/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_PLATFORM_QT_H #define GFX_PLATFORM_QT_H #include "gfxPlatform.h" #include "nsAutoRef.h" #include "nsDataHashtable.h" #include "nsTArray.h" #ifdef MOZ_X11 #include "X11/Xlib.h" #endif class gfxFontconfigUtils; class QWidget; #ifndef MOZ_PANGO typedef struct FT_LibraryRec_ *FT_Library; class FontFamily; class FontEntry; #endif class gfxQtPlatform : public gfxPlatform { public: enum RenderMode { /* Use QPainter surfaces */ RENDER_QPAINTER = 0, /* Use offscreen buffer for rendering with image or xlib gfx backend */ RENDER_BUFFERED, /* Direct rendering to Widget surface */ RENDER_DIRECT, /* max */ RENDER_MODE_MAX }; gfxQtPlatform(); virtual ~gfxQtPlatform(); static gfxQtPlatform *GetPlatform() { return (gfxQtPlatform*) gfxPlatform::GetPlatform(); } already_AddRefed CreateOffscreenSurface(const gfxIntSize& size, gfxContentType contentType); nsresult GetFontList(nsIAtom *aLangGroup, const nsACString& aGenericFamily, nsTArray& aListOfFonts); nsresult UpdateFontList(); nsresult ResolveFontName(const nsAString& aFontName, FontResolverCallback aCallback, void *aClosure, bool& aAborted); nsresult GetStandardFamilyName(const nsAString& aFontName, nsAString& aFamilyName); gfxFontGroup *CreateFontGroup(const nsAString &aFamilies, const gfxFontStyle *aStyle, gfxUserFontSet* aUserFontSet); #ifdef MOZ_PANGO /** * Look up a local platform font using the full font face name (needed to * support @font-face src local() ) */ virtual gfxFontEntry* LookupLocalFont(const gfxProxyFontEntry *aProxyEntry, const nsAString& aFontName); /** * Activate a platform font (needed to support @font-face src url() ) * */ virtual gfxFontEntry* MakePlatformFont(const gfxProxyFontEntry *aProxyEntry, const uint8_t *aFontData, uint32_t aLength); /** * Check whether format is supported on a platform or not (if unclear, * returns true). */ virtual bool IsFontFormatSupported(nsIURI *aFontURI, uint32_t aFormatFlags); #endif #ifndef MOZ_PANGO FontFamily *FindFontFamily(const nsAString& aName); FontEntry *FindFontEntry(const nsAString& aFamilyName, const gfxFontStyle& aFontStyle); already_AddRefed FindFontForChar(uint32_t aCh, gfxFont *aFont); bool GetPrefFontEntries(const nsCString& aLangGroup, nsTArray > *aFontEntryList); void SetPrefFontEntries(const nsCString& aLangGroup, nsTArray >& aFontEntryList); #endif void ClearPrefFonts() { mPrefFonts.Clear(); } #ifndef MOZ_PANGO FT_Library GetFTLibrary(); #endif RenderMode GetRenderMode() { return mRenderMode; } void SetRenderMode(RenderMode rmode) { mRenderMode = rmode; } static int32_t GetDPI(); virtual gfxImageFormat GetOffscreenFormat(); #ifdef MOZ_X11 static Display* GetXDisplay(QWidget* aWindow = 0); static Screen* GetXScreen(QWidget* aWindow = 0); #endif virtual int GetScreenDepth() const; protected: static gfxFontconfigUtils *sFontconfigUtils; private: virtual qcms_profile *GetPlatformCMSOutputProfile(); // TODO: unify this with mPrefFonts (NB: holds families, not fonts) in gfxPlatformFontList nsDataHashtable > > mPrefFonts; RenderMode mRenderMode; int mScreenDepth; }; #endif /* GFX_PLATFORM_QT_H */