/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_COLORLAYERD3D9_H #define GFX_COLORLAYERD3D9_H #include "LayerManagerD3D9.h" namespace mozilla { namespace layers { class THEBES_API ColorLayerD3D9 : public ColorLayer, public LayerD3D9 { public: ColorLayerD3D9(LayerManagerD3D9 *aManager) : ColorLayer(aManager, NULL) , LayerD3D9(aManager) { mImplData = static_cast(this); } // LayerD3D9 Implementation virtual Layer* GetLayer(); virtual void RenderLayer(); }; class ShadowColorLayerD3D9 : public ShadowColorLayer, public LayerD3D9 { public: ShadowColorLayerD3D9(LayerManagerD3D9 *aManager) : ShadowColorLayer(aManager, NULL) , LayerD3D9(aManager) { mImplData = static_cast(this); } ~ShadowColorLayerD3D9() { Destroy(); } // LayerOGL Implementation virtual Layer* GetLayer() { return this; } virtual void Destroy() { } virtual void RenderLayer(); }; } /* layers */ } /* mozilla */ #endif /* GFX_COLORLAYERD3D9_H */