/* -*- mode: c++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* this source code form is subject to the terms of the mozilla public * license, v. 2.0. if a copy of the mpl was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "AudioNodeEngineNEON.h" #include #ifdef DEBUG #define ASSERT_ALIGNED(ptr) \ MOZ_ASSERT((((uintptr_t)ptr + 15) & ~0x0F) == (uintptr_t)ptr, \ #ptr " has to be aligned 16-bytes aligned."); #else #define ASSERT_ALIGNED(ptr) #endif #define ADDRESS_OF(array, index) ((float32_t*)&array[index]) namespace mozilla { void AudioBufferAddWithScale_NEON(const float* aInput, float aScale, float* aOutput, uint32_t aSize) { ASSERT_ALIGNED(aInput); ASSERT_ALIGNED(aOutput); float32x4_t vin0, vin1, vin2, vin3; float32x4_t vout0, vout1, vout2, vout3; float32x4_t vscale = vmovq_n_f32(aScale); uint32_t dif = aSize % 16; aSize -= dif; unsigned i = 0; for (; i < aSize; i+=16) { vin0 = vld1q_f32(ADDRESS_OF(aInput, i)); vin1 = vld1q_f32(ADDRESS_OF(aInput, i+4)); vin2 = vld1q_f32(ADDRESS_OF(aInput, i+8)); vin3 = vld1q_f32(ADDRESS_OF(aInput, i+12)); vout0 = vld1q_f32(ADDRESS_OF(aOutput, i)); vout1 = vld1q_f32(ADDRESS_OF(aOutput, i+4)); vout2 = vld1q_f32(ADDRESS_OF(aOutput, i+8)); vout3 = vld1q_f32(ADDRESS_OF(aOutput, i+12)); vout0 = vmlaq_f32(vout0, vin0, vscale); vout1 = vmlaq_f32(vout1, vin1, vscale); vout2 = vmlaq_f32(vout2, vin2, vscale); vout3 = vmlaq_f32(vout3, vin3, vscale); vst1q_f32(ADDRESS_OF(aOutput, i), vout0); vst1q_f32(ADDRESS_OF(aOutput, i+4), vout1); vst1q_f32(ADDRESS_OF(aOutput, i+8), vout2); vst1q_f32(ADDRESS_OF(aOutput, i+12), vout3); } for (unsigned j = 0; j < dif; ++i, ++j) { aOutput[i] += aInput[i]*aScale; } } void AudioBlockCopyChannelWithScale_NEON(const float* aInput, float aScale, float* aOutput) { ASSERT_ALIGNED(aInput); ASSERT_ALIGNED(aOutput); float32x4_t vin0, vin1, vin2, vin3; float32x4_t vout0, vout1, vout2, vout3; float32x4_t vscale = vmovq_n_f32(aScale); for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; i+=16) { vin0 = vld1q_f32(ADDRESS_OF(aInput, i)); vin1 = vld1q_f32(ADDRESS_OF(aInput, i+4)); vin2 = vld1q_f32(ADDRESS_OF(aInput, i+8)); vin3 = vld1q_f32(ADDRESS_OF(aInput, i+12)); vout0 = vmulq_f32(vin0, vscale); vout1 = vmulq_f32(vin1, vscale); vout2 = vmulq_f32(vin2, vscale); vout3 = vmulq_f32(vin3, vscale); vst1q_f32(ADDRESS_OF(aOutput, i), vout0); vst1q_f32(ADDRESS_OF(aOutput, i+4), vout1); vst1q_f32(ADDRESS_OF(aOutput, i+8), vout2); vst1q_f32(ADDRESS_OF(aOutput, i+12), vout3); } } void AudioBlockCopyChannelWithScale_NEON(const float aInput[WEBAUDIO_BLOCK_SIZE], const float aScale[WEBAUDIO_BLOCK_SIZE], float aOutput[WEBAUDIO_BLOCK_SIZE]) { ASSERT_ALIGNED(aInput); ASSERT_ALIGNED(aScale); ASSERT_ALIGNED(aOutput); float32x4_t vin0, vin1, vin2, vin3; float32x4_t vout0, vout1, vout2, vout3; float32x4_t vscale0, vscale1, vscale2, vscale3; for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; i+=16) { vin0 = vld1q_f32(ADDRESS_OF(aInput, i)); vin1 = vld1q_f32(ADDRESS_OF(aInput, i+4)); vin2 = vld1q_f32(ADDRESS_OF(aInput, i+8)); vin3 = vld1q_f32(ADDRESS_OF(aInput, i+12)); vscale0 = vld1q_f32(ADDRESS_OF(aScale, i)); vscale1 = vld1q_f32(ADDRESS_OF(aScale, i+4)); vscale2 = vld1q_f32(ADDRESS_OF(aScale, i+8)); vscale3 = vld1q_f32(ADDRESS_OF(aScale, i+12)); vout0 = vmulq_f32(vin0, vscale0); vout1 = vmulq_f32(vin1, vscale1); vout2 = vmulq_f32(vin2, vscale2); vout3 = vmulq_f32(vin3, vscale3); vst1q_f32(ADDRESS_OF(aOutput, i), vout0); vst1q_f32(ADDRESS_OF(aOutput, i+4), vout1); vst1q_f32(ADDRESS_OF(aOutput, i+8), vout2); vst1q_f32(ADDRESS_OF(aOutput, i+12), vout3); } } void AudioBufferInPlaceScale_NEON(float* aBlock, uint32_t aChannelCount, float aScale, uint32_t aSize) { ASSERT_ALIGNED(aBlock); float32x4_t vin0, vin1, vin2, vin3; float32x4_t vout0, vout1, vout2, vout3; float32x4_t vscale = vmovq_n_f32(aScale); uint32_t totalSize = aSize * aChannelCount; uint32_t dif = totalSize % 16; totalSize -= dif; uint32_t i = 0; for (; i < totalSize; i+=16) { vin0 = vld1q_f32(ADDRESS_OF(aBlock, i)); vin1 = vld1q_f32(ADDRESS_OF(aBlock, i+4)); vin2 = vld1q_f32(ADDRESS_OF(aBlock, i+8)); vin3 = vld1q_f32(ADDRESS_OF(aBlock, i+12)); vout0 = vmulq_f32(vin0, vscale); vout1 = vmulq_f32(vin1, vscale); vout2 = vmulq_f32(vin2, vscale); vout3 = vmulq_f32(vin3, vscale); vst1q_f32(ADDRESS_OF(aBlock, i), vout0); vst1q_f32(ADDRESS_OF(aBlock, i+4), vout1); vst1q_f32(ADDRESS_OF(aBlock, i+8), vout2); vst1q_f32(ADDRESS_OF(aBlock, i+12), vout3); } for (unsigned j = 0; j < dif; ++i, ++j) { aBlock[i] *= aScale; } } void AudioBlockPanStereoToStereo_NEON(const float aInputL[WEBAUDIO_BLOCK_SIZE], const float aInputR[WEBAUDIO_BLOCK_SIZE], float aGainL, float aGainR, bool aIsOnTheLeft, float aOutputL[WEBAUDIO_BLOCK_SIZE], float aOutputR[WEBAUDIO_BLOCK_SIZE]) { ASSERT_ALIGNED(aInputL); ASSERT_ALIGNED(aInputR); ASSERT_ALIGNED(aOutputL); ASSERT_ALIGNED(aOutputR); float32x4_t vinL0, vinL1; float32x4_t vinR0, vinR1; float32x4_t voutL0, voutL1; float32x4_t voutR0, voutR1; float32x4_t vscaleL = vmovq_n_f32(aGainL); float32x4_t vscaleR = vmovq_n_f32(aGainR); if (aIsOnTheLeft) { for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; i+=8) { vinL0 = vld1q_f32(ADDRESS_OF(aInputL, i)); vinL1 = vld1q_f32(ADDRESS_OF(aInputL, i+4)); vinR0 = vld1q_f32(ADDRESS_OF(aInputR, i)); vinR1 = vld1q_f32(ADDRESS_OF(aInputR, i+4)); voutL0 = vmlaq_f32(vinL0, vinR0, vscaleL); voutL1 = vmlaq_f32(vinL1, vinR1, vscaleL); vst1q_f32(ADDRESS_OF(aOutputL, i), voutL0); vst1q_f32(ADDRESS_OF(aOutputL, i+4), voutL1); voutR0 = vmulq_f32(vinR0, vscaleR); voutR1 = vmulq_f32(vinR1, vscaleR); vst1q_f32(ADDRESS_OF(aOutputR, i), voutR0); vst1q_f32(ADDRESS_OF(aOutputR, i+4), voutR1); } } else { for (uint32_t i = 0; i < WEBAUDIO_BLOCK_SIZE; i+=8) { vinL0 = vld1q_f32(ADDRESS_OF(aInputL, i)); vinL1 = vld1q_f32(ADDRESS_OF(aInputL, i+4)); vinR0 = vld1q_f32(ADDRESS_OF(aInputR, i)); vinR1 = vld1q_f32(ADDRESS_OF(aInputR, i+4)); voutL0 = vmulq_f32(vinL0, vscaleL); voutL1 = vmulq_f32(vinL1, vscaleL); vst1q_f32(ADDRESS_OF(aOutputL, i), voutL0); vst1q_f32(ADDRESS_OF(aOutputL, i+4), voutL1); voutR0 = vmlaq_f32(vinR0, vinL0, vscaleR); voutR1 = vmlaq_f32(vinR1, vinL1, vscaleR); vst1q_f32(ADDRESS_OF(aOutputR, i), voutR0); vst1q_f32(ADDRESS_OF(aOutputR, i+4), voutR1); } } } }