/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sts=4 et sw=4 tw=99: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef js_StructuredClone_h #define js_StructuredClone_h #include "mozilla/NullPtr.h" #include #include "jstypes.h" #include "js/TypeDecls.h" struct JSRuntime; struct JSStructuredCloneReader; struct JSStructuredCloneWriter; // API for the HTML5 internal structured cloning algorithm. // Read structured data from the reader r. This hook is used to read a value // previously serialized by a call to the WriteStructuredCloneOp hook. // // tag and data are the pair of uint32_t values from the header. The callback // may use the JS_Read* APIs to read any other relevant parts of the object // from the reader r. closure is any value passed to the JS_ReadStructuredClone // function. Return the new object on success, nullptr on error/exception. typedef JSObject *(*ReadStructuredCloneOp)(JSContext *cx, JSStructuredCloneReader *r, uint32_t tag, uint32_t data, void *closure); // Structured data serialization hook. The engine can write primitive values, // Objects, Arrays, Dates, RegExps, TypedArrays, and ArrayBuffers. Any other // type of object requires application support. This callback must first use // the JS_WriteUint32Pair API to write an object header, passing a value // greater than JS_SCTAG_USER to the tag parameter. Then it can use the // JS_Write* APIs to write any other relevant parts of the value v to the // writer w. closure is any value passed to the JS_WriteStructuredCLone function. // // Return true on success, false on error/exception. typedef bool (*WriteStructuredCloneOp)(JSContext *cx, JSStructuredCloneWriter *w, JS::Handle obj, void *closure); // This is called when JS_WriteStructuredClone is given an invalid transferable. // To follow HTML5, the application must throw a DATA_CLONE_ERR DOMException // with error set to one of the JS_SCERR_* values. typedef void (*StructuredCloneErrorOp)(JSContext *cx, uint32_t errorid); // The maximum supported structured-clone serialization format version. #define JS_STRUCTURED_CLONE_VERSION 2 struct JSStructuredCloneCallbacks { ReadStructuredCloneOp read; WriteStructuredCloneOp write; StructuredCloneErrorOp reportError; }; // Note: if the *data contains transferable objects, it can be read only once. JS_PUBLIC_API(bool) JS_ReadStructuredClone(JSContext *cx, uint64_t *data, size_t nbytes, uint32_t version, JS::Value *vp, const JSStructuredCloneCallbacks *optionalCallbacks, void *closure); // Note: On success, the caller is responsible for calling // JS_ClearStructuredClone(*datap, nbytesp). JS_PUBLIC_API(bool) JS_WriteStructuredClone(JSContext *cx, JS::Value v, uint64_t **datap, size_t *nbytesp, const JSStructuredCloneCallbacks *optionalCallbacks, void *closure, JS::Value transferable); JS_PUBLIC_API(bool) JS_ClearStructuredClone(const uint64_t *data, size_t nbytes); JS_PUBLIC_API(bool) JS_StructuredCloneHasTransferables(const uint64_t *data, size_t nbytes, bool *hasTransferable); JS_PUBLIC_API(bool) JS_StructuredClone(JSContext *cx, JS::Value v, JS::Value *vp, const JSStructuredCloneCallbacks *optionalCallbacks, void *closure); // RAII sugar for JS_WriteStructuredClone. class JS_PUBLIC_API(JSAutoStructuredCloneBuffer) { uint64_t *data_; size_t nbytes_; uint32_t version_; public: JSAutoStructuredCloneBuffer() : data_(nullptr), nbytes_(0), version_(JS_STRUCTURED_CLONE_VERSION) {} ~JSAutoStructuredCloneBuffer() { clear(); } uint64_t *data() const { return data_; } size_t nbytes() const { return nbytes_; } void clear(); // Copy some memory. It will be automatically freed by the destructor. bool copy(const uint64_t *data, size_t nbytes, uint32_t version=JS_STRUCTURED_CLONE_VERSION); // Adopt some memory. It will be automatically freed by the destructor. // data must have been allocated by the JS engine (e.g., extracted via // JSAutoStructuredCloneBuffer::steal). void adopt(uint64_t *data, size_t nbytes, uint32_t version=JS_STRUCTURED_CLONE_VERSION); // Remove the buffer so that it will not be automatically freed. // After this, the caller is responsible for feeding the memory back to // JSAutoStructuredCloneBuffer::adopt. void steal(uint64_t **datap, size_t *nbytesp, uint32_t *versionp=nullptr); bool read(JSContext *cx, JS::Value *vp, const JSStructuredCloneCallbacks *optionalCallbacks=nullptr, void *closure=nullptr); bool write(JSContext *cx, JS::Value v, const JSStructuredCloneCallbacks *optionalCallbacks=nullptr, void *closure=nullptr); bool write(JSContext *cx, JS::Value v, JS::Value transferable, const JSStructuredCloneCallbacks *optionalCallbacks=nullptr, void *closure=nullptr); // Swap ownership with another JSAutoStructuredCloneBuffer. void swap(JSAutoStructuredCloneBuffer &other); private: // Copy and assignment are not supported. JSAutoStructuredCloneBuffer(const JSAutoStructuredCloneBuffer &other); JSAutoStructuredCloneBuffer &operator=(const JSAutoStructuredCloneBuffer &other); }; // The range of tag values the application may use for its own custom object types. #define JS_SCTAG_USER_MIN ((uint32_t) 0xFFFF8000) #define JS_SCTAG_USER_MAX ((uint32_t) 0xFFFFFFFF) #define JS_SCERR_RECURSION 0 #define JS_SCERR_TRANSFERABLE 1 JS_PUBLIC_API(void) JS_SetStructuredCloneCallbacks(JSRuntime *rt, const JSStructuredCloneCallbacks *callbacks); JS_PUBLIC_API(bool) JS_ReadUint32Pair(JSStructuredCloneReader *r, uint32_t *p1, uint32_t *p2); JS_PUBLIC_API(bool) JS_ReadBytes(JSStructuredCloneReader *r, void *p, size_t len); JS_PUBLIC_API(bool) JS_ReadTypedArray(JSStructuredCloneReader *r, JS::Value *vp); JS_PUBLIC_API(bool) JS_WriteUint32Pair(JSStructuredCloneWriter *w, uint32_t tag, uint32_t data); JS_PUBLIC_API(bool) JS_WriteBytes(JSStructuredCloneWriter *w, const void *p, size_t len); JS_PUBLIC_API(bool) JS_WriteTypedArray(JSStructuredCloneWriter *w, JS::Value v); #endif /* js_StructuredClone_h */