/* * Copyright (c) 2010 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "vpx_scale/yv12config.h" #include "vpx_mem/vpx_mem.h" /**************************************************************************** * Exports ****************************************************************************/ /**************************************************************************** * ****************************************************************************/ int vp8_yv12_de_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf) { if (ybf) { if (ybf->buffer_alloc) { duck_free(ybf->buffer_alloc); } ybf->buffer_alloc = 0; } else { return -1; } return 0; } /**************************************************************************** * ****************************************************************************/ int vp8_yv12_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height, int border) { /*NOTE:*/ if (ybf) { int y_stride = ((width + 2 * border) + 31) & ~31; int yplane_size = (height + 2 * border) * y_stride; /** There is currently a bunch of code which assumes * uv_stride == y_stride/2, so enforce this here. */ int uv_width = width >> 1; int uv_height = height >> 1; int uv_stride = y_stride >> 1; int uvplane_size = ((1 + height) / 2 + border) * uv_stride; vp8_yv12_de_alloc_frame_buffer(ybf); /** Only support allocating buffers that have a height and width that * are multiples of 16, and a border that's a multiple of 32. * The border restriction is required to get 16-byte alignment of the * start of the chroma rows without intoducing an arbitrary gap * between planes, which would break the semantics of things like * vpx_img_set_rect(). */ if ((width & 0xf) | (height & 0xf) | (border & 0x1f)) return -3; ybf->y_width = width; ybf->y_height = height; ybf->y_stride = y_stride; ybf->uv_width = uv_width; ybf->uv_height = uv_height; ybf->uv_stride = uv_stride; ybf->border = border; ybf->frame_size = yplane_size + 2 * uvplane_size; /* Added 2 extra lines to framebuffer so that copy12x12 doesn't fail * when we have a large motion vector in V on the last v block. * Note : We never use these pixels anyway so this doesn't hurt. */ ybf->buffer_alloc = (unsigned char *) vpx_memalign(32, ybf->frame_size); if (ybf->buffer_alloc == NULL) return -1; ybf->y_buffer = ybf->buffer_alloc + (border * y_stride) + border; ybf->u_buffer = ybf->buffer_alloc + yplane_size + (border / 2 * uv_stride) + border / 2; ybf->v_buffer = ybf->buffer_alloc + yplane_size + uvplane_size + (border / 2 * uv_stride) + border / 2; } else { return -2; } return 0; } /**************************************************************************** * ****************************************************************************/ int vp8_yv12_black_frame_buffer(YV12_BUFFER_CONFIG *ybf) { if (ybf) { if (ybf->buffer_alloc) { duck_memset(ybf->y_buffer, 0x0, ybf->y_stride * ybf->y_height); duck_memset(ybf->u_buffer, 0x80, ybf->uv_stride * ybf->uv_height); duck_memset(ybf->v_buffer, 0x80, ybf->uv_stride * ybf->uv_height); } return 0; } return -1; }