/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is the Mozilla SMIL module. * * The Initial Developer of the Original Code is the Mozilla Corporation. * Portions created by the Initial Developer are Copyright (C) 2010 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Daniel Holbert * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef NS_SMILTARGETIDENTIFIER_H_ #define NS_SMILTARGETIDENTIFIER_H_ #include "mozilla/dom/Element.h" #include "nsAutoPtr.h" #include "prtypes.h" /** * Struct: nsSMILTargetIdentifier * * Tuple of: { Animated Element, Attribute Name, Attribute Type (CSS vs. XML) } * * Used in nsSMILAnimationController as hash key for mapping an animation * target to the nsSMILCompositor for that target. * * NOTE: Need a nsRefPtr for the element & attribute name, because * nsSMILAnimationController retain its hash table for one sample into the * future, and we need to make sure their target isn't deleted in that time. */ struct nsSMILTargetIdentifier { nsSMILTargetIdentifier() : mElement(nsnull), mAttributeName(nsnull), mIsCSS(PR_FALSE) {} inline PRBool Equals(const nsSMILTargetIdentifier& aOther) const { return (aOther.mElement == mElement && aOther.mAttributeName == mAttributeName && aOther.mIsCSS == mIsCSS); } nsRefPtr mElement; nsRefPtr mAttributeName; // XXX need to consider namespaces here PRPackedBool mIsCSS; }; /** * Class: nsSMILWeakTargetIdentifier * * Version of the above struct that uses non-owning pointers. These are kept * private, to ensure that they aren't ever dereferenced (or used at all, * outside of Equals()). * * This is solely for comparisons to determine if a target has changed * from one sample to the next. */ class nsSMILWeakTargetIdentifier { public: // Trivial constructor nsSMILWeakTargetIdentifier() : mElement(nsnull), mAttributeName(nsnull), mIsCSS(PR_FALSE) {} // Allow us to update a weak identifier to match a given non-weak identifier nsSMILWeakTargetIdentifier& operator=(const nsSMILTargetIdentifier& aOther) { mElement = aOther.mElement; mAttributeName = aOther.mAttributeName; mIsCSS = aOther.mIsCSS; return *this; } // Allow for comparison vs. non-weak identifier inline PRBool Equals(const nsSMILTargetIdentifier& aOther) const { return (aOther.mElement == mElement && aOther.mAttributeName == mAttributeName && aOther.mIsCSS == mIsCSS); } private: const nsIContent* mElement; const nsIAtom* mAttributeName; PRPackedBool mIsCSS; }; #endif // NS_SMILTARGETIDENTIFIER_H_