIASYNCINPUTSTREAM nsBMPEncoder(); ~nsBMPEncoder(); protected: // See InitData in the cpp for valid parse options nsresult ParseOptions(const nsAString& aOptions, PRUint32* bpp); // Obtains data with no alpha in machine-independent byte order void ConvertHostARGBRow(const PRUint8* aSrc, PRUint8* aDest, PRUint32 aPixelWidth); // Strips the alpha from aSrc and puts it in aDest void StripAlpha(const PRUint8* aSrc, PRUint8* aDest, PRUint32 aPixelWidth); // Thread safe notify listener void NotifyListener(); // Initializes the bitmap file header member mBMPFileHeader void InitFileHeader(PRUint32 aBPP, PRUint32 aWidth, PRUint32 aHeight); // Initializes the bitmap info header member mBMPInfoHeader void InitInfoHeader(PRUint32 aBPP, PRUint32 aWidth, PRUint32 aHeight); // Encodes the bitmap file header member mBMPFileHeader void EncodeFileHeader(); // Encodes the bitmap info header member mBMPInfoHeader void EncodeInfoHeader(); // Encodes a row of image data which does not have alpha data void EncodeImageDataRow24(const PRUint8* aData); // Encodes a row of image data which does have alpha data void EncodeImageDataRow32(const PRUint8* aData); // Obtains the current offset filled up to for the image buffer inline PRInt32 GetCurrentImageBufferOffset() { return static_cast(mImageBufferCurr - mImageBufferStart); } // These headers will always contain endian independent stuff // They store the BMP headers which will be encoded mozilla::image::BMPFILEHEADER mBMPFileHeader; mozilla::image::BMPINFOHEADER mBMPInfoHeader; // Keeps track of the start of the image buffer PRUint8* mImageBufferStart; // Keeps track of the current position in the image buffer PRUint8* mImageBufferCurr; // Keeps track of the image buffer size PRUint32 mImageBufferSize; // Keeps track of the number of bytes in the image buffer which are read PRUint32 mImageBufferReadPoint; // Stores true if the image is done being encoded bool mFinished; nsCOMPtr mCallback; nsCOMPtr mCallbackTarget; PRUint32 mNotifyThreshold; };