var checkClipRegion, checkClipRegionForFrame, checkClipRegionNoBounds; (function() { var windowFrameX, windowFrameY; // Import test API var is = window.opener.is; var ok = window.opener.ok; var todo = window.opener.todo; var finish = window.opener.SimpleTest.finish; window.onerror = function (event) { window.opener.onerror(event); window.close(); }; function dumpRect(r) { return "{" + r.join(",") + "}"; } function dumpRegion(rects) { var s = []; for (var i = 0; i < rects.length; ++i) { var r = rects[i]; s.push(dumpRect(r)); } return s.join(", "); } function generateSpan(coords) { coords.sort(function(a,b) { return a - b; }); var result = [coords[0]]; for (var i = 1; i < coords.length; ++i) { if (coords[i] != coords[i - 1]) { result.push(coords[i]); } } return result; } function containsRect(r1, r2) { return r1[0] <= r2[0] && r1[2] >= r2[2] && r1[1] <= r2[1] && r1[3] >= r2[3]; } function subtractRect(r1, r2, rlist) { var spanX = generateSpan([r1[0], r1[2], r2[0], r2[2]]); var spanY = generateSpan([r1[1], r1[3], r2[1], r2[3]]); for (var i = 1; i < spanX.length; ++i) { for (var j = 1; j < spanY.length; ++j) { var subrect = [spanX[i - 1], spanY[j - 1], spanX[i], spanY[j]]; if (containsRect(r1, subrect) && !containsRect(r2, subrect)) { rlist.push(subrect); } } } } function regionContainsRect(rs, r) { var rectList = [r]; for (var i = 0; i < rs.length; ++i) { var newList = []; for (var j = 0; j < rectList.length; ++j) { subtractRect(rectList[j], rs[i], newList); } if (newList.length == 0) return true; rectList = newList; } return false; } function regionContains(r1s, r2s) { for (var i = 0; i < r2s.length; ++i) { if (!regionContainsRect(r1s, r2s[i])) return false; } return true; } function equalRegions(r1s, r2s) { return regionContains(r1s, r2s) && regionContains(r2s, r1s); } // Checks that a plugin's clip region equals the specified rectangle list. // The rectangles are given relative to the plugin's top-left. They are in // [left, top, right, bottom] format. function checkClipRegionWithDoc(doc, offsetX, offsetY, id, rects, checkBounds) { var p = doc.getElementById(id); var bounds = p.getBoundingClientRect(); var pX = p.getEdge(0); var pY = p.getEdge(1); if (checkBounds) { var pWidth = p.getEdge(2) - pX; var pHeight = p.getEdge(3) - pY; is(pX, windowFrameX + bounds.left + offsetX, id + " plugin X"); is(pY, windowFrameY + bounds.top + offsetY, id + " plugin Y"); is(pWidth, bounds.width, id + " plugin width"); is(pHeight, bounds.height, id + " plugin height"); } // Now check clip region. 'rects' is relative to the plugin's top-left. var clipRects = []; var n = p.getClipRegionRectCount(); for (var i = 0; i < n; ++i) { // Convert the clip rect to be relative to the plugin's top-left. clipRects[i] = [ p.getClipRegionRectEdge(i, 0) - pX, p.getClipRegionRectEdge(i, 1) - pY, p.getClipRegionRectEdge(i, 2) - pX, p.getClipRegionRectEdge(i, 3) - pY ]; } ok(equalRegions(clipRects, rects), "Matching regions for '" + id + "': expected " + dumpRegion(rects) + ", got " + dumpRegion(clipRects)); } checkClipRegion = function checkClipRegion(id, rects) { checkClipRegionWithDoc(document, 0, 0, id, rects, true); } checkClipRegionForFrame = function checkClipRegionForFrame(fid, id, rects) { var f = document.getElementById(fid); var bounds = f.getBoundingClientRect(); checkClipRegionWithDoc(f.contentDocument, bounds.left, bounds.top, id, rects, true); } checkClipRegionNoBounds = function checkClipRegionNoBounds(id, rects) { checkClipRegionWithDoc(document, 0, 0, id, rects, false); } function loaded() { var h1 = document.getElementById("h1"); var h2 = document.getElementById("h2"); var hwidth = h2.boxObject.screenX - h1.boxObject.screenX; if (hwidth != 100) { // Maybe it's a DPI issue todo(false, "Unexpected DPI?"); finish(); window.close(); return; } if (!document.getElementById("p1").identifierToStringTest) { todo(false, "Test plugin not available"); finish(); window.close(); return; } var bounds = h1.getBoundingClientRect(); windowFrameX = h1.boxObject.screenX - bounds.left - window.screenX; windowFrameY = h1.boxObject.screenY - bounds.top - window.screenY; // Run actual test code runTests(); finish(); window.close(); } // Need to run 'loaded' after painting is unsuppressed, or we'll set clip // regions to empty. window.addEventListener("load", function () { setTimeout(loaded, 0); }, false); })();