/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim:cindent:ts=2:et:sw=2: * * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. * * This Original Code has been modified by IBM Corporation. Modifications made * by IBM described herein are Copyright (c) International Business Machines * Corporation, 2000. Modifications to Mozilla code or documentation identified * per MPL Section 3.3 * * Date Modified by Description of modification * 04/20/2000 IBM Corp. OS/2 VisualAge build. */ /* storage of the frame tree and information about it */ #ifndef _nsFrameManager_h_ #define _nsFrameManager_h_ #include "nsIFrame.h" #include "nsFrameManagerBase.h" #include "nsIContent.h" namespace mozilla { /** * Node in a linked list, containing the style for an element that * does not have a frame but whose parent does have a frame. */ struct UndisplayedNode { UndisplayedNode(nsIContent* aContent, nsStyleContext* aStyle) : mContent(aContent), mStyle(aStyle), mNext(nullptr) { MOZ_COUNT_CTOR(mozilla::UndisplayedNode); } NS_HIDDEN ~UndisplayedNode() { MOZ_COUNT_DTOR(mozilla::UndisplayedNode); // Delete mNext iteratively to avoid blowing up the stack (bug 460461). UndisplayedNode* cur = mNext; while (cur) { UndisplayedNode* next = cur->mNext; cur->mNext = nullptr; delete cur; cur = next; } } nsCOMPtr mContent; nsRefPtr mStyle; UndisplayedNode* mNext; }; } // namespace mozilla /** * Frame manager interface. The frame manager serves two purposes: *
  • provides a service for mapping from content to frame and from * out-of-flow frame to placeholder frame. *
  • handles structural modifications to the frame model. If the frame model * lock can be acquired, then the changes are processed immediately; otherwise, * they're queued and processed later. * * Do not add virtual methods to this class, or bryner will punish you. */ class nsFrameManager : public nsFrameManagerBase { typedef nsIFrame::ChildListID ChildListID; public: nsFrameManager(nsIPresShell *aPresShell, nsStyleSet* aStyleSet) NS_HIDDEN { mPresShell = aPresShell; mStyleSet = aStyleSet; MOZ_ASSERT(mPresShell, "need a pres shell"); MOZ_ASSERT(mStyleSet, "need a style set"); } ~nsFrameManager() NS_HIDDEN; /* * After Destroy is called, it is an error to call any FrameManager methods. * Destroy should be called when the frame tree managed by the frame * manager is no longer being displayed. */ NS_HIDDEN_(void) Destroy(); // Placeholder frame functions NS_HIDDEN_(nsPlaceholderFrame*) GetPlaceholderFrameFor(const nsIFrame* aFrame); NS_HIDDEN_(nsresult) RegisterPlaceholderFrame(nsPlaceholderFrame* aPlaceholderFrame); NS_HIDDEN_(void) UnregisterPlaceholderFrame(nsPlaceholderFrame* aPlaceholderFrame); NS_HIDDEN_(void) ClearPlaceholderFrameMap(); // Mapping undisplayed content NS_HIDDEN_(nsStyleContext*) GetUndisplayedContent(nsIContent* aContent); NS_HIDDEN_(mozilla::UndisplayedNode*) GetAllUndisplayedContentIn(nsIContent* aParentContent); NS_HIDDEN_(void) SetUndisplayedContent(nsIContent* aContent, nsStyleContext* aStyleContext); NS_HIDDEN_(void) ChangeUndisplayedContent(nsIContent* aContent, nsStyleContext* aStyleContext); NS_HIDDEN_(void) ClearUndisplayedContentIn(nsIContent* aContent, nsIContent* aParentContent); NS_HIDDEN_(void) ClearAllUndisplayedContentIn(nsIContent* aParentContent); // Functions for manipulating the frame model NS_HIDDEN_(nsresult) AppendFrames(nsIFrame* aParentFrame, ChildListID aListID, nsFrameList& aFrameList); NS_HIDDEN_(nsresult) InsertFrames(nsIFrame* aParentFrame, ChildListID aListID, nsIFrame* aPrevFrame, nsFrameList& aFrameList); NS_HIDDEN_(nsresult) RemoveFrame(ChildListID aListID, nsIFrame* aOldFrame); /* * Notification that a frame is about to be destroyed. This allows any * outstanding references to the frame to be cleaned up. */ NS_HIDDEN_(void) NotifyDestroyingFrame(nsIFrame* aFrame); /* * Capture/restore frame state for the frame subtree rooted at aFrame. * aState is the document state storage object onto which each frame * stores its state. Callers of CaptureFrameState are responsible for * traversing next continuations of special siblings of aFrame as * needed; this method will only work with actual frametree descendants * of aFrame. */ NS_HIDDEN_(void) CaptureFrameState(nsIFrame* aFrame, nsILayoutHistoryState* aState); NS_HIDDEN_(void) RestoreFrameState(nsIFrame* aFrame, nsILayoutHistoryState* aState); /* * Add/restore state for one frame */ NS_HIDDEN_(void) CaptureFrameStateFor(nsIFrame* aFrame, nsILayoutHistoryState* aState); NS_HIDDEN_(void) RestoreFrameStateFor(nsIFrame* aFrame, nsILayoutHistoryState* aState); NS_HIDDEN_(nsIPresShell*) GetPresShell() const { return mPresShell; } NS_HIDDEN_(nsPresContext*) GetPresContext() const { return mPresShell->GetPresContext(); } }; #endif