/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Corporation code. * * The Initial Developer of the Original Code is Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2011 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Robert O'Callahan * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef MOZILLA_GFX_BASEMARGIN_H_ #define MOZILLA_GFX_BASEMARGIN_H_ #include "Types.h" namespace mozilla { namespace gfx { /** * Do not use this class directly. Subclass it, pass that subclass as the * Sub parameter, and only use that subclass. */ template struct BaseMargin { typedef mozilla::css::Side SideT; // Do not change the layout of these members; the Side() methods below // depend on this order. T top, right, bottom, left; // Constructors BaseMargin() : top(0), right(0), bottom(0), left(0) {} BaseMargin(T aLeft, T aTop, T aRight, T aBottom) : top(aTop), right(aRight), bottom(aBottom), left(aLeft) {} void SizeTo(T aLeft, T aTop, T aRight, T aBottom) { left = aLeft; top = aTop; right = aRight; bottom = aBottom; } T LeftRight() const { return left + right; } T TopBottom() const { return top + bottom; } T& Side(SideT aSide) { // This is ugly! return *(&top + aSide); } T Side(SideT aSide) const { // This is ugly! return *(&top + aSide); } // Overloaded operators. Note that '=' isn't defined so we'll get the // compiler generated default assignment operator bool operator==(const Sub& aMargin) const { return left == aMargin.left && top == aMargin.top && right == aMargin.right && bottom == aMargin.bottom; } bool operator!=(const Sub& aMargin) const { return !(*this == aMargin); } Sub operator+(const Sub& aMargin) const { return Sub(left + aMargin.left, top + aMargin.top, right + aMargin.right, bottom + aMargin.bottom); } Sub operator-(const Sub& aMargin) const { return Sub(left - aMargin.left, top - aMargin.top, right - aMargin.right, bottom - aMargin.bottom); } Sub& operator+=(const Sub& aMargin) { left += aMargin.left; top += aMargin.top; right += aMargin.right; bottom += aMargin.bottom; return *static_cast(this); } }; } } #endif /* MOZILLA_GFX_BASEMARGIN_H_ */