/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #include "nsHTMLButtonControlFrame.h" #include "nsCOMPtr.h" #include "nsHTMLContainerFrame.h" #include "nsIFormControlFrame.h" #include "nsHTMLParts.h" #include "nsIFormControl.h" #include "nsIRenderingContext.h" #include "nsPresContext.h" #include "nsIPresShell.h" #include "nsStyleContext.h" #include "nsLeafFrame.h" #include "nsCSSRendering.h" #include "nsISupports.h" #include "nsGkAtoms.h" #include "nsCSSAnonBoxes.h" #include "nsStyleConsts.h" #include "nsIComponentManager.h" #include "nsIDocument.h" #include "nsButtonFrameRenderer.h" #include "nsFormControlFrame.h" #include "nsFrameManager.h" #include "nsINameSpaceManager.h" #include "nsIServiceManager.h" #include "nsIDOMHTMLButtonElement.h" #include "nsIDOMHTMLInputElement.h" #include "nsStyleSet.h" #ifdef ACCESSIBILITY #include "nsAccessibilityService.h" #endif #include "nsDisplayList.h" nsIFrame* NS_NewHTMLButtonControlFrame(nsIPresShell* aPresShell, nsStyleContext* aContext) { return new (aPresShell) nsHTMLButtonControlFrame(aContext); } NS_IMPL_FRAMEARENA_HELPERS(nsHTMLButtonControlFrame) nsHTMLButtonControlFrame::nsHTMLButtonControlFrame(nsStyleContext* aContext) : nsHTMLContainerFrame(aContext) { } nsHTMLButtonControlFrame::~nsHTMLButtonControlFrame() { } void nsHTMLButtonControlFrame::DestroyFrom(nsIFrame* aDestructRoot) { nsFormControlFrame::RegUnRegAccessKey(static_cast(this), PR_FALSE); nsHTMLContainerFrame::DestroyFrom(aDestructRoot); } NS_IMETHODIMP nsHTMLButtonControlFrame::Init( nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow) { nsresult rv = nsHTMLContainerFrame::Init(aContent, aParent, aPrevInFlow); if (NS_SUCCEEDED(rv)) { mRenderer.SetFrame(this, PresContext()); } return rv; } NS_QUERYFRAME_HEAD(nsHTMLButtonControlFrame) NS_QUERYFRAME_ENTRY(nsIFormControlFrame) NS_QUERYFRAME_TAIL_INHERITING(nsHTMLContainerFrame) #ifdef ACCESSIBILITY already_AddRefed nsHTMLButtonControlFrame::CreateAccessible() { nsAccessibilityService* accService = nsIPresShell::AccService(); if (accService) { return IsInput() ? accService->CreateHTMLButtonAccessible(mContent, PresContext()->PresShell()) : accService->CreateHTML4ButtonAccessible(mContent, PresContext()->PresShell()); } return nsnull; } #endif nsIAtom* nsHTMLButtonControlFrame::GetType() const { return nsGkAtoms::HTMLButtonControlFrame; } void nsHTMLButtonControlFrame::SetFocus(PRBool aOn, PRBool aRepaint) { } NS_IMETHODIMP nsHTMLButtonControlFrame::HandleEvent(nsPresContext* aPresContext, nsGUIEvent* aEvent, nsEventStatus* aEventStatus) { // if disabled do nothing if (mRenderer.isDisabled()) { return NS_OK; } // mouse clicks are handled by content // we don't want our children to get any events. So just pass it to frame. return nsFrame::HandleEvent(aPresContext, aEvent, aEventStatus); } NS_IMETHODIMP nsHTMLButtonControlFrame::BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) { nsDisplayList onTop; if (IsVisibleForPainting(aBuilder)) { nsresult rv = mRenderer.DisplayButton(aBuilder, aLists.BorderBackground(), &onTop); NS_ENSURE_SUCCESS(rv, rv); } nsDisplayListCollection set; // Do not allow the child subtree to receive events. if (!aBuilder->IsForEventDelivery()) { nsresult rv = BuildDisplayListForChild(aBuilder, mFrames.FirstChild(), aDirtyRect, set, DISPLAY_CHILD_FORCE_PSEUDO_STACKING_CONTEXT); NS_ENSURE_SUCCESS(rv, rv); // That should put the display items in set.Content() } // Put the foreground outline and focus rects on top of the children set.Content()->AppendToTop(&onTop); // clips to our padding box for s but not