/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_LAYERS_ISURFACEDEALLOCATOR #define GFX_LAYERS_ISURFACEDEALLOCATOR #include // for size_t #include // for uint32_t #include "gfxTypes.h" #include "mozilla/gfx/Point.h" // for IntSize #include "mozilla/ipc/SharedMemory.h" // for SharedMemory, etc #include "mozilla/RefPtr.h" #include "nsIMemoryReporter.h" // for nsIMemoryReporter #include "mozilla/Atomics.h" // for Atomic #include "mozilla/layers/LayersMessages.h" // for ShmemSection #include "LayersTypes.h" #include #include "mozilla/layers/AtomicRefCountedWithFinalize.h" /* * FIXME [bjacob] *** PURE CRAZYNESS WARNING *** * * This #define is actually needed here, because subclasses of ISurfaceAllocator, * namely ShadowLayerForwarder, will or will not override AllocGrallocBuffer * depending on whether MOZ_HAVE_SURFACEDESCRIPTORGRALLOC is defined. */ #ifdef MOZ_WIDGET_GONK #define MOZ_HAVE_SURFACEDESCRIPTORGRALLOC #endif class gfxSharedImageSurface; namespace base { class Thread; } namespace mozilla { namespace ipc { class Shmem; } namespace gfx { class DataSourceSurface; } namespace layers { class MaybeMagicGrallocBufferHandle; class MemoryTextureClient; class MemoryTextureHost; enum BufferCapabilities { DEFAULT_BUFFER_CAPS = 0, /** * The allocated buffer must be efficiently mappable as a * gfxImageSurface. */ MAP_AS_IMAGE_SURFACE = 1 << 0, /** * The allocated buffer will be used for GL rendering only */ USING_GL_RENDERING_ONLY = 1 << 1 }; class SurfaceDescriptor; mozilla::ipc::SharedMemory::SharedMemoryType OptimalShmemType(); bool IsSurfaceDescriptorValid(const SurfaceDescriptor& aSurface); bool IsSurfaceDescriptorOwned(const SurfaceDescriptor& aDescriptor); bool ReleaseOwnedSurfaceDescriptor(const SurfaceDescriptor& aDescriptor); TemporaryRef GetDrawTargetForDescriptor(const SurfaceDescriptor& aDescriptor, gfx::BackendType aBackend); TemporaryRef GetSurfaceForDescriptor(const SurfaceDescriptor& aDescriptor); /** * An interface used to create and destroy surfaces that are shared with the * Compositor process (using shmem, or gralloc, or other platform specific memory) * * Most of the methods here correspond to methods that are implemented by IPDL * actors without a common polymorphic interface. * These methods should be only called in the ipdl implementor's thread, unless * specified otherwise in the implementing class. */ class ISurfaceAllocator : public AtomicRefCountedWithFinalize { public: MOZ_DECLARE_REFCOUNTED_TYPENAME(ISurfaceAllocator) ISurfaceAllocator() {} void Finalize(); /** * Returns the type of backend that is used off the main thread. * We only don't allow changing the backend type at runtime so this value can * be queried once and will not change until Gecko is restarted. * * XXX - With e10s this may not be true anymore. we can have accelerated widgets * and non-accelerated widgets (small popups, etc.) */ virtual LayersBackend GetCompositorBackendType() const = 0; /** * Allocate shared memory that can be accessed by only one process at a time. * Ownership of this memory is passed when the memory is sent in an IPDL * message. */ virtual bool AllocShmem(size_t aSize, mozilla::ipc::SharedMemory::SharedMemoryType aType, mozilla::ipc::Shmem* aShmem) = 0; /** * Allocate shared memory that can be accessed by both processes at the * same time. Safety is left for the user of the memory to care about. */ virtual bool AllocUnsafeShmem(size_t aSize, mozilla::ipc::SharedMemory::SharedMemoryType aType, mozilla::ipc::Shmem* aShmem) = 0; /** * Allocate memory in shared memory that can always be accessed by both * processes at a time. Safety is left for the user of the memory to care * about. */ bool AllocShmemSection(size_t aSize, mozilla::layers::ShmemSection* aShmemSection); /** * Deallocates a shmem section. */ void FreeShmemSection(mozilla::layers::ShmemSection& aShmemSection); /** * Deallocate memory allocated by either AllocShmem or AllocUnsafeShmem. */ virtual void DeallocShmem(mozilla::ipc::Shmem& aShmem) = 0; // was AllocBuffer virtual bool AllocSurfaceDescriptor(const gfx::IntSize& aSize, gfxContentType aContent, SurfaceDescriptor* aBuffer); // was AllocBufferWithCaps virtual bool AllocSurfaceDescriptorWithCaps(const gfx::IntSize& aSize, gfxContentType aContent, uint32_t aCaps, SurfaceDescriptor* aBuffer); /** * Returns the maximum texture size supported by the compositor. */ virtual int32_t GetMaxTextureSize() const { return INT32_MAX; } virtual void DestroySharedSurface(SurfaceDescriptor* aSurface); // method that does the actual allocation work bool AllocGrallocBuffer(const gfx::IntSize& aSize, uint32_t aFormat, uint32_t aUsage, MaybeMagicGrallocBufferHandle* aHandle); void DeallocGrallocBuffer(MaybeMagicGrallocBufferHandle* aHandle); virtual bool IPCOpen() const { return true; } virtual bool IsSameProcess() const = 0; // Returns true if aSurface wraps a Shmem. static bool IsShmem(SurfaceDescriptor* aSurface); protected: virtual bool IsOnCompositorSide() const = 0; virtual ~ISurfaceAllocator(); void ShrinkShmemSectionHeap(); // This is used to implement an extremely simple & naive heap allocator. std::vector mUsedShmems; friend class AtomicRefCountedWithFinalize; }; class GfxMemoryImageReporter MOZ_FINAL : public nsIMemoryReporter { public: NS_DECL_ISUPPORTS GfxMemoryImageReporter() { #ifdef DEBUG // There must be only one instance of this class, due to |sAmount| // being static. static bool hasRun = false; MOZ_ASSERT(!hasRun); hasRun = true; #endif } MOZ_DEFINE_MALLOC_SIZE_OF_ON_ALLOC(MallocSizeOfOnAlloc) MOZ_DEFINE_MALLOC_SIZE_OF_ON_FREE(MallocSizeOfOnFree) static void DidAlloc(void* aPointer) { sAmount += MallocSizeOfOnAlloc(aPointer); } static void WillFree(void* aPointer) { sAmount -= MallocSizeOfOnFree(aPointer); } NS_IMETHOD CollectReports(nsIHandleReportCallback* aHandleReport, nsISupports* aData) { return MOZ_COLLECT_REPORT( "explicit/gfx/heap-textures", KIND_HEAP, UNITS_BYTES, sAmount, "Heap memory shared between threads by texture clients and hosts."); } private: static mozilla::Atomic sAmount; }; } // namespace } // namespace #endif