/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Doug Turner * Portions created by the Initial Developer are Copyright (C) 2009 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef nsDeviceMotion_h #define nsDeviceMotion_h #include "nsIDeviceMotion.h" #include "nsIDOMDeviceMotionEvent.h" #include "nsCOMArray.h" #include "nsTArray.h" #include "nsCOMPtr.h" #include "nsITimer.h" #define NS_DEVICE_MOTION_CID \ { 0xecba5203, 0x77da, 0x465a, \ { 0x86, 0x5e, 0x78, 0xb7, 0xaf, 0x10, 0xd8, 0xf7 } } #define NS_DEVICE_MOTION_CONTRACTID "@mozilla.org/devicemotion;1" class nsIDOMWindow; class nsDeviceMotion : public nsIDeviceMotionUpdate { public: NS_DECL_ISUPPORTS NS_DECL_NSIDEVICEMOTION NS_DECL_NSIDEVICEMOTIONUPDATE nsDeviceMotion(); virtual ~nsDeviceMotion(); private: nsCOMArray mListeners; nsTArray mWindowListeners; void StartDisconnectTimer(); bool mStarted; nsCOMPtr mTimeoutTimer; static void TimeoutHandler(nsITimer *aTimer, void *aClosure); protected: void FireDOMOrientationEvent(class nsIDOMDocument *domDoc, class nsIDOMEventTarget *target, double alpha, double beta, double gamma); void FireDOMMotionEvent(class nsIDOMDocument *domDoc, class nsIDOMEventTarget *target, double x, double y, double z); PRUint32 mUpdateInterval; bool mEnabled; virtual void Startup() = 0; virtual void Shutdown() = 0; }; #endif