/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Mozilla Foundation code. * * The Initial Developer of the Original Code is Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2005 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Stuart Parmenter * Masayuki Nakano * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef GFX_WINDOWSFONTS_H #define GFX_WINDOWSFONTS_H #include "prtypes.h" #include "gfxTypes.h" #include "gfxColor.h" #include "gfxFont.h" #include "gfxMatrix.h" #include "gfxFontUtils.h" #include "nsDataHashtable.h" #include #include /** * FontFamily is a class that describes one of the fonts on the users system. It holds * each FontEntry (maps more directly to a font face) which holds font type, charset info * and character map info. */ class FontEntry; class FontFamily { public: THEBES_INLINE_DECL_REFCOUNTING(FontFamily) FontFamily(const nsAString& aName) : mName(aName), mHasStyles(PR_FALSE), mIsBadUnderlineFont(PR_FALSE) { } FontEntry *FindFontEntry(const gfxFontStyle& aFontStyle); private: friend class gfxWindowsPlatform; void FindStyleVariations(); static int CALLBACK FamilyAddStylesProc(const ENUMLOGFONTEXW *lpelfe, const NEWTEXTMETRICEXW *nmetrics, DWORD fontType, LPARAM data); public: nsTArray > mVariations; nsString mName; PRPackedBool mIsBadUnderlineFont; private: PRBool mHasStyles; }; class FontEntry { public: THEBES_INLINE_DECL_REFCOUNTING(FontEntry) FontEntry(const nsString& aFaceName) : mFaceName(aFaceName), mUnicodeFont(PR_FALSE), mSymbolFont(PR_FALSE), mTrueType(PR_FALSE), mIsType1(PR_FALSE), mIsBadUnderlineFont(PR_FALSE), mForceGDI(PR_FALSE), mUnknownCMAP(PR_FALSE), mCharset(0), mUnicodeRanges(0) { } FontEntry(const FontEntry& aFontEntry) : mFaceName(aFontEntry.mFaceName), mWindowsFamily(aFontEntry.mWindowsFamily), mWindowsPitch(aFontEntry.mWindowsPitch), mUnicodeFont(aFontEntry.mUnicodeFont), mSymbolFont(aFontEntry.mSymbolFont), mTrueType(aFontEntry.mTrueType), mIsType1(aFontEntry.mIsType1), mIsBadUnderlineFont(aFontEntry.mIsBadUnderlineFont), mForceGDI(aFontEntry.mForceGDI), mUnknownCMAP(aFontEntry.mUnknownCMAP), mItalic(aFontEntry.mItalic), mWeight(aFontEntry.mWeight), mCharset(aFontEntry.mCharset), mUnicodeRanges(aFontEntry.mUnicodeRanges), mCharacterMap(aFontEntry.mCharacterMap) { } const nsString& GetName() const { return mFaceName; } PRBool IsCrappyFont() const { /* return if it is a bitmap not a unicode font */ return (!mUnicodeFont || mSymbolFont || mIsType1); } PRBool MatchesGenericFamily(const nsACString& aGeneric) const { if (aGeneric.IsEmpty()) return PR_TRUE; // Japanese 'Mincho' fonts do not belong to FF_MODERN even if // they are fixed pitch because they have variable stroke width. if (mWindowsFamily == FF_ROMAN && mWindowsPitch & FIXED_PITCH) { return aGeneric.EqualsLiteral("monospace"); } // Japanese 'Gothic' fonts do not belong to FF_SWISS even if // they are variable pitch because they have constant stroke width. if (mWindowsFamily == FF_MODERN && mWindowsPitch & VARIABLE_PITCH) { return aGeneric.EqualsLiteral("sans-serif"); } // All other fonts will be grouped correctly using family... switch (mWindowsFamily) { case FF_DONTCARE: return PR_TRUE; case FF_ROMAN: return aGeneric.EqualsLiteral("serif"); case FF_SWISS: return aGeneric.EqualsLiteral("sans-serif"); case FF_MODERN: return aGeneric.EqualsLiteral("monospace"); case FF_SCRIPT: return aGeneric.EqualsLiteral("cursive"); case FF_DECORATIVE: return aGeneric.EqualsLiteral("fantasy"); } return PR_FALSE; } PRBool SupportsLangGroup(const nsACString& aLangGroup) const { if (aLangGroup.IsEmpty()) return PR_TRUE; PRInt16 bit = -1; /* map our langgroup names in to Windows charset bits */ if (aLangGroup.EqualsLiteral("x-western")) { bit = ANSI_CHARSET; } else if (aLangGroup.EqualsLiteral("ja")) { bit = SHIFTJIS_CHARSET; } else if (aLangGroup.EqualsLiteral("ko")) { bit = HANGEUL_CHARSET; } else if (aLangGroup.EqualsLiteral("ko-XXX")) { bit = JOHAB_CHARSET; } else if (aLangGroup.EqualsLiteral("zh-CN")) { bit = GB2312_CHARSET; } else if (aLangGroup.EqualsLiteral("zh-TW")) { bit = CHINESEBIG5_CHARSET; } else if (aLangGroup.EqualsLiteral("el")) { bit = GREEK_CHARSET; } else if (aLangGroup.EqualsLiteral("tr")) { bit = TURKISH_CHARSET; } else if (aLangGroup.EqualsLiteral("he")) { bit = HEBREW_CHARSET; } else if (aLangGroup.EqualsLiteral("ar")) { bit = ARABIC_CHARSET; } else if (aLangGroup.EqualsLiteral("x-baltic")) { bit = BALTIC_CHARSET; } else if (aLangGroup.EqualsLiteral("x-cyrillic")) { bit = RUSSIAN_CHARSET; } else if (aLangGroup.EqualsLiteral("th")) { bit = THAI_CHARSET; } else if (aLangGroup.EqualsLiteral("x-central-euro")) { bit = EASTEUROPE_CHARSET; } else if (aLangGroup.EqualsLiteral("x-symbol")) { bit = SYMBOL_CHARSET; } if (bit != -1) return mCharset[bit]; return PR_FALSE; } PRBool SupportsRange(PRUint8 range) { return mUnicodeRanges[range]; } // whether this font family is in "bad" underline offset blacklist. PRBool IsBadUnderlineFont() { return mIsBadUnderlineFont != 0; } nsString mFaceName; PRUint8 mWindowsFamily; PRUint8 mWindowsPitch; PRPackedBool mUnicodeFont : 1; PRPackedBool mSymbolFont : 1; PRPackedBool mTrueType : 1; PRPackedBool mIsType1 : 1; PRPackedBool mIsBadUnderlineFont : 1; PRPackedBool mForceGDI : 1; PRPackedBool mUnknownCMAP : 1; PRPackedBool mItalic : 1; PRUint16 mWeight; std::bitset<256> mCharset; std::bitset<128> mUnicodeRanges; gfxSparseBitSet mCharacterMap; }; /********************************************************************** * * class gfxWindowsFont * **********************************************************************/ class gfxWindowsFont : public gfxFont { public: gfxWindowsFont(const nsAString& aName, const gfxFontStyle *aFontStyle, FontEntry *aFontEntry); virtual ~gfxWindowsFont(); virtual const gfxFont::Metrics& GetMetrics(); HFONT GetHFONT() { return mFont; } cairo_font_face_t *CairoFontFace(); cairo_scaled_font_t *CairoScaledFont(); SCRIPT_CACHE *ScriptCache() { return &mScriptCache; } gfxFloat GetAdjustedSize() { MakeHFONT(); return mAdjustedSize; } virtual nsString GetUniqueName(); virtual void Draw(gfxTextRun *aTextRun, PRUint32 aStart, PRUint32 aEnd, gfxContext *aContext, PRBool aDrawToPath, gfxPoint *aBaselineOrigin, Spacing *aSpacing); virtual PRUint32 GetSpaceGlyph() { GetMetrics(); // ensure that the metrics are computed but don't recompute them return mSpaceGlyph; }; FontEntry *GetFontEntry() { return mFontEntry; } protected: HFONT MakeHFONT(); void FillLogFont(gfxFloat aSize); HFONT mFont; gfxFloat mAdjustedSize; PRUint32 mSpaceGlyph; private: void ComputeMetrics(); SCRIPT_CACHE mScriptCache; cairo_font_face_t *mFontFace; cairo_scaled_font_t *mScaledFont; gfxFont::Metrics *mMetrics; LOGFONTW mLogFont; nsRefPtr mFontEntry; virtual PRBool SetupCairoFont(gfxContext *aContext); }; /********************************************************************** * * class gfxWindowsFontGroup * **********************************************************************/ class THEBES_API gfxWindowsFontGroup : public gfxFontGroup { public: gfxWindowsFontGroup(const nsAString& aFamilies, const gfxFontStyle* aStyle); virtual ~gfxWindowsFontGroup(); virtual gfxFontGroup *Copy(const gfxFontStyle *aStyle); virtual gfxTextRun *MakeTextRun(const PRUnichar* aString, PRUint32 aLength, const Parameters* aParams, PRUint32 aFlags); virtual gfxTextRun *MakeTextRun(const PRUint8* aString, PRUint32 aLength, const Parameters* aParams, PRUint32 aFlags); const nsACString& GetGenericFamily() const { return mGenericFamily; } const nsTArray >& GetFontList() const { return mFontEntries; } PRUint32 FontListLength() const { return mFontEntries.Length(); } FontEntry *GetFontEntryAt(PRInt32 i) { return mFontEntries[i]; } virtual gfxWindowsFont *GetFontAt(PRInt32 i); void GroupFamilyListToArrayList(nsTArray > *list); void FamilyListToArrayList(const nsString& aFamilies, const nsCString& aLangGroup, nsTArray > *list); protected: void InitTextRunGDI(gfxContext *aContext, gfxTextRun *aRun, const char *aString, PRUint32 aLength); void InitTextRunGDI(gfxContext *aContext, gfxTextRun *aRun, const PRUnichar *aString, PRUint32 aLength); void InitTextRunUniscribe(gfxContext *aContext, gfxTextRun *aRun, const PRUnichar *aString, PRUint32 aLength); private: nsCString mGenericFamily; nsTArray > mFontEntries; }; #endif /* GFX_WINDOWSFONTS_H */