/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef __NS_SVGCLIPPATHFRAME_H__ #define __NS_SVGCLIPPATHFRAME_H__ #include "gfxMatrix.h" #include "nsSVGContainerFrame.h" #include "nsSVGUtils.h" class nsRenderingContext; class nsISVGChildFrame; typedef nsSVGContainerFrame nsSVGClipPathFrameBase; class nsSVGClipPathFrame : public nsSVGClipPathFrameBase { friend nsIFrame* NS_NewSVGClipPathFrame(nsIPresShell* aPresShell, nsStyleContext* aContext); protected: nsSVGClipPathFrame(nsStyleContext* aContext) : nsSVGClipPathFrameBase(aContext) , mInUse(false) { AddStateBits(NS_STATE_SVG_NONDISPLAY_CHILD); } public: NS_DECL_FRAMEARENA_HELPERS // nsIFrame methods: virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder, const nsRect& aDirtyRect, const nsDisplayListSet& aLists) MOZ_OVERRIDE {} // nsSVGClipPathFrame methods: nsresult ClipPaint(nsRenderingContext* aContext, nsIFrame* aParent, const gfxMatrix &aMatrix); bool ClipHitTest(nsIFrame* aParent, const gfxMatrix &aMatrix, const nsPoint &aPoint); // Check if this clipPath is made up of more than one geometry object. // If so, the clipping API in cairo isn't enough and we need to use // mask based clipping. bool IsTrivial(nsISVGChildFrame **aSingleChild = nullptr); bool IsValid(); // nsIFrame interface: NS_IMETHOD AttributeChanged(int32_t aNameSpaceID, nsIAtom* aAttribute, int32_t aModType); NS_IMETHOD Init(nsIContent* aContent, nsIFrame* aParent, nsIFrame* aPrevInFlow); /** * Get the "type" of the frame * * @see nsGkAtoms::svgClipPathFrame */ virtual nsIAtom* GetType() const; #ifdef DEBUG NS_IMETHOD GetFrameName(nsAString& aResult) const { return MakeFrameName(NS_LITERAL_STRING("SVGClipPath"), aResult); } #endif private: // A helper class to allow us to paint clip paths safely. The helper // automatically sets and clears the mInUse flag on the clip path frame // (to prevent nasty reference loops). It's easy to mess this up // and break things, so this helper makes the code far more robust. class AutoClipPathReferencer { public: AutoClipPathReferencer(nsSVGClipPathFrame *aFrame) : mFrame(aFrame) { NS_ASSERTION(!mFrame->mInUse, "reference loop!"); mFrame->mInUse = true; } ~AutoClipPathReferencer() { mFrame->mInUse = false; } private: nsSVGClipPathFrame *mFrame; }; nsIFrame *mClipParent; nsAutoPtr mClipParentMatrix; // recursion prevention flag bool mInUse; // nsSVGContainerFrame methods: virtual gfxMatrix GetCanvasTM(uint32_t aFor); }; #endif