/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*- * vim: set ts=8 sts=4 et sw=4 tw=99: * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* JSClass definition and its component types, plus related interfaces. */ #ifndef js_Class_h #define js_Class_h #include "mozilla/DebugOnly.h" #include "jstypes.h" #include "js/CallArgs.h" #include "js/Id.h" #include "js/TypeDecls.h" /* * A JSClass acts as a vtable for JS objects that allows JSAPI clients to * control various aspects of the behavior of an object like property lookup. * js::Class is an engine-private extension that allows more control over * object behavior and, e.g., allows custom slow layout. */ struct JSFreeOp; struct JSFunctionSpec; namespace js { struct Class; class FreeOp; class PropertyName; class Shape; // This is equal to JSFunction::class_. Use it in places where you don't want // to #include jsfun.h. extern JS_FRIEND_DATA(const js::Class* const) FunctionClassPtr; } // namespace js namespace JS { class AutoIdVector; } // JSClass operation signatures. // Add or get a property named by id in obj. Note the jsid id type -- id may // be a string (Unicode property identifier) or an int (element index). The // *vp out parameter, on success, is the new property value after the action. typedef bool (* JSPropertyOp)(JSContext *cx, JS::HandleObject obj, JS::HandleId id, JS::MutableHandleValue vp); // Set a property named by id in obj, treating the assignment as strict // mode code if strict is true. Note the jsid id type -- id may be a string // (Unicode property identifier) or an int (element index). The *vp out // parameter, on success, is the new property value after the // set. typedef bool (* JSStrictPropertyOp)(JSContext *cx, JS::HandleObject obj, JS::HandleId id, bool strict, JS::MutableHandleValue vp); // Delete a property named by id in obj. // // If an error occurred, return false as per normal JSAPI error practice. // // If no error occurred, but the deletion attempt wasn't allowed (perhaps // because the property was non-configurable), set *succeeded to false and // return true. This will cause |delete obj[id]| to evaluate to false in // non-strict mode code, and to throw a TypeError in strict mode code. // // If no error occurred and the deletion wasn't disallowed (this is *not* the // same as saying that a deletion actually occurred -- deleting a non-existent // property, or an inherited property, is allowed -- it's just pointless), // set *succeeded to true and return true. typedef bool (* JSDeletePropertyOp)(JSContext *cx, JS::HandleObject obj, JS::HandleId id, bool *succeeded); // The type of ObjectOps::enumerate. This callback overrides a portion of SpiderMonkey's default // [[Enumerate]] internal method. When an ordinary object is enumerated, that object and each object // on its prototype chain is tested for an enumerate op, and those ops are called in order. // The properties each op adds to the 'properties' vector are added to the set of values the // for-in loop will iterate over. All of this is nonstandard. // // An object is "enumerated" when it's the target of a for-in loop or JS_Enumerate(). // All other property inspection, including Object.keys(obj), goes through [[OwnKeys]]. // // The callback's job is to populate 'properties' with all property keys that the for-in loop // should visit. typedef bool (* JSNewEnumerateOp)(JSContext *cx, JS::HandleObject obj, JS::AutoIdVector &properties); // The old-style JSClass.enumerate op should define all lazy properties not // yet reflected in obj. typedef bool (* JSEnumerateOp)(JSContext *cx, JS::HandleObject obj); // Resolve a lazy property named by id in obj by defining it directly in obj. // Lazy properties are those reflected from some peer native property space // (e.g., the DOM attributes for a given node reflected as obj) on demand. // // JS looks for a property in an object, and if not found, tries to resolve // the given id. *resolvedp should be set to true iff the property was // was defined on |obj|. // typedef bool (* JSResolveOp)(JSContext *cx, JS::HandleObject obj, JS::HandleId id, bool *resolvedp); // Convert obj to the given type, returning true with the resulting value in // *vp on success, and returning false on error or exception. typedef bool (* JSConvertOp)(JSContext *cx, JS::HandleObject obj, JSType type, JS::MutableHandleValue vp); // Finalize obj, which the garbage collector has determined to be unreachable // from other live objects or from GC roots. Obviously, finalizers must never // store a reference to obj. typedef void (* JSFinalizeOp)(JSFreeOp *fop, JSObject *obj); // Finalizes external strings created by JS_NewExternalString. struct JSStringFinalizer { void (*finalize)(const JSStringFinalizer *fin, char16_t *chars); }; // Check whether v is an instance of obj. Return false on error or exception, // true on success with true in *bp if v is an instance of obj, false in // *bp otherwise. typedef bool (* JSHasInstanceOp)(JSContext *cx, JS::HandleObject obj, JS::MutableHandleValue vp, bool *bp); // Function type for trace operation of the class called to enumerate all // traceable things reachable from obj's private data structure. For each such // thing, a trace implementation must call one of the JS_Call*Tracer variants // on the thing. // // JSTraceOp implementation can assume that no other threads mutates object // state. It must not change state of the object or corresponding native // structures. The only exception for this rule is the case when the embedding // needs a tight integration with GC. In that case the embedding can check if // the traversal is a part of the marking phase through calling // JS_IsGCMarkingTracer and apply a special code like emptying caches or // marking its native structures. typedef void (* JSTraceOp)(JSTracer *trc, JSObject *obj); typedef JSObject * (* JSWeakmapKeyDelegateOp)(JSObject *obj); typedef void (* JSObjectMovedOp)(JSObject *obj, const JSObject *old); /* js::Class operation signatures. */ namespace js { typedef bool (* LookupPropertyOp)(JSContext *cx, JS::HandleObject obj, JS::HandleId id, JS::MutableHandleObject objp, JS::MutableHandle propp); typedef bool (* DefinePropertyOp)(JSContext *cx, JS::HandleObject obj, JS::HandleId id, JS::HandleValue value, JSPropertyOp getter, JSStrictPropertyOp setter, unsigned attrs); typedef bool (* GetPropertyOp)(JSContext *cx, JS::HandleObject obj, JS::HandleObject receiver, JS::HandleId id, JS::MutableHandleValue vp); typedef bool (* SetPropertyOp)(JSContext *cx, JS::HandleObject obj, JS::HandleId id, JS::MutableHandleValue vp, bool strict); typedef bool (* GetOwnPropertyOp)(JSContext *cx, JS::HandleObject obj, JS::HandleId id, JS::MutableHandle desc); typedef bool (* SetAttributesOp)(JSContext *cx, JS::HandleObject obj, JS::HandleId id, unsigned *attrsp); typedef bool (* DeletePropertyOp)(JSContext *cx, JS::HandleObject obj, JS::HandleId id, bool *succeeded); typedef bool (* WatchOp)(JSContext *cx, JS::HandleObject obj, JS::HandleId id, JS::HandleObject callable); typedef bool (* UnwatchOp)(JSContext *cx, JS::HandleObject obj, JS::HandleId id); class JS_FRIEND_API(ElementAdder) { public: enum GetBehavior { // Check if the element exists before performing the Get and preserve // holes. CheckHasElemPreserveHoles, // Perform a Get operation, like obj[index] in JS. GetElement }; private: // Only one of these is used. JS::RootedObject resObj_; JS::Value *vp_; uint32_t index_; mozilla::DebugOnly length_; GetBehavior getBehavior_; public: ElementAdder(JSContext *cx, JSObject *obj, uint32_t length, GetBehavior behavior) : resObj_(cx, obj), vp_(nullptr), index_(0), length_(length), getBehavior_(behavior) {} ElementAdder(JSContext *cx, JS::Value *vp, uint32_t length, GetBehavior behavior) : resObj_(cx), vp_(vp), index_(0), length_(length), getBehavior_(behavior) {} GetBehavior getBehavior() const { return getBehavior_; } void append(JSContext *cx, JS::HandleValue v); void appendHole(); }; typedef bool (* GetElementsOp)(JSContext *cx, JS::HandleObject obj, uint32_t begin, uint32_t end, ElementAdder *adder); // A generic type for functions mapping an object to another object, or null // if an error or exception was thrown on cx. typedef JSObject * (* ObjectOp)(JSContext *cx, JS::HandleObject obj); // Hook to map an object to its inner object. Infallible. typedef JSObject * (* InnerObjectOp)(JSObject *obj); typedef void (* FinalizeOp)(FreeOp *fop, JSObject *obj); #define JS_CLASS_MEMBERS(FinalizeOpType) \ const char *name; \ uint32_t flags; \ \ /* Function pointer members (may be null). */ \ JSPropertyOp addProperty; \ JSDeletePropertyOp delProperty; \ JSPropertyOp getProperty; \ JSStrictPropertyOp setProperty; \ JSEnumerateOp enumerate; \ JSResolveOp resolve; \ JSConvertOp convert; \ FinalizeOpType finalize; \ JSNative call; \ JSHasInstanceOp hasInstance; \ JSNative construct; \ JSTraceOp trace // Callback for the creation of constructor and prototype objects. typedef JSObject *(*ClassObjectCreationOp)(JSContext *cx, JSProtoKey key); // Callback for custom post-processing after class initialization via ClassSpec. typedef bool (*FinishClassInitOp)(JSContext *cx, JS::HandleObject ctor, JS::HandleObject proto); const size_t JSCLASS_CACHED_PROTO_WIDTH = 6; struct ClassSpec { ClassObjectCreationOp createConstructor; ClassObjectCreationOp createPrototype; const JSFunctionSpec *constructorFunctions; const JSFunctionSpec *prototypeFunctions; const JSPropertySpec *prototypeProperties; FinishClassInitOp finishInit; uintptr_t flags; static const size_t ParentKeyWidth = JSCLASS_CACHED_PROTO_WIDTH; static const uintptr_t ParentKeyMask = (1 << ParentKeyWidth) - 1; static const uintptr_t DontDefineConstructor = 1 << ParentKeyWidth; bool defined() const { return !!createConstructor; } bool dependent() const { MOZ_ASSERT(defined()); return (flags & ParentKeyMask); } JSProtoKey parentKey() const { static_assert(JSProto_Null == 0, "zeroed key must be null"); return JSProtoKey(flags & ParentKeyMask); } bool shouldDefineConstructor() const { MOZ_ASSERT(defined()); return !(flags & DontDefineConstructor); } }; struct ClassExtension { ObjectOp outerObject; InnerObjectOp innerObject; /* * isWrappedNative is true only if the class is an XPCWrappedNative. * WeakMaps use this to override the wrapper disposal optimization. */ bool isWrappedNative; /* * If an object is used as a key in a weakmap, it may be desirable for the * garbage collector to keep that object around longer than it otherwise * would. A common case is when the key is a wrapper around an object in * another compartment, and we want to avoid collecting the wrapper (and * removing the weakmap entry) as long as the wrapped object is alive. In * that case, the wrapped object is returned by the wrapper's * weakmapKeyDelegateOp hook. As long as the wrapper is used as a weakmap * key, it will not be collected (and remain in the weakmap) until the * wrapped object is collected. */ JSWeakmapKeyDelegateOp weakmapKeyDelegateOp; /* * Optional hook called when an object is moved by a compacting GC. * * There may exist weak pointers to an object that are not traced through * when the normal trace APIs are used, for example objects in the wrapper * cache. This hook allows these pointers to be updated. * * Note that this hook can be called before JS_NewObject() returns if a GC * is triggered during construction of the object. This can happen for * global objects for example. */ JSObjectMovedOp objectMovedOp; }; #define JS_NULL_CLASS_SPEC {nullptr,nullptr,nullptr,nullptr,nullptr,nullptr} #define JS_NULL_CLASS_EXT {nullptr,nullptr,false,nullptr,nullptr} struct ObjectOps { LookupPropertyOp lookupProperty; DefinePropertyOp defineProperty; GetPropertyOp getProperty; SetPropertyOp setProperty; GetOwnPropertyOp getOwnPropertyDescriptor; SetAttributesOp setAttributes; DeletePropertyOp deleteProperty; WatchOp watch; UnwatchOp unwatch; GetElementsOp getElements; JSNewEnumerateOp enumerate; ObjectOp thisObject; }; #define JS_NULL_OBJECT_OPS \ {nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, nullptr, \ nullptr, nullptr, nullptr, nullptr} } // namespace js // Classes, objects, and properties. typedef void (*JSClassInternal)(); struct JSClass { JS_CLASS_MEMBERS(JSFinalizeOp); void *reserved[24]; }; #define JSCLASS_HAS_PRIVATE (1<<0) // objects have private slot #define JSCLASS_PRIVATE_IS_NSISUPPORTS (1<<3) // private is (nsISupports *) #define JSCLASS_IS_DOMJSCLASS (1<<4) // objects are DOM #define JSCLASS_IMPLEMENTS_BARRIERS (1<<5) // Correctly implements GC read // and write barriers #define JSCLASS_EMULATES_UNDEFINED (1<<6) // objects of this class act // like the value undefined, // in some contexts #define JSCLASS_USERBIT1 (1<<7) // Reserved for embeddings. // To reserve slots fetched and stored via JS_Get/SetReservedSlot, bitwise-or // JSCLASS_HAS_RESERVED_SLOTS(n) into the initializer for JSClass.flags, where // n is a constant in [1, 255]. Reserved slots are indexed from 0 to n-1. #define JSCLASS_RESERVED_SLOTS_SHIFT 8 // room for 8 flags below */ #define JSCLASS_RESERVED_SLOTS_WIDTH 8 // and 16 above this field */ #define JSCLASS_RESERVED_SLOTS_MASK JS_BITMASK(JSCLASS_RESERVED_SLOTS_WIDTH) #define JSCLASS_HAS_RESERVED_SLOTS(n) (((n) & JSCLASS_RESERVED_SLOTS_MASK) \ << JSCLASS_RESERVED_SLOTS_SHIFT) #define JSCLASS_RESERVED_SLOTS(clasp) (((clasp)->flags \ >> JSCLASS_RESERVED_SLOTS_SHIFT) \ & JSCLASS_RESERVED_SLOTS_MASK) #define JSCLASS_HIGH_FLAGS_SHIFT (JSCLASS_RESERVED_SLOTS_SHIFT + \ JSCLASS_RESERVED_SLOTS_WIDTH) #define JSCLASS_IS_ANONYMOUS (1<<(JSCLASS_HIGH_FLAGS_SHIFT+0)) #define JSCLASS_IS_GLOBAL (1<<(JSCLASS_HIGH_FLAGS_SHIFT+1)) #define JSCLASS_INTERNAL_FLAG2 (1<<(JSCLASS_HIGH_FLAGS_SHIFT+2)) #define JSCLASS_INTERNAL_FLAG3 (1<<(JSCLASS_HIGH_FLAGS_SHIFT+3)) #define JSCLASS_IS_PROXY (1<<(JSCLASS_HIGH_FLAGS_SHIFT+4)) #define JSCLASS_FINALIZE_FROM_NURSERY (1<<(JSCLASS_HIGH_FLAGS_SHIFT+5)) // Reserved for embeddings. #define JSCLASS_USERBIT2 (1<<(JSCLASS_HIGH_FLAGS_SHIFT+6)) #define JSCLASS_USERBIT3 (1<<(JSCLASS_HIGH_FLAGS_SHIFT+7)) #define JSCLASS_BACKGROUND_FINALIZE (1<<(JSCLASS_HIGH_FLAGS_SHIFT+8)) // Bits 26 through 31 are reserved for the CACHED_PROTO_KEY mechanism, see // below. // ECMA-262 requires that most constructors used internally create objects // with "the original Foo.prototype value" as their [[Prototype]] (__proto__) // member initial value. The "original ... value" verbiage is there because // in ECMA-262, global properties naming class objects are read/write and // deleteable, for the most part. // // Implementing this efficiently requires that global objects have classes // with the following flags. Failure to use JSCLASS_GLOBAL_FLAGS was // previously allowed, but is now an ES5 violation and thus unsupported. // // JSCLASS_GLOBAL_APPLICATION_SLOTS is the number of slots reserved at // the beginning of every global object's slots for use by the // application. #define JSCLASS_GLOBAL_APPLICATION_SLOTS 4 #define JSCLASS_GLOBAL_SLOT_COUNT (JSCLASS_GLOBAL_APPLICATION_SLOTS + JSProto_LIMIT * 3 + 31) #define JSCLASS_GLOBAL_FLAGS_WITH_SLOTS(n) \ (JSCLASS_IS_GLOBAL | JSCLASS_HAS_RESERVED_SLOTS(JSCLASS_GLOBAL_SLOT_COUNT + (n))) #define JSCLASS_GLOBAL_FLAGS \ JSCLASS_GLOBAL_FLAGS_WITH_SLOTS(0) #define JSCLASS_HAS_GLOBAL_FLAG_AND_SLOTS(clasp) \ (((clasp)->flags & JSCLASS_IS_GLOBAL) \ && JSCLASS_RESERVED_SLOTS(clasp) >= JSCLASS_GLOBAL_SLOT_COUNT) // Fast access to the original value of each standard class's prototype. #define JSCLASS_CACHED_PROTO_SHIFT (JSCLASS_HIGH_FLAGS_SHIFT + 10) #define JSCLASS_CACHED_PROTO_MASK JS_BITMASK(JSCLASS_CACHED_PROTO_WIDTH) #define JSCLASS_HAS_CACHED_PROTO(key) (uint32_t(key) << JSCLASS_CACHED_PROTO_SHIFT) #define JSCLASS_CACHED_PROTO_KEY(clasp) ((JSProtoKey) \ (((clasp)->flags \ >> JSCLASS_CACHED_PROTO_SHIFT) \ & JSCLASS_CACHED_PROTO_MASK)) // Initializer for unused members of statically initialized JSClass structs. #define JSCLASS_NO_INTERNAL_MEMBERS {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} #define JSCLASS_NO_OPTIONAL_MEMBERS 0,0,0,0,0,JSCLASS_NO_INTERNAL_MEMBERS namespace js { struct Class { JS_CLASS_MEMBERS(FinalizeOp); ClassSpec spec; ClassExtension ext; ObjectOps ops; /* * Objects of this class aren't native objects. They don't have Shapes that * describe their properties and layout. Classes using this flag must * provide their own property behavior, either by being proxy classes (do * this) or by overriding all the ObjectOps except getElements, watch, * unwatch, and thisObject (don't do this). */ static const uint32_t NON_NATIVE = JSCLASS_INTERNAL_FLAG2; bool isNative() const { return !(flags & NON_NATIVE); } bool hasPrivate() const { return !!(flags & JSCLASS_HAS_PRIVATE); } bool emulatesUndefined() const { return flags & JSCLASS_EMULATES_UNDEFINED; } bool isJSFunction() const { return this == js::FunctionClassPtr; } bool nonProxyCallable() const { MOZ_ASSERT(!isProxy()); return isJSFunction() || call; } bool isProxy() const { return flags & JSCLASS_IS_PROXY; } bool isDOMClass() const { return flags & JSCLASS_IS_DOMJSCLASS; } static size_t offsetOfFlags() { return offsetof(Class, flags); } }; static_assert(offsetof(JSClass, name) == offsetof(Class, name), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, flags) == offsetof(Class, flags), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, addProperty) == offsetof(Class, addProperty), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, delProperty) == offsetof(Class, delProperty), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, getProperty) == offsetof(Class, getProperty), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, setProperty) == offsetof(Class, setProperty), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, enumerate) == offsetof(Class, enumerate), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, resolve) == offsetof(Class, resolve), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, convert) == offsetof(Class, convert), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, finalize) == offsetof(Class, finalize), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, call) == offsetof(Class, call), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, construct) == offsetof(Class, construct), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, hasInstance) == offsetof(Class, hasInstance), "Class and JSClass must be consistent"); static_assert(offsetof(JSClass, trace) == offsetof(Class, trace), "Class and JSClass must be consistent"); static_assert(sizeof(JSClass) == sizeof(Class), "Class and JSClass must be consistent"); static MOZ_ALWAYS_INLINE const JSClass * Jsvalify(const Class *c) { return (const JSClass *)c; } static MOZ_ALWAYS_INLINE const Class * Valueify(const JSClass *c) { return (const Class *)c; } /* * Enumeration describing possible values of the [[Class]] internal property * value of objects. */ enum ESClassValue { ESClass_Object, ESClass_Array, ESClass_Number, ESClass_String, ESClass_Boolean, ESClass_RegExp, ESClass_ArrayBuffer, ESClass_SharedArrayBuffer, ESClass_Date, ESClass_Set, ESClass_Map, // Special snowflake for the ES6 IsArray method. // Please don't use it without calling that function. ESClass_IsArray }; /* * Return whether the given object has the given [[Class]] internal property * value. Beware, this query says nothing about the js::Class of the JSObject * so the caller must not assume anything about obj's representation (e.g., obj * may be a proxy). */ inline bool ObjectClassIs(JSObject &obj, ESClassValue classValue, JSContext *cx); /* Just a helper that checks v.isObject before calling ObjectClassIs. */ inline bool IsObjectWithClass(const JS::Value &v, ESClassValue classValue, JSContext *cx); /* Fills |vp| with the unboxed value for boxed types, or undefined otherwise. */ inline bool Unbox(JSContext *cx, JS::HandleObject obj, JS::MutableHandleValue vp); #ifdef DEBUG JS_FRIEND_API(bool) HasObjectMovedOp(JSObject *obj); #endif } /* namespace js */ #endif /* js_Class_h */