# # This Source Code Form is subject to the terms of the Mozilla Public # License, v. 2.0. If a copy of the MPL was not distributed with this # file, You can obtain one at http://mozilla.org/MPL/2.0/. DEPTH = ../.. topsrcdir = @top_srcdir@ srcdir = @srcdir@ VPATH = @srcdir@ include $(DEPTH)/config/autoconf.mk MODULE = angle LIBRARY_NAME = angle LIBXUL_LIBRARY = 1 ifeq (WINNT,$(OS_TARGET)) VISIBILITY_FLAGS = endif EXPORTS_NAMESPACES = angle EXPORTS_angle = \ include/GLSLANG/ShaderLang.h \ $(NULL) LOCAL_INCLUDES += -I$(srcdir)/include -I$(srcdir)/src VPATH += $(srcdir)/src VPATH += $(srcdir)/src/compiler VPATH += $(srcdir)/src/compiler/preprocessor VPATH += $(srcdir)/src/compiler/preprocessor/new CPPSRCS = \ Compiler.cpp \ DetectRecursion.cpp \ InfoSink.cpp \ Initialize.cpp \ InitializeDll.cpp \ Intermediate.cpp \ intermOut.cpp \ IntermTraverse.cpp \ parseConst.cpp \ ParseHelper.cpp \ PoolAlloc.cpp \ QualifierAlive.cpp \ RemoveTree.cpp \ ShaderLang.cpp \ SymbolTable.cpp \ VariableInfo.cpp \ compilerdebug.cpp \ ossource_nspr.cpp \ util.cpp \ ValidateLimitations.cpp \ ForLoopUnroll.cpp \ MapLongVariableNames.cpp \ spooky.cpp \ BuiltInFunctionEmulator.cpp \ Input.cpp \ Lexer.cpp \ pp_lex.cpp \ Preprocessor.cpp \ Token.cpp \ lexer_glue.cpp \ $(NULL) # flex/yacc generated files CPPSRCS += \ glslang_lex.cpp \ glslang_tab.cpp \ $(NULL) # GLSL translator backend CPPSRCS += \ CodeGenGLSL.cpp \ OutputGLSL.cpp \ TranslatorGLSL.cpp \ VersionGLSL.cpp \ OutputESSL.cpp \ OutputGLSLBase.cpp \ TranslatorESSL.cpp \ $(NULL) # Currently, only one or the other # can be selected. ## HLSL translator backend ##CPPSRCS += \ ## CodeGenHLSL.cpp \ ## OutputHLSL.cpp \ ## TranslatorHLSL.cpp \ ## UnfoldSelect.cpp \ ## SearchSymbol.cpp \ ## $(NULL) CSRCS = \ atom.c \ cpp.c \ cppstruct.c \ memory.c \ scanner.c \ symbols.c \ tokens.c \ $(NULL) DEFINES += -DANGLE_USE_NSPR -DANGLE_BUILD -DCOMPILER_IMPLEMENTATION #these defines are from ANGLE's build_angle.gyp DEFINES += -DANGLE_DISABLE_TRACE DEFINES += -DANGLE_COMPILE_OPTIMIZATION_LEVEL=D3DCOMPILE_OPTIMIZATION_LEVEL0 ifdef MOZ_ANGLE_RENDERER # libEGL depends on (links against!) libGLESv2! DIRS = src/libGLESv2 src/libEGL libs:: expand "$(MOZ_D3DX9_CAB)" -F:$(MOZ_D3DX9_DLL) "$(DIST)/bin" expand "$(MOZ_D3DCOMPILER_CAB)" -F:$(MOZ_D3DCOMPILER_DLL) "$(DIST)/bin" endif include $(topsrcdir)/config/rules.mk # We have to filter out -pedantic, because of # comma-at-end-of-enumerator list failures. We can try to get this fixed # upstream at some point. CXXFLAGS := $(filter-out -pedantic,$(CXXFLAGS)) CFLAGS := $(filter-out -pedantic,$(CFLAGS))