/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- * vim: sw=2 ts=8 et : */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at: * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Code. * * The Initial Developer of the Original Code is * The Mozilla Foundation * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Chris Jones * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifdef MOZ_IPC # include "mozilla/layers/ShadowLayers.h" #endif // MOZ_IPC #include "ImageLayers.h" #include "Layers.h" #include "gfxPlatform.h" using namespace mozilla::layers; #ifdef MOZ_LAYERS_HAVE_LOG FILE* FILEOrDefault(FILE* aFile) { return aFile ? aFile : stderr; } #endif // MOZ_LAYERS_HAVE_LOG namespace { // XXX pretty general utilities, could centralize nsACString& AppendToString(nsACString& s, const gfxPattern::GraphicsFilter& f, const char* pfx="", const char* sfx="") { s += pfx; switch (f) { case gfxPattern::FILTER_FAST: s += "fast"; break; case gfxPattern::FILTER_GOOD: s += "good"; break; case gfxPattern::FILTER_BEST: s += "best"; break; case gfxPattern::FILTER_NEAREST: s += "nearest"; break; case gfxPattern::FILTER_BILINEAR: s += "bilinear"; break; case gfxPattern::FILTER_GAUSSIAN: s += "gaussian"; break; default: NS_ERROR("unknown filter type"); s += "???"; } return s += sfx; } nsACString& AppendToString(nsACString& s, const gfxRGBA& c, const char* pfx="", const char* sfx="") { s += pfx; s += nsPrintfCString( 128, "rgba(%d, %d, %d, %g)", PRUint8(c.r*255.0), PRUint8(c.g*255.0), PRUint8(c.b*255.0), c.a); return s += sfx; } nsACString& AppendToString(nsACString& s, const gfx3DMatrix& m, const char* pfx="", const char* sfx="") { s += pfx; if (m.IsIdentity()) s += "[ I ]"; else { gfxMatrix matrix; if (m.Is2D(&matrix)) { s += nsPrintfCString( 96, "[ %g %g; %g %g; %g %g; ]", matrix.xx, matrix.yx, matrix.xy, matrix.yy, matrix.x0, matrix.y0); } else { s += nsPrintfCString( 256, "[ %g %g %g %g; %g %g %g %g; %g %g %g %g; %g %g %g %g; ]", m._11, m._12, m._13, m._14, m._21, m._22, m._23, m._24, m._31, m._32, m._33, m._34, m._41, m._42, m._43, m._44); } } return s += sfx; } nsACString& AppendToString(nsACString& s, const nsIntPoint& p, const char* pfx="", const char* sfx="") { s += pfx; s += nsPrintfCString(128, "(x=%d, y=%d)", p.x, p.y); return s += sfx; } nsACString& AppendToString(nsACString& s, const nsIntRect& r, const char* pfx="", const char* sfx="") { s += pfx; s += nsPrintfCString( 256, "(x=%d, y=%d, w=%d, h=%d)", r.x, r.y, r.width, r.height); return s += sfx; } nsACString& AppendToString(nsACString& s, const nsIntRegion& r, const char* pfx="", const char* sfx="") { s += pfx; nsIntRegionRectIterator it(r); s += "< "; while (const nsIntRect* sr = it.Next()) AppendToString(s, *sr) += "; "; s += ">"; return s += sfx; } nsACString& AppendToString(nsACString& s, const nsIntSize& sz, const char* pfx="", const char* sfx="") { s += pfx; s += nsPrintfCString(128, "(w=%d, h=%d)", sz.width, sz.height); return s += sfx; } nsACString& AppendToString(nsACString& s, const FrameMetrics& m, const char* pfx="", const char* sfx="") { s += pfx; AppendToString(s, m.mViewportSize, "{ viewport="); AppendToString(s, m.mViewportScrollOffset, " viewportScroll="); AppendToString(s, m.mDisplayPort, " displayport=", " }"); return s += sfx; } } // namespace namespace mozilla { namespace layers { //-------------------------------------------------- // LayerManager already_AddRefed LayerManager::CreateOptimalSurface(const gfxIntSize &aSize, gfxASurface::gfxImageFormat aFormat) { return gfxPlatform::GetPlatform()-> CreateOffscreenSurface(aSize, gfxASurface::ContentFromFormat(aFormat)); } //-------------------------------------------------- // Layer PRBool Layer::CanUseOpaqueSurface() { // If the visible content in the layer is opaque, there is no need // for an alpha channel. if (GetContentFlags() & CONTENT_OPAQUE) return PR_TRUE; // Also, if this layer is the bottommost layer in a container which // doesn't need an alpha channel, we can use an opaque surface for this // layer too. Any transparent areas must be covered by something else // in the container. ContainerLayer* parent = GetParent(); return parent && parent->GetFirstChild() == this && parent->CanUseOpaqueSurface(); } #ifdef MOZ_IPC // NB: eventually these methods will be defined unconditionally, and // can be moved into Layers.h const nsIntRect* Layer::GetEffectiveClipRect() { if (ShadowLayer* shadow = AsShadowLayer()) { return shadow->GetShadowClipRect(); } return GetClipRect(); } const nsIntRegion& Layer::GetEffectiveVisibleRegion() { if (ShadowLayer* shadow = AsShadowLayer()) { return shadow->GetShadowVisibleRegion(); } return GetVisibleRegion(); } #else const nsIntRect* Layer::GetEffectiveClipRect() { return GetClipRect(); } const nsIntRegion& Layer::GetEffectiveVisibleRegion() { return GetVisibleRegion(); } #endif // MOZ_IPC gfx3DMatrix Layer::SnapTransform(const gfx3DMatrix& aTransform, const gfxRect& aSnapRect, gfxMatrix* aResidualTransform) { if (aResidualTransform) { *aResidualTransform = gfxMatrix(); } gfxMatrix matrix2D; gfx3DMatrix result; if (mManager->IsSnappingEffectiveTransforms() && aTransform.Is2D(&matrix2D) && matrix2D.HasNonIntegerTranslation() && !matrix2D.IsSingular() && !matrix2D.HasNonAxisAlignedTransform()) { gfxMatrix snappedMatrix; gfxPoint topLeft = matrix2D.Transform(aSnapRect.TopLeft()); topLeft.Round(); // first compute scale factors that scale aSnapRect to the snapped rect if (aSnapRect.IsEmpty()) { snappedMatrix.xx = matrix2D.xx; snappedMatrix.yy = matrix2D.yy; } else { gfxPoint bottomRight = matrix2D.Transform(aSnapRect.BottomRight()); bottomRight.Round(); snappedMatrix.xx = (bottomRight.x - topLeft.x)/aSnapRect.Width(); snappedMatrix.yy = (bottomRight.y - topLeft.y)/aSnapRect.Height(); } // compute translation factors that will move aSnapRect to the snapped rect // given those scale factors snappedMatrix.x0 = topLeft.x - aSnapRect.pos.x*snappedMatrix.xx; snappedMatrix.y0 = topLeft.y - aSnapRect.pos.y*snappedMatrix.yy; result = gfx3DMatrix::From2D(snappedMatrix); if (aResidualTransform && !snappedMatrix.IsSingular()) { // set aResidualTransform so that aResidual * snappedMatrix == matrix2D. // (i.e., appying snappedMatrix after aResidualTransform gives the // ideal transform. gfxMatrix snappedMatrixInverse = snappedMatrix; snappedMatrixInverse.Invert(); *aResidualTransform = matrix2D * snappedMatrixInverse; } } else { result = aTransform; } return result; } const gfx3DMatrix& Layer::GetLocalTransform() { #ifdef MOZ_IPC if (ShadowLayer* shadow = AsShadowLayer()) return shadow->GetShadowTransform(); #endif return mTransform; } float Layer::GetEffectiveOpacity() { float opacity = GetOpacity(); for (ContainerLayer* c = GetParent(); c && !c->UseIntermediateSurface(); c = c->GetParent()) { opacity *= c->GetOpacity(); } return opacity; } PRBool ContainerLayer::HasMultipleChildren() { PRUint32 count = 0; for (Layer* child = GetFirstChild(); child; child = child->GetNextSibling()) { const nsIntRect *clipRect = child->GetEffectiveClipRect(); if (clipRect && clipRect->IsEmpty()) continue; if (child->GetVisibleRegion().IsEmpty()) continue; ++count; if (count > 1) return PR_TRUE; } return PR_FALSE; } void ContainerLayer::DefaultComputeEffectiveTransforms(const gfx3DMatrix& aTransformToSurface) { gfxMatrix residual; gfx3DMatrix idealTransform = GetLocalTransform()*aTransformToSurface; mEffectiveTransform = SnapTransform(idealTransform, gfxRect(0, 0, 0, 0), &residual); PRBool useIntermediateSurface; float opacity = GetEffectiveOpacity(); if (opacity != 1.0f && HasMultipleChildren()) { useIntermediateSurface = PR_TRUE; } else { useIntermediateSurface = PR_FALSE; if (!mEffectiveTransform.IsIdentity()) { for (Layer* child = GetFirstChild(); child; child = child->GetNextSibling()) { const nsIntRect *clipRect = child->GetEffectiveClipRect(); /* We can't (easily) forward our transform to children with a non-empty clip * rect since it would need to be adjusted for the transform. * TODO: This is easily solvable for translation/scaling transforms. */ if (clipRect && !clipRect->IsEmpty() && !child->GetVisibleRegion().IsEmpty()) { useIntermediateSurface = PR_TRUE; break; } } } } mUseIntermediateSurface = useIntermediateSurface; if (useIntermediateSurface) { ComputeEffectiveTransformsForChildren(gfx3DMatrix::From2D(residual)); } else { ComputeEffectiveTransformsForChildren(idealTransform); } } void ContainerLayer::ComputeEffectiveTransformsForChildren(const gfx3DMatrix& aTransformToSurface) { for (Layer* l = mFirstChild; l; l = l->GetNextSibling()) { l->ComputeEffectiveTransforms(aTransformToSurface); } } #ifdef MOZ_LAYERS_HAVE_LOG static nsACString& PrintInfo(nsACString& aTo, ShadowLayer* aShadowLayer); void Layer::Dump(FILE* aFile, const char* aPrefix) { DumpSelf(aFile, aPrefix); if (Layer* kid = GetFirstChild()) { nsCAutoString pfx(aPrefix); pfx += " "; kid->Dump(aFile, pfx.get()); } if (Layer* next = GetNextSibling()) next->Dump(aFile, aPrefix); } void Layer::DumpSelf(FILE* aFile, const char* aPrefix) { nsCAutoString str; PrintInfo(str, aPrefix); fprintf(FILEOrDefault(aFile), "%s\n", str.get()); } void Layer::Log(const char* aPrefix) { if (!IsLogEnabled()) return; LogSelf(aPrefix); if (Layer* kid = GetFirstChild()) { nsCAutoString pfx(aPrefix); pfx += " "; kid->Log(pfx.get()); } if (Layer* next = GetNextSibling()) next->Log(aPrefix); } void Layer::LogSelf(const char* aPrefix) { if (!IsLogEnabled()) return; nsCAutoString str; PrintInfo(str, aPrefix); MOZ_LAYERS_LOG(("%s", str.get())); } nsACString& Layer::PrintInfo(nsACString& aTo, const char* aPrefix) { aTo += aPrefix; aTo += nsPrintfCString(64, "%s%s (0x%p)", mManager->Name(), Name(), this); ::PrintInfo(aTo, AsShadowLayer()); if (mUseClipRect) { AppendToString(aTo, mClipRect, " [clip=", "]"); } if (!mTransform.IsIdentity()) { AppendToString(aTo, mTransform, " [transform=", "]"); } if (!mVisibleRegion.IsEmpty()) { AppendToString(aTo, mVisibleRegion, " [visible=", "]"); } if (1.0 != mOpacity) { aTo.AppendPrintf(" [opacity=%g]", mOpacity); } if (GetContentFlags() & CONTENT_OPAQUE) { aTo += " [opaqueContent]"; } if (GetContentFlags() & CONTENT_NO_TEXT) { aTo += " [noText]"; } if (GetContentFlags() & CONTENT_NO_TEXT_OVER_TRANSPARENT) { aTo += " [noTextOverTransparent]"; } return aTo; } nsACString& ThebesLayer::PrintInfo(nsACString& aTo, const char* aPrefix) { Layer::PrintInfo(aTo, aPrefix); if (!mValidRegion.IsEmpty()) { AppendToString(aTo, mValidRegion, " [valid=", "]"); } if (mXResolution != 1.0 || mYResolution != 1.0) { aTo.AppendPrintf(" [xres=%g yres=%g]", mXResolution, mYResolution); } return aTo; } nsACString& ContainerLayer::PrintInfo(nsACString& aTo, const char* aPrefix) { Layer::PrintInfo(aTo, aPrefix); return mFrameMetrics.IsDefault() ? aTo : AppendToString(aTo, mFrameMetrics, " [metrics=", "]"); } nsACString& ColorLayer::PrintInfo(nsACString& aTo, const char* aPrefix) { Layer::PrintInfo(aTo, aPrefix); AppendToString(aTo, mColor, " [color=", "]"); return aTo; } nsACString& CanvasLayer::PrintInfo(nsACString& aTo, const char* aPrefix) { Layer::PrintInfo(aTo, aPrefix); if (mFilter != gfxPattern::FILTER_GOOD) { AppendToString(aTo, mFilter, " [filter=", "]"); } return aTo; } nsACString& ImageLayer::PrintInfo(nsACString& aTo, const char* aPrefix) { Layer::PrintInfo(aTo, aPrefix); if (mFilter != gfxPattern::FILTER_GOOD) { AppendToString(aTo, mFilter, " [filter=", "]"); } return aTo; } //-------------------------------------------------- // LayerManager void LayerManager::Dump(FILE* aFile, const char* aPrefix) { FILE* file = FILEOrDefault(aFile); DumpSelf(file, aPrefix); nsCAutoString pfx(aPrefix); pfx += " "; if (!GetRoot()) { fprintf(file, "%s(null)", pfx.get()); return; } GetRoot()->Dump(file, pfx.get()); } void LayerManager::DumpSelf(FILE* aFile, const char* aPrefix) { nsCAutoString str; PrintInfo(str, aPrefix); fprintf(FILEOrDefault(aFile), "%s\n", str.get()); } void LayerManager::Log(const char* aPrefix) { if (!IsLogEnabled()) return; LogSelf(aPrefix); nsCAutoString pfx(aPrefix); pfx += " "; if (!GetRoot()) { MOZ_LAYERS_LOG(("%s(null)", pfx.get())); return; } GetRoot()->Log(pfx.get()); } void LayerManager::LogSelf(const char* aPrefix) { nsCAutoString str; PrintInfo(str, aPrefix); MOZ_LAYERS_LOG(("%s", str.get())); } nsACString& LayerManager::PrintInfo(nsACString& aTo, const char* aPrefix) { aTo += aPrefix; return aTo += nsPrintfCString(64, "%sLayerManager (0x%p)", Name(), this); } /*static*/ void LayerManager::InitLog() { if (!sLog) sLog = PR_NewLogModule("Layers"); } /*static*/ bool LayerManager::IsLogEnabled() { NS_ABORT_IF_FALSE(!!sLog, "layer manager must be created before logging is allowed"); return PR_LOG_TEST(sLog, PR_LOG_DEBUG); } # ifdef MOZ_IPC static nsACString& PrintInfo(nsACString& aTo, ShadowLayer* aShadowLayer) { if (!aShadowLayer) { return aTo; } if (const nsIntRect* clipRect = aShadowLayer->GetShadowClipRect()) { AppendToString(aTo, *clipRect, " [shadow-clip=", "]"); } if (!aShadowLayer->GetShadowTransform().IsIdentity()) { AppendToString(aTo, aShadowLayer->GetShadowTransform(), " [shadow-transform=", "]"); } if (!aShadowLayer->GetShadowVisibleRegion().IsEmpty()) { AppendToString(aTo, aShadowLayer->GetShadowVisibleRegion(), " [shadow-visible=", "]"); } return aTo; } # else static nsACString& PrintInfo(nsACString& aTo, ShadowLayer* aShadowLayer) { return aTo; } # endif // MOZ_IPC #else // !MOZ_LAYERS_HAVE_LOG void Layer::Dump(FILE* aFile, const char* aPrefix) {} void Layer::DumpSelf(FILE* aFile, const char* aPrefix) {} void Layer::Log(const char* aPrefix) {} void Layer::LogSelf(const char* aPrefix) {} nsACString& Layer::PrintInfo(nsACString& aTo, const char* aPrefix) { return aTo; } nsACString& ThebesLayer::PrintInfo(nsACString& aTo, const char* aPrefix) { return aTo; } nsACString& ContainerLayer::PrintInfo(nsACString& aTo, const char* aPrefix) { return aTo; } nsACString& ColorLayer::PrintInfo(nsACString& aTo, const char* aPrefix) { return aTo; } nsACString& CanvasLayer::PrintInfo(nsACString& aTo, const char* aPrefix) { return aTo; } nsACString& ImageLayer::PrintInfo(nsACString& aTo, const char* aPrefix) { return aTo; } void LayerManager::Dump(FILE* aFile, const char* aPrefix) {} void LayerManager::DumpSelf(FILE* aFile, const char* aPrefix) {} void LayerManager::Log(const char* aPrefix) {} void LayerManager::LogSelf(const char* aPrefix) {} nsACString& LayerManager::PrintInfo(nsACString& aTo, const char* aPrefix) { return aTo; } /*static*/ void LayerManager::InitLog() {} /*static*/ bool LayerManager::IsLogEnabled() { return false; } #endif // MOZ_LAYERS_HAVE_LOG PRLogModuleInfo* LayerManager::sLog; } // namespace layers } // namespace mozilla