/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is Markus Stange. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "gfxDrawable.h" #include "gfxASurface.h" #include "gfxContext.h" #include "gfxPlatform.h" gfxSurfaceDrawable::gfxSurfaceDrawable(gfxASurface* aSurface, const gfxIntSize aSize, const gfxMatrix aTransform) : gfxDrawable(aSize) , mSurface(aSurface) , mTransform(aTransform) { } static gfxMatrix DeviceToImageTransform(gfxContext* aContext, const gfxMatrix& aUserSpaceToImageSpace) { gfxFloat deviceX, deviceY; nsRefPtr currentTarget = aContext->CurrentSurface(&deviceX, &deviceY); gfxMatrix currentMatrix = aContext->CurrentMatrix(); gfxMatrix deviceToUser = gfxMatrix(currentMatrix).Invert(); deviceToUser.Translate(-gfxPoint(-deviceX, -deviceY)); return gfxMatrix(deviceToUser).Multiply(aUserSpaceToImageSpace); } static void PreparePatternForUntiledDrawing(gfxPattern* aPattern, const gfxMatrix& aDeviceToImage, gfxASurface::gfxSurfaceType aSurfaceType, const gfxPattern::GraphicsFilter aDefaultFilter) { // In theory we can handle this using cairo's EXTEND_PAD, // but implementation limitations mean we have to consult // the surface type. switch (aSurfaceType) { case gfxASurface::SurfaceTypeXlib: case gfxASurface::SurfaceTypeXcb: { // See bug 324698. This is a workaround for EXTEND_PAD not being // implemented correctly on linux in the X server. // // Set the filter to CAIRO_FILTER_FAST --- otherwise, // pixman's sampling will sample transparency for the outside edges // and we'll get blurry edges. CAIRO_EXTEND_PAD would also work // here, if available // // But don't do this for simple downscales because it's horrible. // Downscaling means that device-space coordinates are // scaled *up* to find the image pixel coordinates. PRBool isDownscale = aDeviceToImage.xx >= 1.0 && aDeviceToImage.yy >= 1.0 && aDeviceToImage.xy == 0.0 && aDeviceToImage.yx == 0.0; if (!isDownscale) { aPattern->SetFilter(gfxPattern::FILTER_FAST); } break; } case gfxASurface::SurfaceTypeQuartz: case gfxASurface::SurfaceTypeQuartzImage: // Don't set EXTEND_PAD, Mac seems to be OK. Really? aPattern->SetFilter(aDefaultFilter); break; default: // turn on EXTEND_PAD. // This is what we really want for all surface types, if the // implementation was universally good. aPattern->SetExtend(gfxPattern::EXTEND_PAD); aPattern->SetFilter(aDefaultFilter); break; } } PRBool gfxSurfaceDrawable::Draw(gfxContext* aContext, const gfxRect& aFillRect, PRBool aRepeat, const gfxPattern::GraphicsFilter& aFilter, const gfxMatrix& aTransform) { nsRefPtr pattern = new gfxPattern(mSurface); if (aRepeat) { pattern->SetExtend(gfxPattern::EXTEND_REPEAT); pattern->SetFilter(aFilter); } else { nsRefPtr currentTarget = aContext->CurrentSurface(); gfxASurface::gfxSurfaceType surfaceType = currentTarget->GetType(); gfxMatrix deviceSpaceToImageSpace = DeviceToImageTransform(aContext, aTransform); PreparePatternForUntiledDrawing(pattern, deviceSpaceToImageSpace, surfaceType, aFilter); } #ifdef MOZ_GFX_OPTIMIZE_MOBILE pattern->SetFilter(gfxPattern::FILTER_FAST); #endif pattern->SetMatrix(gfxMatrix(aTransform).Multiply(mTransform)); aContext->NewPath(); aContext->SetPattern(pattern); aContext->Rectangle(aFillRect); aContext->Fill(); return PR_TRUE; } gfxCallbackDrawable::gfxCallbackDrawable(gfxDrawingCallback* aCallback, const gfxIntSize aSize) : gfxDrawable(aSize) , mCallback(aCallback) { } already_AddRefed gfxCallbackDrawable::MakeSurfaceDrawable(const gfxPattern::GraphicsFilter aFilter) { nsRefPtr surface = gfxPlatform::GetPlatform()->CreateOffscreenSurface(mSize, gfxASurface::ImageFormatARGB32); if (!surface || surface->CairoStatus() != 0) return nsnull; nsRefPtr ctx = new gfxContext(surface); Draw(ctx, gfxRect(0, 0, mSize.width, mSize.height), PR_FALSE, aFilter); nsRefPtr drawable = new gfxSurfaceDrawable(surface, mSize); return drawable.forget(); } PRBool gfxCallbackDrawable::Draw(gfxContext* aContext, const gfxRect& aFillRect, PRBool aRepeat, const gfxPattern::GraphicsFilter& aFilter, const gfxMatrix& aTransform) { if (aRepeat && !mSurfaceDrawable) { mSurfaceDrawable = MakeSurfaceDrawable(aFilter); } if (mSurfaceDrawable) return mSurfaceDrawable->Draw(aContext, aFillRect, aRepeat, aFilter, aTransform); if (mCallback) return (*mCallback)(aContext, aFillRect, aFilter, aTransform); return PR_FALSE; } gfxPatternDrawable::gfxPatternDrawable(gfxPattern* aPattern, const gfxIntSize aSize) : gfxDrawable(aSize) , mPattern(aPattern) { } class DrawingCallbackFromDrawable : public gfxDrawingCallback { public: DrawingCallbackFromDrawable(gfxDrawable* aDrawable) : mDrawable(aDrawable) { NS_ASSERTION(aDrawable, "aDrawable is null!"); } virtual ~DrawingCallbackFromDrawable() {} virtual PRBool operator()(gfxContext* aContext, const gfxRect& aFillRect, const gfxPattern::GraphicsFilter& aFilter, const gfxMatrix& aTransform = gfxMatrix()) { return mDrawable->Draw(aContext, aFillRect, PR_FALSE, aFilter, aTransform); } private: nsRefPtr mDrawable; }; already_AddRefed gfxPatternDrawable::MakeCallbackDrawable() { nsRefPtr callback = new DrawingCallbackFromDrawable(this); nsRefPtr callbackDrawable = new gfxCallbackDrawable(callback, mSize); return callbackDrawable.forget(); } PRBool gfxPatternDrawable::Draw(gfxContext* aContext, const gfxRect& aFillRect, PRBool aRepeat, const gfxPattern::GraphicsFilter& aFilter, const gfxMatrix& aTransform) { if (!mPattern) return PR_FALSE; if (aRepeat) { // We can't use mPattern directly: We want our repeated tiles to have // the size mSize, which might not be the case in mPattern. // So we need to draw mPattern into a surface of size mSize, create // a pattern from the surface and draw that pattern. // gfxCallbackDrawable and gfxSurfaceDrawable already know how to do // those things, so we use them here. Drawing mPattern into the surface // will happen through this Draw() method with aRepeat = PR_FALSE. nsRefPtr callbackDrawable = MakeCallbackDrawable(); return callbackDrawable->Draw(aContext, aFillRect, PR_TRUE, aFilter, aTransform); } aContext->NewPath(); gfxMatrix oldMatrix = mPattern->GetMatrix(); mPattern->SetMatrix(gfxMatrix(aTransform).Multiply(oldMatrix)); aContext->SetPattern(mPattern); aContext->Rectangle(aFillRect); aContext->Fill(); mPattern->SetMatrix(oldMatrix); return PR_TRUE; }