/* Any copyright is dedicated to the Public Domain. http://creativecommons.org/publicdomain/zero/1.0/ */ "use strict"; let isWebGLAvailable; function onWebGLFail() { isWebGLAvailable = false; } function onWebGLSuccess() { isWebGLAvailable = true; } function test() { if (!isWebGLSupported()) { info("Skipping tilt_gl03 because WebGL isn't supported on this hardware."); return; } let canvas = createCanvas(); let renderer = new TiltGL.Renderer(canvas, onWebGLFail, onWebGLSuccess); let gl = renderer.context; if (!isWebGLAvailable) { return; } renderer.defaults(); is(gl.getParameter(gl.DEPTH_TEST), true, "The depth test wasn't set to the correct default value."); is(gl.getParameter(gl.STENCIL_TEST), false, "The stencil test wasn't set to the correct default value."); is(gl.getParameter(gl.CULL_FACE), false, "The cull face wasn't set to the correct default value."); is(gl.getParameter(gl.FRONT_FACE), gl.CCW, "The front face wasn't set to the correct default value."); is(gl.getParameter(gl.BLEND), true, "The blend mode wasn't set to the correct default value."); is(gl.getParameter(gl.BLEND_SRC_ALPHA), gl.SRC_ALPHA, "The soruce blend func wasn't set to the correct default value."); is(gl.getParameter(gl.BLEND_DST_ALPHA), gl.ONE_MINUS_SRC_ALPHA, "The destination blend func wasn't set to the correct default value."); ok(isApproxVec(renderer._fillColor, [1, 1, 1, 1]), "The fill color wasn't set to the correct default value."); ok(isApproxVec(renderer._strokeColor, [0, 0, 0, 1]), "The stroke color wasn't set to the correct default value."); is(renderer._strokeWeightValue, 1, "The stroke weight wasn't set to the correct default value."); is(gl.getParameter(gl.LINE_WIDTH), 1, "The stroke weight wasn't applied with the correct default value."); ok(isApproxVec(renderer.projMatrix, [ 1.2071068286895752, 0, 0, 0, 0, -2.4142136573791504, 0, 0, 0, 0, -1.0202020406723022, -1, -181.06602478027344, 181.06602478027344, 148.14492797851562, 181.06602478027344 ]), "The default perspective projection matrix wasn't set correctly."); ok(isApproxVec(renderer.mvMatrix, [ 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1 ]), "The default model view matrix wasn't set correctly."); }