/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. * * The origin of this IDL file is * https://dvcs.w3.org/hg/audio/raw-file/tip/webaudio/specification.html * * Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C * liability, trademark and document use rules apply. */ [PrefControlled] interface PannerNode : AudioNode { // Panning model const unsigned short EQUALPOWER = 0; const unsigned short HRTF = 1; const unsigned short SOUNDFIELD = 2; // Distance model const unsigned short LINEAR_DISTANCE = 0; const unsigned short INVERSE_DISTANCE = 1; const unsigned short EXPONENTIAL_DISTANCE = 2; // Default for stereo is HRTF [SetterThrows] attribute unsigned short panningModel; // Uses a 3D cartesian coordinate system void setPosition(float x, float y, float z); void setOrientation(float x, float y, float z); void setVelocity(float x, float y, float z); // Distance model and attributes [SetterThrows] attribute unsigned short distanceModel; attribute float refDistance; attribute float maxDistance; attribute float rolloffFactor; // Directional sound cone attribute float coneInnerAngle; attribute float coneOuterAngle; attribute float coneOuterGain; };