/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "WebGLExtensions.h" #include "mozilla/dom/WebGLRenderingContextBinding.h" #include "WebGLContext.h" namespace mozilla { WebGLExtensionCompressedTexturePVRTC::WebGLExtensionCompressedTexturePVRTC(WebGLContext* webgl) : WebGLExtensionBase(webgl) { webgl->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGB_PVRTC_4BPPV1); webgl->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGB_PVRTC_2BPPV1); webgl->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGBA_PVRTC_4BPPV1); webgl->mCompressedTextureFormats.AppendElement(LOCAL_GL_COMPRESSED_RGBA_PVRTC_2BPPV1); } WebGLExtensionCompressedTexturePVRTC::~WebGLExtensionCompressedTexturePVRTC() { } IMPL_WEBGL_EXTENSION_GOOP(WebGLExtensionCompressedTexturePVRTC) } // namespace mozilla