/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ "use strict"; this.EXPORTED_SYMBOLS = ["Dict"]; /** * Transforms a given key into a property name guaranteed not to collide with * any built-ins. */ function convert(aKey) { return ":" + aKey; } /** * Transforms a property into a key suitable for providing to the outside world. */ function unconvert(aProp) { return aProp.substr(1); } /** * A dictionary of strings to arbitrary JS objects. This should be used whenever * the keys are potentially arbitrary, to avoid collisions with built-in * properties. * * @param aInitial An object containing the initial keys and values of this * dictionary. Only the "own" enumerable properties of the * object are considered. * If |aInitial| is a string, it is assumed to be JSON and parsed into an object. */ this.Dict = function Dict(aInitial) { if (aInitial === undefined) aInitial = {}; if (typeof aInitial == "string") aInitial = JSON.parse(aInitial); var items = {}, count = 0; // That we don't look up the prototype chain is guaranteed by Iterator. for (var [key, val] in Iterator(aInitial)) { items[convert(key)] = val; count++; } this._state = {count: count, items: items}; return Object.freeze(this); } Dict.prototype = Object.freeze({ /** * The number of items in the dictionary. */ get count() { return this._state.count; }, /** * Gets the value for a key from the dictionary. If the key is not a string, * it will be converted to a string before the lookup happens. * * @param aKey The key to look up * @param [aDefault] An optional default value to return if the key is not * present. Defaults to |undefined|. * @returns The item, or aDefault if it isn't found. */ get: function Dict_get(aKey, aDefault) { var prop = convert(aKey); var items = this._state.items; return items.hasOwnProperty(prop) ? items[prop] : aDefault; }, /** * Sets the value for a key in the dictionary. If the key is a not a string, * it will be converted to a string before the set happens. */ set: function Dict_set(aKey, aValue) { var prop = convert(aKey); var items = this._state.items; if (!items.hasOwnProperty(prop)) this._state.count++; items[prop] = aValue; }, /** * Sets a lazy getter function for a key's value. If the key is a not a string, * it will be converted to a string before the set happens. * @param aKey * The key to set * @param aThunk * A getter function to be called the first time the value for aKey is * retrieved. It is guaranteed that aThunk wouldn't be called more * than once. Note that the key value may be retrieved either * directly, by |get|, or indirectly, by |listvalues| or by iterating * |values|. For the later, the value is only retrieved if and when * the iterator gets to the value in question. Also note that calling * |has| for a lazy-key does not invoke aThunk. * * @note No context is provided for aThunk when it's invoked. * Use Function.bind if you wish to run it in a certain context. */ setAsLazyGetter: function Dict_setAsLazyGetter(aKey, aThunk) { let prop = convert(aKey); let items = this._state.items; if (!items.hasOwnProperty(prop)) this._state.count++; Object.defineProperty(items, prop, { get: function() { delete items[prop]; return items[prop] = aThunk(); }, configurable: true, enumerable: true }); }, /** * Returns whether a key is set as a lazy getter. This returns * true only if the getter function was not called already. * @param aKey * The key to look up. * @returns whether aKey is set as a lazy getter. */ isLazyGetter: function Dict_isLazyGetter(aKey) { let descriptor = Object.getOwnPropertyDescriptor(this._state.items, convert(aKey)); return (descriptor && descriptor.get != null); }, /** * Returns whether a key is in the dictionary. If the key is a not a string, * it will be converted to a string before the lookup happens. */ has: function Dict_has(aKey) { return (this._state.items.hasOwnProperty(convert(aKey))); }, /** * Deletes a key from the dictionary. If the key is a not a string, it will be * converted to a string before the delete happens. * * @returns true if the key was found, false if it wasn't. */ del: function Dict_del(aKey) { var prop = convert(aKey); if (this._state.items.hasOwnProperty(prop)) { delete this._state.items[prop]; this._state.count--; return true; } return false; }, /** * Returns a shallow copy of this dictionary. */ copy: function Dict_copy() { var newItems = {}; for (var [key, val] in this.items) newItems[key] = val; return new Dict(newItems); }, /* * List and iterator functions * * No guarantees whatsoever are made about the order of elements. */ /** * Returns a list of all the keys in the dictionary in an arbitrary order. */ listkeys: function Dict_listkeys() { return [unconvert(k) for (k in this._state.items)]; }, /** * Returns a list of all the values in the dictionary in an arbitrary order. */ listvalues: function Dict_listvalues() { var items = this._state.items; return [items[k] for (k in items)]; }, /** * Returns a list of all the items in the dictionary as key-value pairs * in an arbitrary order. */ listitems: function Dict_listitems() { var items = this._state.items; return [[unconvert(k), items[k]] for (k in items)]; }, /** * Returns an iterator over all the keys in the dictionary in an arbitrary * order. No guarantees are made about what happens if the dictionary is * mutated during iteration. */ get keys() { // If we don't capture this._state.items here then the this-binding will be // incorrect when the generator is executed var items = this._state.items; return (unconvert(k) for (k in items)); }, /** * Returns an iterator over all the values in the dictionary in an arbitrary * order. No guarantees are made about what happens if the dictionary is * mutated during iteration. */ get values() { // If we don't capture this._state.items here then the this-binding will be // incorrect when the generator is executed var items = this._state.items; return (items[k] for (k in items)); }, /** * Returns an iterator over all the items in the dictionary as key-value pairs * in an arbitrary order. No guarantees are made about what happens if the * dictionary is mutated during iteration. */ get items() { // If we don't capture this._state.items here then the this-binding will be // incorrect when the generator is executed var items = this._state.items; return ([unconvert(k), items[k]] for (k in items)); }, /** * Returns a String representation of this dictionary. */ toString: function Dict_toString() { return "{" + [(key + ": " + val) for ([key, val] in this.items)].join(", ") + "}"; }, /** * Returns a JSON representation of this dictionary. */ toJSON: function Dict_toJSON() { let obj = {}; for (let [key, item] of Iterator(this._state.items)) { obj[unconvert(key)] = item; } return JSON.stringify(obj); }, });