/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * * ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 2001 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Stuart Parmenter * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /* class to notify frames of background and border image loads */ #include "nsStubImageDecoderObserver.h" class nsIFrame; class nsIURI; #include "imgIRequest.h" #include "nsCOMPtr.h" #include "nsAutoPtr.h" /** * Image loaders pass notifications for background and border image * loading and animation on to the frames. * * Each frame's image loaders form a linked list. */ class nsImageLoader : public nsStubImageDecoderObserver { private: nsImageLoader(nsIFrame *aFrame, PRBool aReflowOnLoad, nsImageLoader *aNextLoader); virtual ~nsImageLoader(); public: static already_AddRefed Create(nsIFrame *aFrame, imgIRequest *aRequest, PRBool aReflowOnLoad, nsImageLoader *aNextLoader); NS_DECL_ISUPPORTS // imgIDecoderObserver (override nsStubImageDecoderObserver) NS_IMETHOD OnStartContainer(imgIRequest *aRequest, imgIContainer *aImage); NS_IMETHOD OnStopFrame(imgIRequest *aRequest, gfxIImageFrame *aFrame); // Do not override OnDataAvailable since background images are not // displayed incrementally; they are displayed after the entire image // has been loaded. // Note: Images referenced by the element are displayed // incrementally in nsImageFrame.cpp. // imgIContainerObserver (override nsStubImageDecoderObserver) NS_IMETHOD FrameChanged(imgIContainer *aContainer, gfxIImageFrame *newframe, nsIntRect *dirtyRect); void Destroy(); imgIRequest *GetRequest() { return mRequest; } nsImageLoader *GetNextLoader() { return mNextLoader; } private: nsresult Load(imgIRequest *aImage); void RedrawDirtyFrame(const nsRect* aDamageRect); nsIFrame *mFrame; nsCOMPtr mRequest; PRBool mReflowOnLoad; nsRefPtr mNextLoader; };