/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef WEBGLSYNC_H_ #define WEBGLSYNC_H_ #include "WebGLObjectModel.h" #include "nsWrapperCache.h" #include "mozilla/LinkedList.h" namespace mozilla { class WebGLSync MOZ_FINAL : public nsWrapperCache , public WebGLRefCountedObject , public LinkedListElement , public WebGLContextBoundObject { friend class WebGL2Context; public: explicit WebGLSync(WebGLContext* aContext); void Delete(); WebGLContext* GetParentObject() const; // ------------------------------------------------------------------------- // IMPLEMENT NS virtual JSObject* WrapObject(JSContext* cx) MOZ_OVERRIDE; NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING(WebGLSync) NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_NATIVE_CLASS(WebGLSync) private: ~WebGLSync(); }; } // namespace mozilla #endif // !WEBGLSYNC_H_