/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "TextureD3D9.h" #include "CompositorD3D9.h" #include "gfxContext.h" #include "gfxImageSurface.h" #include "Effects.h" #include "ipc/AutoOpenSurface.h" #include "mozilla/layers/YCbCrImageDataSerializer.h" #include "gfxWindowsPlatform.h" #include "gfx2DGlue.h" #include "gfxUtils.h" #include "mozilla/gfx/2D.h" using namespace mozilla::gfx; namespace mozilla { namespace layers { TemporaryRef CreateDeprecatedTextureHostD3D9(SurfaceDescriptorType aDescriptorType, uint32_t aDeprecatedTextureHostFlags, uint32_t aTextureFlags) { RefPtr result; if (aDescriptorType == SurfaceDescriptor::TYCbCrImage) { result = new DeprecatedTextureHostYCbCrD3D9(); } else if (aDescriptorType == SurfaceDescriptor::TSurfaceDescriptorD3D9) { result = new DeprecatedTextureHostSystemMemD3D9(); } else if (aDescriptorType == SurfaceDescriptor::TSurfaceDescriptorDIB) { result = new DeprecatedTextureHostDIB(); } else { result = new DeprecatedTextureHostShmemD3D9(); } result->SetFlags(aTextureFlags); return result; } TextureSourceD3D9::~TextureSourceD3D9() { MOZ_ASSERT(!mCreatingDeviceManager || mCreatingDeviceManager->IsInTextureHostList(this), "Inconsistency in list of texture hosts."); // Remove ourselves from the list of d3d9 texture hosts. if (mPreviousHost) { MOZ_ASSERT(mPreviousHost->mNextHost == this); mPreviousHost->mNextHost = mNextHost; } else if (mCreatingDeviceManager) { mCreatingDeviceManager->RemoveTextureListHead(this); } if (mNextHost) { MOZ_ASSERT(mNextHost->mPreviousHost == this); mNextHost->mPreviousHost = mPreviousHost; } } TemporaryRef CreateTextureHostD3D9(const SurfaceDescriptor& aDesc, ISurfaceAllocator* aDeallocator, TextureFlags aFlags) { RefPtr result; switch (aDesc.type()) { case SurfaceDescriptor::TSurfaceDescriptorShmem: case SurfaceDescriptor::TSurfaceDescriptorMemory: { result = CreateBackendIndependentTextureHost(aDesc, aDeallocator, aFlags); break; } case SurfaceDescriptor::TSurfaceDescriptorD3D9: { result = new TextureHostD3D9(aFlags, aDesc); break; } case SurfaceDescriptor::TSurfaceDescriptorDIB: { result = new DIBTextureHostD3D9(aFlags, aDesc); break; } default: { NS_WARNING("Unsupported SurfaceDescriptor type"); } } return result.forget(); } static SurfaceFormat D3D9FormatToSurfaceFormat(_D3DFORMAT format) { switch (format) { case D3DFMT_X8R8G8B8: return SurfaceFormat::B8G8R8X8; case D3DFMT_A8R8G8B8: return SurfaceFormat::B8G8R8A8; case D3DFMT_A8: return SurfaceFormat::A8; default: NS_ERROR("Bad texture format"); } return SurfaceFormat::UNKNOWN; } static _D3DFORMAT SurfaceFormatToD3D9Format(SurfaceFormat format) { switch (format) { case SurfaceFormat::B8G8R8X8: return D3DFMT_X8R8G8B8; case SurfaceFormat::B8G8R8A8: return D3DFMT_A8R8G8B8; case SurfaceFormat::A8: return D3DFMT_A8; default: NS_ERROR("Bad texture format"); } return D3DFMT_A8R8G8B8; } CompositingRenderTargetD3D9::CompositingRenderTargetD3D9(IDirect3DTexture9* aTexture, SurfaceInitMode aInit, const gfx::IntRect& aRect) : CompositingRenderTarget(aRect.TopLeft()) , mInitMode(aInit) , mInitialized(false) { MOZ_COUNT_CTOR(CompositingRenderTargetD3D9); MOZ_ASSERT(aTexture); mTexture = aTexture; HRESULT hr = mTexture->GetSurfaceLevel(0, getter_AddRefs(mSurface)); NS_ASSERTION(mSurface, "Couldn't create surface for texture"); TextureSourceD3D9::SetSize(aRect.Size()); } CompositingRenderTargetD3D9::CompositingRenderTargetD3D9(IDirect3DSurface9* aSurface, SurfaceInitMode aInit, const gfx::IntRect& aRect) : CompositingRenderTarget(aRect.TopLeft()) , mSurface(aSurface) , mInitMode(aInit) , mInitialized(false) { MOZ_COUNT_CTOR(CompositingRenderTargetD3D9); MOZ_ASSERT(mSurface); TextureSourceD3D9::SetSize(aRect.Size()); } CompositingRenderTargetD3D9::~CompositingRenderTargetD3D9() { MOZ_COUNT_DTOR(CompositingRenderTargetD3D9); } void CompositingRenderTargetD3D9::BindRenderTarget(IDirect3DDevice9* aDevice) { aDevice->SetRenderTarget(0, mSurface); if (!mInitialized && mInitMode == INIT_MODE_CLEAR) { mInitialized = true; aDevice->Clear(0, 0, D3DCLEAR_TARGET, D3DCOLOR_RGBA(0, 0, 0, 0), 0, 0); } } IntSize CompositingRenderTargetD3D9::GetSize() const { return TextureSourceD3D9::GetSize(); } DeprecatedTextureHostD3D9::DeprecatedTextureHostD3D9() : mIsTiled(false) , mCurrentTile(0) , mIterating(false) { MOZ_COUNT_CTOR(DeprecatedTextureHostD3D9); } DeprecatedTextureHostD3D9::~DeprecatedTextureHostD3D9() { MOZ_COUNT_DTOR(DeprecatedTextureHostD3D9); } IntSize DeprecatedTextureHostD3D9::GetSize() const { if (mIterating) { IntRect rect = GetTileRect(mCurrentTile); return rect.Size(); } return TextureSourceD3D9::GetSize(); } nsIntRect DeprecatedTextureHostD3D9::GetTileRect() { IntRect rect = GetTileRect(mCurrentTile); return nsIntRect(rect.x, rect.y, rect.width, rect.height); } static uint32_t GetRequiredTilesD3D9(uint32_t aSize, uint32_t aMaxSize) { uint32_t requiredTiles = aSize / aMaxSize; if (aSize % aMaxSize) { requiredTiles++; } return requiredTiles; } void DeprecatedTextureHostD3D9::SetCompositor(Compositor* aCompositor) { mCompositor = static_cast(aCompositor); } /** * Helper method for DataToTexture and SurfaceToTexture. * The last three params are out params. * Returns the created texture, or null if we fail. */ TemporaryRef TextureSourceD3D9::InitTextures(DeviceManagerD3D9* aDeviceManager, const IntSize &aSize, _D3DFORMAT aFormat, RefPtr& aSurface, D3DLOCKED_RECT& aLockedRect) { if (!aDeviceManager) { return nullptr; } RefPtr result; // D3D9Ex doesn't support managed textures and we don't want the hassle even // if we don't have Ex. We could use dynamic textures // here but since Images are immutable that probably isn't such a great // idea. result = aDeviceManager->CreateTexture(aSize, aFormat, D3DPOOL_DEFAULT, this); if (!result) { return nullptr; } RefPtr tmpTexture = aDeviceManager->CreateTexture(aSize, aFormat, D3DPOOL_SYSTEMMEM, this); if (!tmpTexture) { return nullptr; } tmpTexture->GetSurfaceLevel(0, byRef(aSurface)); aSurface->LockRect(&aLockedRect, nullptr, 0); if (!aLockedRect.pBits) { NS_WARNING("Could not lock surface"); return nullptr; } return result; } /** * Helper method for DataToTexture and SurfaceToTexture. */ static void FinishTextures(DeviceManagerD3D9* aDeviceManager, IDirect3DTexture9* aTexture, IDirect3DSurface9* aSurface) { if (!aDeviceManager) { return; } aSurface->UnlockRect(); nsRefPtr dstSurface; aTexture->GetSurfaceLevel(0, getter_AddRefs(dstSurface)); aDeviceManager->device()->UpdateSurface(aSurface, nullptr, dstSurface, nullptr); } TemporaryRef TextureSourceD3D9::DataToTexture(DeviceManagerD3D9* aDeviceManager, unsigned char *aData, int aStride, const IntSize &aSize, _D3DFORMAT aFormat, uint32_t aBPP) { RefPtr surface; D3DLOCKED_RECT lockedRect; RefPtr texture = InitTextures(aDeviceManager, aSize, aFormat, surface, lockedRect); if (!texture) { return nullptr; } uint32_t width = aSize.width * aBPP; for (int y = 0; y < aSize.height; y++) { memcpy((char*)lockedRect.pBits + lockedRect.Pitch * y, aData + aStride * y, width); } FinishTextures(aDeviceManager, texture, surface); return texture; } void DeprecatedTextureHostD3D9::Reset() { mSize.width = 0; mSize.height = 0; mTexture = nullptr; mIsTiled = false; } void DeprecatedTextureHostShmemD3D9::UpdateImpl(const SurfaceDescriptor& aImage, nsIntRegion *aRegion, nsIntPoint *aOffset) { MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TShmem || aImage.type() == SurfaceDescriptor::TMemoryImage); MOZ_ASSERT(mCompositor, "Must have compositor to update."); if (!mCompositor->device()) { return; } AutoOpenSurface openSurf(OPEN_READ_ONLY, aImage); nsRefPtr surf = openSurf.GetAsImage(); mSize = ToIntSize(surf->GetSize()); uint32_t bpp = 0; _D3DFORMAT format = D3DFMT_A8R8G8B8; switch (surf->Format()) { case gfxImageFormat::RGB24: mFormat = SurfaceFormat::B8G8R8X8; format = D3DFMT_X8R8G8B8; bpp = 4; break; case gfxImageFormat::ARGB32: mFormat = SurfaceFormat::B8G8R8A8; format = D3DFMT_A8R8G8B8; bpp = 4; break; case gfxImageFormat::A8: mFormat = SurfaceFormat::A8; format = D3DFMT_A8; bpp = 1; break; default: NS_ERROR("Bad image format"); } int32_t maxSize = mCompositor->GetMaxTextureSize(); if (mSize.width <= maxSize && mSize.height <= maxSize) { mTexture = DataToTexture(gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(), surf->Data(), surf->Stride(), mSize, format, bpp); if (!mTexture) { NS_WARNING("Could not upload texture"); Reset(); return; } mIsTiled = false; } else { mIsTiled = true; uint32_t tileCount = GetRequiredTilesD3D9(mSize.width, maxSize) * GetRequiredTilesD3D9(mSize.height, maxSize); mTileTextures.resize(tileCount); for (uint32_t i = 0; i < tileCount; i++) { IntRect tileRect = GetTileRect(i); unsigned char* data = surf->Data() + tileRect.y * surf->Stride() + tileRect.x * bpp; mTileTextures[i] = DataToTexture(gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(), data, surf->Stride(), tileRect.Size(), format, bpp); if (!mTileTextures[i]) { NS_WARNING("Could not upload texture"); Reset(); return; } } } } IntRect DeprecatedTextureHostD3D9::GetTileRect(uint32_t aID) const { uint32_t maxSize = mCompositor->GetMaxTextureSize(); uint32_t horizontalTiles = GetRequiredTilesD3D9(mSize.width, maxSize); uint32_t verticalTiles = GetRequiredTilesD3D9(mSize.height, maxSize); uint32_t verticalTile = aID / horizontalTiles; uint32_t horizontalTile = aID % horizontalTiles; return IntRect(horizontalTile * maxSize, verticalTile * maxSize, horizontalTile < (horizontalTiles - 1) ? maxSize : mSize.width % maxSize, verticalTile < (verticalTiles - 1) ? maxSize : mSize.height % maxSize); } DeprecatedTextureHostYCbCrD3D9::DeprecatedTextureHostYCbCrD3D9() : mCompositor(nullptr) { mFormat = SurfaceFormat::YUV; MOZ_COUNT_CTOR(DeprecatedTextureHostYCbCrD3D9); } DeprecatedTextureHostYCbCrD3D9::~DeprecatedTextureHostYCbCrD3D9() { MOZ_COUNT_DTOR(DeprecatedTextureHostYCbCrD3D9); } void DeprecatedTextureHostYCbCrD3D9::SetCompositor(Compositor* aCompositor) { mCompositor = static_cast(aCompositor); } IntSize DeprecatedTextureHostYCbCrD3D9::GetSize() const { return mSize; } void DeprecatedTextureHostYCbCrD3D9::UpdateImpl(const SurfaceDescriptor& aImage, nsIntRegion *aRegion, nsIntPoint *aOffset) { MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TYCbCrImage); if (!mCompositor->device()) { return; } YCbCrImageDataDeserializer yuvDeserializer(aImage.get_YCbCrImage().data().get()); mSize = yuvDeserializer.GetYSize(); IntSize cbCrSize = yuvDeserializer.GetCbCrSize(); mStereoMode = yuvDeserializer.GetStereoMode(); DeviceManagerD3D9* deviceManager = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(); RefPtr srcY; RefPtr srcCb; RefPtr srcCr; if (!mFirstSource) { srcY = new DataTextureSourceD3D9(SurfaceFormat::A8, mCompositor, TEXTURE_DISALLOW_BIGIMAGE, mStereoMode); srcCb = new DataTextureSourceD3D9(SurfaceFormat::A8, mCompositor, TEXTURE_DISALLOW_BIGIMAGE, mStereoMode); srcCr = new DataTextureSourceD3D9(SurfaceFormat::A8, mCompositor, TEXTURE_DISALLOW_BIGIMAGE, mStereoMode); mFirstSource = srcY; srcY->SetNextSibling(srcCb); srcCb->SetNextSibling(srcCr); } else { MOZ_ASSERT(mFirstSource->GetNextSibling()); MOZ_ASSERT(mFirstSource->GetNextSibling()->GetNextSibling()); srcY = mFirstSource; srcCb = mFirstSource->GetNextSibling()->AsDataTextureSource(); srcCr = mFirstSource->GetNextSibling()->GetNextSibling()->AsDataTextureSource(); } RefPtr wrapperY = Factory::CreateWrappingDataSourceSurface(yuvDeserializer.GetYData(), yuvDeserializer.GetYStride(), yuvDeserializer.GetYSize(), SurfaceFormat::A8); RefPtr wrapperCb = Factory::CreateWrappingDataSourceSurface(yuvDeserializer.GetCbData(), yuvDeserializer.GetCbCrStride(), yuvDeserializer.GetCbCrSize(), SurfaceFormat::A8); RefPtr wrapperCr = Factory::CreateWrappingDataSourceSurface(yuvDeserializer.GetCrData(), yuvDeserializer.GetCbCrStride(), yuvDeserializer.GetCbCrSize(), SurfaceFormat::A8); // We don't support partial updates for YCbCr textures NS_ASSERTION(!aRegion, "Unsupported partial updates for YCbCr textures"); if (!srcY->Update(wrapperY) || !srcCb->Update(wrapperCb) || !srcCr->Update(wrapperCr)) { NS_WARNING("failed to update the DataTextureSource"); mSize.width = 0; mSize.height = 0; mFirstSource = nullptr; return; } } TemporaryRef TextureSourceD3D9::TextureToTexture(DeviceManagerD3D9* aDeviceManager, IDirect3DTexture9* aTexture, const IntSize& aSize, _D3DFORMAT aFormat) { if (!aDeviceManager) { return nullptr; } RefPtr texture = aDeviceManager->CreateTexture(aSize, aFormat, D3DPOOL_DEFAULT, this); if (!texture) { return nullptr; } HRESULT hr = aDeviceManager->device()->UpdateTexture(aTexture, texture); if (FAILED(hr)) { return nullptr; } return texture; } void DeprecatedTextureHostSystemMemD3D9::UpdateImpl(const SurfaceDescriptor& aImage, nsIntRegion *aRegion, nsIntPoint *aOffset) { MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TSurfaceDescriptorD3D9); MOZ_ASSERT(mCompositor, "Must have compositor to update."); if (!mCompositor->device()) { return; } IDirect3DTexture9* texture = reinterpret_cast(aImage.get_SurfaceDescriptorD3D9().texture()); if (!texture) { Reset(); return; } D3DSURFACE_DESC desc; texture->GetLevelDesc(0, &desc); HRESULT hr = texture->GetLevelDesc(0, &desc); if (FAILED(hr)) { Reset(); return; } mSize.width = desc.Width; mSize.height = desc.Height; _D3DFORMAT format = desc.Format; uint32_t bpp = 0; switch (format) { case D3DFMT_X8R8G8B8: mFormat = SurfaceFormat::B8G8R8X8; bpp = 4; break; case D3DFMT_A8R8G8B8: mFormat = SurfaceFormat::B8G8R8A8; bpp = 4; break; case D3DFMT_A8: mFormat = SurfaceFormat::A8; bpp = 1; break; default: NS_ERROR("Bad image format"); } int32_t maxSize = mCompositor->GetMaxTextureSize(); if (mSize.width <= maxSize && mSize.height <= maxSize) { mIsTiled = false; mTexture = TextureToTexture(gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(), texture, mSize, format); if (!mTexture) { NS_WARNING("Could not upload texture"); Reset(); return; } } else { mIsTiled = true; uint32_t tileCount = GetRequiredTilesD3D9(mSize.width, maxSize) * GetRequiredTilesD3D9(mSize.height, maxSize); mTileTextures.resize(tileCount); for (uint32_t i = 0; i < tileCount; i++) { IntRect tileRect = GetTileRect(i); RECT d3dTileRect; d3dTileRect.left = tileRect.x; d3dTileRect.top = tileRect.y; d3dTileRect.right = tileRect.XMost(); d3dTileRect.bottom = tileRect.YMost(); D3DLOCKED_RECT lockedRect; texture->LockRect(0, &lockedRect, &d3dTileRect, 0); mTileTextures[i] = DataToTexture(gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(), reinterpret_cast(lockedRect.pBits), lockedRect.Pitch, tileRect.Size(), format, bpp); texture->UnlockRect(0); if (!mTileTextures[i]) { NS_WARNING("Could not upload texture"); Reset(); return; } } } } TemporaryRef TextureSourceD3D9::SurfaceToTexture(DeviceManagerD3D9* aDeviceManager, gfxWindowsSurface* aSurface, const IntSize& aSize, _D3DFORMAT aFormat) { RefPtr surface; D3DLOCKED_RECT lockedRect; RefPtr texture = InitTextures(aDeviceManager, aSize, aFormat, surface, lockedRect); if (!texture) { return nullptr; } nsRefPtr imgSurface = new gfxImageSurface(reinterpret_cast(lockedRect.pBits), gfxIntSize(aSize.width, aSize.height), lockedRect.Pitch, gfxPlatform::GetPlatform()->OptimalFormatForContent(aSurface->GetContentType())); nsRefPtr context = new gfxContext(imgSurface); context->SetSource(aSurface); context->SetOperator(gfxContext::OPERATOR_SOURCE); context->Paint(); FinishTextures(aDeviceManager, texture, surface); return texture; } void DeprecatedTextureHostDIB::UpdateImpl(const SurfaceDescriptor& aImage, nsIntRegion *aRegion, nsIntPoint *aOffset) { MOZ_ASSERT(aImage.type() == SurfaceDescriptor::TSurfaceDescriptorDIB); MOZ_ASSERT(mCompositor, "Must have compositor to update."); if (!mCompositor->device()) { return; } // We added an extra ref for transport, so we shouldn't AddRef now. nsRefPtr surf = dont_AddRef(reinterpret_cast(aImage.get_SurfaceDescriptorDIB().surface())); mSize = ToIntSize(surf->GetSize()); uint32_t bpp = 0; _D3DFORMAT format = D3DFMT_A8R8G8B8; switch (gfxPlatform::GetPlatform()->OptimalFormatForContent(surf->GetContentType())) { case gfxImageFormat::RGB24: mFormat = SurfaceFormat::B8G8R8X8; format = D3DFMT_X8R8G8B8; bpp = 4; break; case gfxImageFormat::ARGB32: mFormat = SurfaceFormat::B8G8R8A8; format = D3DFMT_A8R8G8B8; bpp = 4; break; case gfxImageFormat::A8: mFormat = SurfaceFormat::A8; format = D3DFMT_A8; bpp = 1; break; default: NS_ERROR("Bad image format"); } int32_t maxSize = mCompositor->GetMaxTextureSize(); if (mSize.width <= maxSize && mSize.height <= maxSize) { mTexture = SurfaceToTexture(gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(), surf, mSize, format); if (!mTexture) { NS_WARNING("Could not upload texture"); Reset(); return; } mIsTiled = false; } else { mIsTiled = true; uint32_t tileCount = GetRequiredTilesD3D9(mSize.width, maxSize) * GetRequiredTilesD3D9(mSize.height, maxSize); mTileTextures.resize(tileCount); for (uint32_t i = 0; i < tileCount; i++) { IntRect tileRect = GetTileRect(i); nsRefPtr imgSurface = surf->GetAsImageSurface(); unsigned char* data = imgSurface->Data() + tileRect.y * imgSurface->Stride() + tileRect.x * bpp; mTileTextures[i] = DataToTexture(gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(), data, imgSurface->Stride(), tileRect.Size(), format, bpp); if (!mTileTextures[i]) { NS_WARNING("Could not upload texture"); Reset(); return; } } } } DeprecatedTextureClientD3D9::DeprecatedTextureClientD3D9(CompositableForwarder* aCompositableForwarder, const TextureInfo& aTextureInfo) : DeprecatedTextureClient(aCompositableForwarder, aTextureInfo) { MOZ_COUNT_CTOR(DeprecatedTextureClientD3D9); } DeprecatedTextureClientD3D9::~DeprecatedTextureClientD3D9() { MOZ_COUNT_DTOR(DeprecatedTextureClientD3D9); Unlock(); mDescriptor = SurfaceDescriptor(); mDrawTarget = nullptr; } bool DeprecatedTextureClientD3D9::EnsureAllocated(gfx::IntSize aSize, gfxContentType aType) { if (mTexture) { D3DSURFACE_DESC desc; mTexture->GetLevelDesc(0, &desc); if (desc.Width == aSize.width && desc.Height == aSize.height) { return true; } Unlock(); mD3D9Surface = nullptr; mTexture = nullptr; } mSize = aSize; _D3DFORMAT format = D3DFMT_A8R8G8B8; switch (aType) { case gfxContentType::COLOR: format = D3DFMT_X8R8G8B8; break; case gfxContentType::COLOR_ALPHA: // fallback to DIB texture client return false; case gfxContentType::ALPHA: format = D3DFMT_A8; break; default: NS_ERROR("Bad image type"); } DeviceManagerD3D9* deviceManager = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(); if (!deviceManager || !(mTexture = deviceManager->CreateTexture(aSize, format, D3DPOOL_SYSTEMMEM, nullptr))) { NS_WARNING("Could not create texture"); return false; } MOZ_ASSERT(mTexture); mDescriptor = SurfaceDescriptorD3D9(reinterpret_cast(mTexture.get())); mContentType = aType; return true; } gfxASurface* DeprecatedTextureClientD3D9::LockSurface() { if (!gfxWindowsPlatform::GetPlatform()->GetD3D9Device()) { // If the device has failed then we should not lock the surface, // even if we could. Unlock(); mD3D9Surface = nullptr; mTexture = nullptr; return nullptr; } if (mSurface) { return mSurface.get(); } if (!mTexture) { NS_WARNING("No texture to lock"); return nullptr; } if (!mD3D9Surface) { HRESULT hr = mTexture->GetSurfaceLevel(0, getter_AddRefs(mD3D9Surface)); if (FAILED(hr)) { NS_WARNING("Failed to get texture surface level."); return nullptr; } } mSurface = new gfxWindowsSurface(mD3D9Surface); if (!mSurface || mSurface->CairoStatus()) { NS_WARNING("Could not create surface for d3d9 surface"); mSurface = nullptr; return nullptr; } return mSurface.get(); } DrawTarget* DeprecatedTextureClientD3D9::LockDrawTarget() { if (!mDrawTarget) { if (gfxASurface* surface = LockSurface()) { mDrawTarget = gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(LockSurface(), mSize); } } return mDrawTarget.get(); } void DeprecatedTextureClientD3D9::Unlock() { if (mDrawTarget) { mDrawTarget->Flush(); mDrawTarget = nullptr; } if (mSurface) { mSurface = nullptr; } } void DeprecatedTextureClientD3D9::SetDescriptor(const SurfaceDescriptor& aDescriptor) { if (aDescriptor.type() == SurfaceDescriptor::Tnull_t) { EnsureAllocated(mSize, mContentType); return; } mDescriptor = aDescriptor; mSurface = nullptr; mDrawTarget = nullptr; if (aDescriptor.type() == SurfaceDescriptor::T__None) { return; } MOZ_ASSERT(aDescriptor.type() == SurfaceDescriptor::TSurfaceDescriptorD3D9); Unlock(); mD3D9Surface = nullptr; mTexture = reinterpret_cast( mDescriptor.get_SurfaceDescriptorD3D9().texture()); } DeprecatedTextureClientDIB::DeprecatedTextureClientDIB(CompositableForwarder* aCompositableForwarder, const TextureInfo& aTextureInfo) : DeprecatedTextureClient(aCompositableForwarder, aTextureInfo) { MOZ_COUNT_CTOR(DeprecatedTextureClientDIB); } DeprecatedTextureClientDIB::~DeprecatedTextureClientDIB() { MOZ_COUNT_DTOR(DeprecatedTextureClientDIB); Unlock(); // It is OK not to dealloc the surface descriptor because it is only a pointer // to mSurface and we will release our strong reference to that automatically. mDescriptor = SurfaceDescriptor(); mDrawTarget = nullptr; } bool DeprecatedTextureClientDIB::EnsureAllocated(gfx::IntSize aSize, gfxContentType aType) { if (mSurface) { gfx::IntSize size = gfx::ToIntSize(mSurface->GetSize()); if (size.width == aSize.width && size.height == aSize.height) { return true; } Unlock(); mSurface = nullptr; } mSurface = new gfxWindowsSurface(gfxIntSize(aSize.width, aSize.height), gfxPlatform::GetPlatform()->OptimalFormatForContent(aType)); if (!mSurface || mSurface->CairoStatus()) { NS_WARNING("Could not create surface"); mSurface = nullptr; mDescriptor = SurfaceDescriptor(); return false; } mSize = aSize; mContentType = aType; mDescriptor = SurfaceDescriptorDIB(reinterpret_cast(mSurface.get())); return true; } SurfaceDescriptor* DeprecatedTextureClientDIB::LockSurfaceDescriptor() { // The host will release this ref when it receives the surface descriptor. // We AddRef in case we die before the host receives the pointer. NS_ASSERTION(mSurface == reinterpret_cast(mDescriptor.get_SurfaceDescriptorDIB().surface()), "SurfaceDescriptor is not up to date"); mSurface->AddRef(); return GetDescriptor(); } gfxASurface* DeprecatedTextureClientDIB::LockSurface() { if (mSurface) { return mSurface.get(); } return nullptr; } DrawTarget* DeprecatedTextureClientDIB::LockDrawTarget() { if (!mDrawTarget) { if (gfxASurface* surface = LockSurface()) { mDrawTarget = gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(LockSurface(), mSize); } } return mDrawTarget.get(); } void DeprecatedTextureClientDIB::Unlock() { if (mDrawTarget) { mDrawTarget->Flush(); mDrawTarget = nullptr; } } void DeprecatedTextureClientDIB::SetDescriptor(const SurfaceDescriptor& aDescriptor) { mDescriptor = aDescriptor; mDrawTarget = nullptr; if (aDescriptor.type() == SurfaceDescriptor::T__None) { mSurface = nullptr; return; } MOZ_ASSERT(aDescriptor.type() == SurfaceDescriptor::TSurfaceDescriptorDIB); Unlock(); mSurface = reinterpret_cast( mDescriptor.get_SurfaceDescriptorDIB().surface()); } class D3D9TextureClientData : public TextureClientData { public: D3D9TextureClientData(IDirect3DTexture9* aTexture) : mTexture(aTexture) {} D3D9TextureClientData(gfxWindowsSurface* aWindowSurface) : mWindowSurface(aWindowSurface) {} virtual void DeallocateSharedData(ISurfaceAllocator*) MOZ_OVERRIDE { mWindowSurface = nullptr; mTexture = nullptr; } private: RefPtr mTexture; nsRefPtr mWindowSurface; }; DataTextureSourceD3D9::DataTextureSourceD3D9(gfx::SurfaceFormat aFormat, CompositorD3D9* aCompositor, TextureFlags aFlags, StereoMode aStereoMode) : mFormat(aFormat) , mCompositor(aCompositor) , mCurrentTile(0) , mFlags(aFlags) , mIsTiled(false) , mIterating(false) { mStereoMode = aStereoMode; MOZ_COUNT_CTOR(DataTextureSourceD3D9); } DataTextureSourceD3D9::DataTextureSourceD3D9(gfx::SurfaceFormat aFormat, gfx::IntSize aSize, CompositorD3D9* aCompositor, IDirect3DTexture9* aTexture, TextureFlags aFlags) : mFormat(aFormat) , mCompositor(aCompositor) , mCurrentTile(0) , mFlags(aFlags) , mIsTiled(false) , mIterating(false) { mSize = aSize; mTexture = aTexture; mStereoMode = StereoMode::MONO; MOZ_COUNT_CTOR(DataTextureSourceD3D9); } DataTextureSourceD3D9::~DataTextureSourceD3D9() { MOZ_COUNT_DTOR(DataTextureSourceD3D9); } IDirect3DTexture9* DataTextureSourceD3D9::GetD3D9Texture() { return mIterating ? mTileTextures[mCurrentTile] : mTexture; } bool DataTextureSourceD3D9::Update(gfx::DataSourceSurface* aSurface, nsIntRegion* aDestRegion, gfx::IntPoint* aSrcOffset) { // Right now we only support null aDestRegion and aSrcOffset (which means // full surface update). Incremental update is only used on Mac so it is // not clear that we ever will need to support it for D3D. MOZ_ASSERT(!aDestRegion && !aSrcOffset); if (!mCompositor || !mCompositor->device()) { NS_WARNING("No D3D device to update the texture."); return false; } mSize = aSurface->GetSize(); uint32_t bpp = 0; _D3DFORMAT format = D3DFMT_A8R8G8B8; mFormat = aSurface->GetFormat(); switch (mFormat) { case SurfaceFormat::B8G8R8X8: format = D3DFMT_X8R8G8B8; bpp = 4; break; case SurfaceFormat::B8G8R8A8: format = D3DFMT_A8R8G8B8; bpp = 4; break; case SurfaceFormat::A8: format = D3DFMT_A8; bpp = 1; break; default: NS_WARNING("Bad image format"); return false; } int32_t maxSize = mCompositor->GetMaxTextureSize(); DeviceManagerD3D9* deviceManager = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(); if ((mSize.width <= maxSize && mSize.height <= maxSize) || (mFlags & TEXTURE_DISALLOW_BIGIMAGE)) { mTexture = DataToTexture(deviceManager, aSurface->GetData(), aSurface->Stride(), IntSize(mSize), format, bpp); if (!mTexture) { NS_WARNING("Could not upload texture"); Reset(); return false; } mIsTiled = false; } else { mIsTiled = true; uint32_t tileCount = GetRequiredTilesD3D9(mSize.width, maxSize) * GetRequiredTilesD3D9(mSize.height, maxSize); mTileTextures.resize(tileCount); mTexture = nullptr; for (uint32_t i = 0; i < tileCount; i++) { IntRect tileRect = GetTileRect(i); unsigned char* data = aSurface->GetData() + tileRect.y * aSurface->Stride() + tileRect.x * bpp; mTileTextures[i] = DataToTexture(deviceManager, data, aSurface->Stride(), IntSize(tileRect.width, tileRect.height), format, bpp); if (!mTileTextures[i]) { NS_WARNING("Could not upload texture"); Reset(); return false; } } } return true; } bool DataTextureSourceD3D9::Update(gfxWindowsSurface* aSurface) { MOZ_ASSERT(aSurface); if (!mCompositor || !mCompositor->device()) { NS_WARNING("No D3D device to update the texture."); return false; } mSize = ToIntSize(aSurface->GetSize()); uint32_t bpp = 0; _D3DFORMAT format = D3DFMT_A8R8G8B8; mFormat = ImageFormatToSurfaceFormat( gfxPlatform::GetPlatform()->OptimalFormatForContent(aSurface->GetContentType())); switch (mFormat) { case SurfaceFormat::B8G8R8X8: format = D3DFMT_X8R8G8B8; bpp = 4; break; case SurfaceFormat::B8G8R8A8: format = D3DFMT_A8R8G8B8; bpp = 4; break; case SurfaceFormat::A8: format = D3DFMT_A8; bpp = 1; break; default: NS_WARNING("Bad image format"); return false; } int32_t maxSize = mCompositor->GetMaxTextureSize(); DeviceManagerD3D9* deviceManager = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(); if ((mSize.width <= maxSize && mSize.height <= maxSize) || (mFlags & TEXTURE_DISALLOW_BIGIMAGE)) { mTexture = SurfaceToTexture(deviceManager, aSurface, mSize, format); if (!mTexture) { NS_WARNING("Could not upload texture"); Reset(); return false; } mIsTiled = false; } else { mIsTiled = true; uint32_t tileCount = GetRequiredTilesD3D9(mSize.width, maxSize) * GetRequiredTilesD3D9(mSize.height, maxSize); mTileTextures.resize(tileCount); mTexture = nullptr; nsRefPtr imgSurface = aSurface->GetAsImageSurface(); for (uint32_t i = 0; i < tileCount; i++) { IntRect tileRect = GetTileRect(i); unsigned char* data = imgSurface->Data() + tileRect.y * imgSurface->Stride() + tileRect.x * bpp; mTileTextures[i] = DataToTexture(deviceManager, data, imgSurface->Stride(), IntSize(tileRect.width, tileRect.height), format, bpp); if (!mTileTextures[i]) { NS_WARNING("Could not upload texture"); Reset(); return false; } } } return true; } void DataTextureSourceD3D9::SetCompositor(Compositor* aCompositor) { CompositorD3D9* d3dCompositor = static_cast(aCompositor); if (mCompositor && mCompositor != d3dCompositor) { Reset(); } mCompositor = d3dCompositor; } void DataTextureSourceD3D9::Reset() { mSize.width = 0; mSize.height = 0; mIsTiled = false; mTexture = nullptr; mTileTextures.clear(); } IntRect DataTextureSourceD3D9::GetTileRect(uint32_t aTileIndex) const { uint32_t maxSize = mCompositor->GetMaxTextureSize(); uint32_t horizontalTiles = GetRequiredTilesD3D9(mSize.width, maxSize); uint32_t verticalTiles = GetRequiredTilesD3D9(mSize.height, maxSize); uint32_t verticalTile = aTileIndex / horizontalTiles; uint32_t horizontalTile = aTileIndex % horizontalTiles; return IntRect(horizontalTile * maxSize, verticalTile * maxSize, horizontalTile < (horizontalTiles - 1) ? maxSize : mSize.width % maxSize, verticalTile < (verticalTiles - 1) ? maxSize : mSize.height % maxSize); } nsIntRect DataTextureSourceD3D9::GetTileRect() { return ThebesIntRect(GetTileRect(mCurrentTile)); } CairoTextureClientD3D9::CairoTextureClientD3D9(gfx::SurfaceFormat aFormat, TextureFlags aFlags) : TextureClient(aFlags) , mFormat(aFormat) , mIsLocked(false) , mNeedsClear(false) , mLockRect(false) { MOZ_COUNT_CTOR(CairoTextureClientD3D9); } CairoTextureClientD3D9::~CairoTextureClientD3D9() { MOZ_COUNT_DTOR(CairoTextureClientD3D9); } bool CairoTextureClientD3D9::Lock(OpenMode) { MOZ_ASSERT(!mIsLocked); if (!IsValid() || !IsAllocated()) { return false; } if (!gfxWindowsPlatform::GetPlatform()->GetD3D9Device()) { // If the device has failed then we should not lock the surface, // even if we could. mD3D9Surface = nullptr; return false; } if (!mD3D9Surface) { HRESULT hr = mTexture->GetSurfaceLevel(0, getter_AddRefs(mD3D9Surface)); if (FAILED(hr)) { NS_WARNING("Failed to get texture surface level."); return false; } } mIsLocked = true; if (mNeedsClear) { mDrawTarget = GetAsDrawTarget(); mDrawTarget->ClearRect(Rect(0, 0, GetSize().width, GetSize().height)); mNeedsClear = false; } return true; } void CairoTextureClientD3D9::Unlock() { MOZ_ASSERT(mIsLocked, "Unlocked called while the texture is not locked!"); if (mDrawTarget) { mDrawTarget->Flush(); mDrawTarget = nullptr; } if (mLockRect) { mD3D9Surface->UnlockRect(); mLockRect = false; } if (mSurface) { mSurface = nullptr; } mIsLocked = false; } bool CairoTextureClientD3D9::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) { MOZ_ASSERT(IsValid()); if (!IsAllocated()) { return false; } aOutDescriptor = SurfaceDescriptorD3D9(reinterpret_cast(mTexture.get())); return true; } TemporaryRef CairoTextureClientD3D9::GetAsDrawTarget() { MOZ_ASSERT(mIsLocked && mD3D9Surface); if (mDrawTarget) { return mDrawTarget; } if (ContentForFormat(mFormat) == gfxContentType::COLOR) { mSurface = new gfxWindowsSurface(mD3D9Surface); if (!mSurface || mSurface->CairoStatus()) { NS_WARNING("Could not create surface for d3d9 surface"); mSurface = nullptr; return nullptr; } } else { // gfxWindowsSurface don't support transparency so we can't use the d3d9 // windows surface optimization. // Instead we have to use a gfxImageSurface and fallback for font drawing. D3DLOCKED_RECT rect; mD3D9Surface->LockRect(&rect, nullptr, 0); mSurface = new gfxImageSurface((uint8_t*)rect.pBits, ThebesIntSize(mSize), rect.Pitch, SurfaceFormatToImageFormat(mFormat)); mLockRect = true; } mDrawTarget = gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(mSurface, mSize); return mDrawTarget; } bool CairoTextureClientD3D9::AllocateForSurface(gfx::IntSize aSize, TextureAllocationFlags aFlags) { MOZ_ASSERT(!IsAllocated()); mSize = aSize; _D3DFORMAT format = SurfaceFormatToD3D9Format(mFormat); DeviceManagerD3D9* deviceManager = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(); if (!deviceManager || !(mTexture = deviceManager->CreateTexture(mSize, format, D3DPOOL_SYSTEMMEM, nullptr))) { NS_WARNING("Could not create d3d9 texture"); return false; } mNeedsClear = aFlags & ALLOC_CLEAR_BUFFER; MOZ_ASSERT(mTexture); return true; } TextureClientData* CairoTextureClientD3D9::DropTextureData() { TextureClientData* data = new D3D9TextureClientData(mTexture); mTexture = nullptr; MarkInvalid(); return data; } DIBTextureClientD3D9::DIBTextureClientD3D9(gfx::SurfaceFormat aFormat, TextureFlags aFlags) : TextureClient(aFlags) , mFormat(aFormat) , mIsLocked(false) { MOZ_COUNT_CTOR(DIBTextureClientD3D9); } DIBTextureClientD3D9::~DIBTextureClientD3D9() { MOZ_COUNT_DTOR(DIBTextureClientD3D9); } bool DIBTextureClientD3D9::Lock(OpenMode) { MOZ_ASSERT(!mIsLocked); if (!IsValid()) { return false; } mIsLocked = true; return true; } void DIBTextureClientD3D9::Unlock() { MOZ_ASSERT(mIsLocked, "Unlocked called while the texture is not locked!"); if (mDrawTarget) { mDrawTarget->Flush(); mDrawTarget = nullptr; } mIsLocked = false; } bool DIBTextureClientD3D9::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) { MOZ_ASSERT(IsValid()); if (!IsAllocated()) { return false; } MOZ_ASSERT(mSurface); // The host will release this ref when it receives the surface descriptor. // We AddRef in case we die before the host receives the pointer. aOutDescriptor = SurfaceDescriptorDIB(reinterpret_cast(mSurface.get())); mSurface->AddRef(); return true; } TemporaryRef DIBTextureClientD3D9::GetAsDrawTarget() { MOZ_ASSERT(mIsLocked && IsAllocated()); if (!mDrawTarget) { mDrawTarget = gfxPlatform::GetPlatform()->CreateDrawTargetForSurface(mSurface, mSize); } return mDrawTarget; } bool DIBTextureClientD3D9::AllocateForSurface(gfx::IntSize aSize, TextureAllocationFlags aFlags) { MOZ_ASSERT(!IsAllocated()); mSize = aSize; mSurface = new gfxWindowsSurface(gfxIntSize(aSize.width, aSize.height), SurfaceFormatToImageFormat(mFormat)); if (!mSurface || mSurface->CairoStatus()) { NS_WARNING("Could not create surface"); mSurface = nullptr; return false; } return true; } TextureClientData* DIBTextureClientD3D9::DropTextureData() { TextureClientData* data = new D3D9TextureClientData(mSurface); mSurface = nullptr; MarkInvalid(); return data; } SharedTextureClientD3D9::SharedTextureClientD3D9(gfx::SurfaceFormat aFormat, TextureFlags aFlags) : TextureClient(aFlags) , mFormat(aFormat) , mHandle(0) , mIsLocked(false) { MOZ_COUNT_CTOR(SharedTextureClientD3D9); } SharedTextureClientD3D9::~SharedTextureClientD3D9() { MOZ_COUNT_DTOR(SharedTextureClientD3D9); } TextureClientData* SharedTextureClientD3D9::DropTextureData() { TextureClientData* data = new D3D9TextureClientData(mTexture); mTexture = nullptr; MarkInvalid(); return data; } bool SharedTextureClientD3D9::Lock(OpenMode) { MOZ_ASSERT(!mIsLocked); if (!IsValid()) { return false; } mIsLocked = true; return true; } void SharedTextureClientD3D9::Unlock() { MOZ_ASSERT(mIsLocked, "Unlock called while the texture is not locked!"); } bool SharedTextureClientD3D9::ToSurfaceDescriptor(SurfaceDescriptor& aOutDescriptor) { MOZ_ASSERT(IsValid()); if (!IsAllocated()) { return false; } aOutDescriptor = SurfaceDescriptorD3D10((WindowsHandle)(mHandle), mFormat); return true; } TextureHostD3D9::TextureHostD3D9(TextureFlags aFlags, const SurfaceDescriptorD3D9& aDescriptor) : TextureHost(aFlags) , mFormat(SurfaceFormat::UNKNOWN) , mIsLocked(false) { mTexture = reinterpret_cast(aDescriptor.texture()); MOZ_ASSERT(mTexture); D3DSURFACE_DESC desc; HRESULT hr = mTexture->GetLevelDesc(0, &desc); if (!FAILED(hr)) { mFormat = D3D9FormatToSurfaceFormat(desc.Format); mSize.width = desc.Width; mSize.height = desc.Height; } } bool DataTextureSourceD3D9::UpdateFromTexture(IDirect3DTexture9* aTexture, const nsIntRegion* aRegion) { MOZ_ASSERT(aTexture); D3DSURFACE_DESC desc; HRESULT hr = aTexture->GetLevelDesc(0, &desc); if (FAILED(hr)) { return false; } else { // If we changed the compositor, the size might have been reset to zero // Otherwise the texture size must not change. MOZ_ASSERT(mFormat == D3D9FormatToSurfaceFormat(desc.Format)); MOZ_ASSERT(!mSize.width || mSize.width == desc.Width); MOZ_ASSERT(!mSize.height || mSize.height == desc.Height); mSize = IntSize(desc.Width, desc.Height); } DeviceManagerD3D9* dm = gfxWindowsPlatform::GetPlatform()->GetD3D9DeviceManager(); if (!mTexture) { mTexture = dm->CreateTexture(mSize, SurfaceFormatToD3D9Format(mFormat), D3DPOOL_DEFAULT, this); if (!mTexture) { NS_WARNING("Failed to create a texture"); return false; } } RefPtr srcSurface; RefPtr dstSurface; hr = aTexture->GetSurfaceLevel(0, byRef(srcSurface)); if (FAILED(hr)) { return false; } hr = mTexture->GetSurfaceLevel(0, byRef(dstSurface)); if (FAILED(hr)) { return false; } if (aRegion) { nsIntRegionRectIterator iter(*aRegion); const nsIntRect *iterRect; while ((iterRect = iter.Next())) { RECT rect; rect.left = iterRect->x; rect.top = iterRect->y; rect.right = iterRect->XMost(); rect.bottom = iterRect->YMost(); POINT point; point.x = iterRect->x; point.y = iterRect->y; hr = dm->device()->UpdateSurface(srcSurface, &rect, dstSurface, &point); if (FAILED(hr)) { NS_WARNING("Failed Update the surface"); return false; } } } else { hr = dm->device()->UpdateSurface(srcSurface, nullptr, dstSurface, nullptr); if (FAILED(hr)) { NS_WARNING("Failed Update the surface"); return false; } } mIsTiled = false; return true; } void TextureHostD3D9::Updated(const nsIntRegion* aRegion) { if (!mTexture) { return; } if (!mTextureSource) { mTextureSource = new DataTextureSourceD3D9(mFormat, mSize, mCompositor, nullptr, mFlags); } mTextureSource->UpdateFromTexture(mTexture, aRegion); } IDirect3DDevice9* TextureHostD3D9::GetDevice() { return mCompositor ? mCompositor->device() : nullptr; } void TextureHostD3D9::SetCompositor(Compositor* aCompositor) { mCompositor = static_cast(aCompositor); if (mTextureSource) { mTextureSource->SetCompositor(aCompositor); } } NewTextureSource* TextureHostD3D9::GetTextureSources() { MOZ_ASSERT(mIsLocked); return mTextureSource; } bool TextureHostD3D9::Lock() { MOZ_ASSERT(!mIsLocked); mIsLocked = true; return true; } void TextureHostD3D9::Unlock() { MOZ_ASSERT(mIsLocked); mIsLocked = false; } void TextureHostD3D9::DeallocateDeviceData() { mTextureSource = nullptr; } DIBTextureHostD3D9::DIBTextureHostD3D9(TextureFlags aFlags, const SurfaceDescriptorDIB& aDescriptor) : TextureHost(aFlags) , mIsLocked(false) { // We added an extra ref for transport, so we shouldn't AddRef now. mSurface = dont_AddRef(reinterpret_cast(aDescriptor.surface())); MOZ_ASSERT(mSurface); mSize = ToIntSize(mSurface->GetSize()); mFormat = ImageFormatToSurfaceFormat( gfxPlatform::GetPlatform()->OptimalFormatForContent(mSurface->GetContentType())); } NewTextureSource* DIBTextureHostD3D9::GetTextureSources() { if (!mTextureSource) { Updated(); } return mTextureSource; } void DIBTextureHostD3D9::Updated(const nsIntRegion*) { if (!mTextureSource) { mTextureSource = new DataTextureSourceD3D9(mFormat, mCompositor, mFlags); } if (!mTextureSource->Update(mSurface)) { mTextureSource = nullptr; } } bool DIBTextureHostD3D9::Lock() { MOZ_ASSERT(!mIsLocked); mIsLocked = true; return true; } void DIBTextureHostD3D9::Unlock() { MOZ_ASSERT(mIsLocked); mIsLocked = false; } void DIBTextureHostD3D9::SetCompositor(Compositor* aCompositor) { mCompositor = static_cast(aCompositor); } void DIBTextureHostD3D9::DeallocateDeviceData() { mTextureSource = nullptr; } } }