/* vim: set shiftwidth=2 tabstop=8 autoindent cindent expandtab: */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is AnimationCommon, common animation code for transitions * and animations. * * The Initial Developer of the Original Code is the Mozilla Foundation. * Portions created by the Initial Developer are Copyright (C) 2011 * the Initial Developer. All Rights Reserved. * * Contributor(s): * L. David Baron , Mozilla Corporation (original author) * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef mozilla_css_AnimationCommon_h #define mozilla_css_AnimationCommon_h #include "nsIStyleRuleProcessor.h" #include "nsIStyleRule.h" #include "nsRefreshDriver.h" #include "prclist.h" #include "nsStyleAnimation.h" #include "nsCSSProperty.h" #include "mozilla/dom/Element.h" #include "nsSMILKeySpline.h" #include "nsStyleStruct.h" class nsPresContext; namespace mozilla { namespace css { struct CommonElementAnimationData; class CommonAnimationManager : public nsIStyleRuleProcessor, public nsARefreshObserver { public: CommonAnimationManager(nsPresContext *aPresContext); virtual ~CommonAnimationManager(); // nsISupports NS_DECL_ISUPPORTS // nsIStyleRuleProcessor (parts) virtual nsRestyleHint HasStateDependentStyle(StateRuleProcessorData* aData); virtual bool HasDocumentStateDependentStyle(StateRuleProcessorData* aData); virtual nsRestyleHint HasAttributeDependentStyle(AttributeRuleProcessorData* aData); virtual bool MediumFeaturesChanged(nsPresContext* aPresContext); virtual NS_MUST_OVERRIDE size_t SizeOfExcludingThis(nsMallocSizeOfFun aMallocSizeOf) const MOZ_OVERRIDE; virtual NS_MUST_OVERRIDE size_t SizeOfIncludingThis(nsMallocSizeOfFun aMallocSizeOf) const MOZ_OVERRIDE; /** * Notify the manager that the pres context is going away. */ void Disconnect(); static bool ExtractComputedValueForTransition( nsCSSProperty aProperty, nsStyleContext* aStyleContext, nsStyleAnimation::Value& aComputedValue); protected: friend struct CommonElementAnimationData; // for ElementDataRemoved void AddElementData(CommonElementAnimationData* aData); void ElementDataRemoved(); void RemoveAllElementData(); PRCList mElementData; nsPresContext *mPresContext; // weak (non-null from ctor to Disconnect) }; /** * A style rule that maps property-nsStyleAnimation::Value pairs. */ class AnimValuesStyleRule : public nsIStyleRule { public: // nsISupports implementation NS_DECL_ISUPPORTS // nsIStyleRule implementation virtual void MapRuleInfoInto(nsRuleData* aRuleData); #ifdef DEBUG virtual void List(FILE* out = stdout, PRInt32 aIndent = 0) const; #endif void AddValue(nsCSSProperty aProperty, nsStyleAnimation::Value &aStartValue) { PropertyValuePair v = { aProperty, aStartValue }; mPropertyValuePairs.AppendElement(v); } // Caller must fill in returned value. nsStyleAnimation::Value* AddEmptyValue(nsCSSProperty aProperty) { PropertyValuePair *p = mPropertyValuePairs.AppendElement(); p->mProperty = aProperty; return &p->mValue; } struct PropertyValuePair { nsCSSProperty mProperty; nsStyleAnimation::Value mValue; }; private: InfallibleTArray mPropertyValuePairs; }; class ComputedTimingFunction { public: typedef nsTimingFunction::Type Type; void Init(const nsTimingFunction &aFunction); double GetValue(double aPortion) const; private: Type mType; nsSMILKeySpline mTimingFunction; PRUint32 mSteps; }; struct CommonElementAnimationData : public PRCList { CommonElementAnimationData(dom::Element *aElement, nsIAtom *aElementProperty, CommonAnimationManager *aManager) : mElement(aElement) , mElementProperty(aElementProperty) , mManager(aManager) #ifdef DEBUG , mCalledPropertyDtor(false) #endif { MOZ_COUNT_CTOR(CommonElementAnimationData); PR_INIT_CLIST(this); } ~CommonElementAnimationData() { NS_ABORT_IF_FALSE(mCalledPropertyDtor, "must call destructor through element property dtor"); MOZ_COUNT_DTOR(CommonElementAnimationData); PR_REMOVE_LINK(this); mManager->ElementDataRemoved(); } void Destroy() { // This will call our destructor. mElement->DeleteProperty(mElementProperty); } dom::Element *mElement; // the atom we use in mElement's prop table (must be a static atom, // i.e., in an atom list) nsIAtom *mElementProperty; CommonAnimationManager *mManager; #ifdef DEBUG bool mCalledPropertyDtor; #endif }; } } #endif /* !defined(mozilla_css_AnimationCommon_h) */