/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef VIDEOFRAMECONTAINER_H_ #define VIDEOFRAMECONTAINER_H_ #include "mozilla/Mutex.h" #include "mozilla/TimeStamp.h" #include "nsISupportsImpl.h" #include "gfxPoint.h" #include "nsCOMPtr.h" #include "nsAutoPtr.h" class nsHTMLMediaElement; namespace mozilla { namespace layers { class Image; class ImageContainer; } /** * This object is used in the decoder backend threads and the main thread * to manage the "current video frame" state. This state includes timing data * and an intrinsic size (see below). * This has to be a thread-safe object since it's accessed by resource decoders * and other off-main-thread components. So we can't put this state in the media * element itself ... well, maybe we could, but it could be risky and/or * confusing. */ class VideoFrameContainer { public: typedef mozilla::layers::ImageContainer ImageContainer; typedef mozilla::layers::Image Image; NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VideoFrameContainer) VideoFrameContainer(nsHTMLMediaElement* aElement, already_AddRefed aContainer); ~VideoFrameContainer(); // Call on any thread void SetCurrentFrame(const gfxIntSize& aIntrinsicSize, Image* aImage, TimeStamp aTargetTime); // Time in seconds by which the last painted video frame was late by. // E.g. if the last painted frame should have been painted at time t, // but was actually painted at t+n, this returns n in seconds. Threadsafe. double GetFrameDelay(); // Call on main thread void Invalidate(); ImageContainer* GetImageContainer(); void ForgetElement() { mElement = nullptr; } protected: // Non-addreffed pointer to the element. The element calls ForgetElement // to clear this reference when the element is destroyed. nsHTMLMediaElement* mElement; nsRefPtr mImageContainer; // mMutex protects all the fields below. Mutex mMutex; // The intrinsic size is the ideal size which we should render the // ImageContainer's current Image at. // This can differ from the Image's actual size when the media resource // specifies that the Image should be stretched to have the correct aspect // ratio. gfxIntSize mIntrinsicSize; // The time at which the current video frame should have been painted. // Access protected by mVideoUpdateLock. TimeStamp mPaintTarget; // The delay between the last video frame being presented and it being // painted. This is time elapsed after mPaintTarget until the most recently // painted frame appeared on screen. TimeDuration mPaintDelay; // True when the intrinsic size has been changed by SetCurrentFrame() since // the last call to Invalidate(). // The next call to Invalidate() will recalculate // and update the intrinsic size on the element, request a frame reflow and // then reset this flag. bool mIntrinsicSizeChanged; // True when the Image size has changed since the last time Invalidate() was // called. When set, the next call to Invalidate() will ensure that the // frame is fully invalidated instead of just invalidating for the image change // in the ImageLayer. bool mImageSizeChanged; bool mNeedInvalidation; }; } #endif /* VIDEOFRAMECONTAINER_H_ */