/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "SpeakerManagerServiceChild.h" #include "mozilla/Services.h" #include "mozilla/StaticPtr.h" #include "mozilla/unused.h" #include "mozilla/dom/ContentChild.h" #include "mozilla/dom/ContentParent.h" #include "nsIObserverService.h" #include "nsThreadUtils.h" #include "AudioChannelService.h" #include using namespace mozilla; using namespace mozilla::dom; StaticRefPtr gSpeakerManagerServiceChild; // static SpeakerManagerService* SpeakerManagerServiceChild::GetOrCreateSpeakerManagerService() { MOZ_ASSERT(NS_IsMainThread()); // If we already exist, exit early if (gSpeakerManagerServiceChild) { return gSpeakerManagerServiceChild; } // Create new instance, register, return nsRefPtr service = new SpeakerManagerServiceChild(); gSpeakerManagerServiceChild = service; return gSpeakerManagerServiceChild; } // static SpeakerManagerService* SpeakerManagerServiceChild::GetSpeakerManagerService() { MOZ_ASSERT(NS_IsMainThread()); return gSpeakerManagerServiceChild; } void SpeakerManagerServiceChild::ForceSpeaker(bool aEnable, bool aVisible) { mVisible = aVisible; mOrgSpeakerStatus = aEnable; ContentChild *cc = ContentChild::GetSingleton(); if (cc) { cc->SendSpeakerManagerForceSpeaker(aEnable && aVisible); } } bool SpeakerManagerServiceChild::GetSpeakerStatus() { ContentChild *cc = ContentChild::GetSingleton(); bool status = false; if (cc) { cc->SendSpeakerManagerGetSpeakerStatus(&status); } char propQemu[PROPERTY_VALUE_MAX]; property_get("ro.kernel.qemu", propQemu, ""); if (!strncmp(propQemu, "1", 1)) { return mOrgSpeakerStatus; } return status; } void SpeakerManagerServiceChild::Shutdown() { if (gSpeakerManagerServiceChild) { gSpeakerManagerServiceChild = nullptr; } } void SpeakerManagerServiceChild::SetAudioChannelActive(bool aIsActive) { // Content process and switch to background with no audio and speaker forced. // Then disable speaker for (uint32_t i = 0; i < mRegisteredSpeakerManagers.Length(); i++) { mRegisteredSpeakerManagers[i]->SetAudioChannelActive(aIsActive); } } SpeakerManagerServiceChild::SpeakerManagerServiceChild() { MOZ_ASSERT(NS_IsMainThread()); nsRefPtr audioChannelService = AudioChannelService::GetOrCreate(); if (audioChannelService) { audioChannelService->RegisterSpeakerManager(this); } MOZ_COUNT_CTOR(SpeakerManagerServiceChild); } SpeakerManagerServiceChild::~SpeakerManagerServiceChild() { nsRefPtr audioChannelService = AudioChannelService::GetOrCreate(); if (audioChannelService) { audioChannelService->UnregisterSpeakerManager(this); } MOZ_COUNT_DTOR(SpeakerManagerServiceChild); } void SpeakerManagerServiceChild::Notify() { for (uint32_t i = 0; i < mRegisteredSpeakerManagers.Length(); i++) { mRegisteredSpeakerManagers[i]->DispatchSimpleEvent(NS_LITERAL_STRING("speakerforcedchange")); } }