/* -*- Mode: c++; c-basic-offset: 2; indent-tabs-mode: nil; tab-width: 40 -*- */ /* vim: set ts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_bluetooth_bluetootheventservice_h__ #define mozilla_dom_bluetooth_bluetootheventservice_h__ #include "BluetoothCommon.h" #include "BluetoothProfileManagerBase.h" #include "nsAutoPtr.h" #include "nsClassHashtable.h" #include "nsIDOMFile.h" #include "nsIObserver.h" #include "nsTObserverArray.h" #include "nsThreadUtils.h" class nsIDOMBlob; namespace mozilla { namespace dom { class BlobChild; class BlobParent; } namespace ipc { class UnixSocketConsumer; } } BEGIN_BLUETOOTH_NAMESPACE class BluetoothManager; class BluetoothNamedValue; class BluetoothReplyRunnable; class BluetoothSignal; typedef mozilla::ObserverList BluetoothSignalObserverList; class BluetoothService : public nsIObserver { class ToggleBtTask; friend class ToggleBtTask; class StartupTask; friend class StartupTask; public: class ToggleBtAck : public nsRunnable { public: ToggleBtAck(bool aEnabled); NS_IMETHOD Run(); private: bool mEnabled; }; friend class ToggleBtAck; NS_DECL_ISUPPORTS NS_DECL_NSIOBSERVER /** * Add a message handler object from message distribution observer. * Must be called from the main thread. * * @param aNodeName Node name of the object * @param aMsgHandler Weak pointer to the object */ virtual void RegisterBluetoothSignalHandler(const nsAString& aNodeName, BluetoothSignalObserver* aMsgHandler); /** * Remove a message handler object from message distribution observer. * Must be called from the main thread. * * @param aNodeName Node name of the object * @param aMsgHandler Weak pointer to the object */ virtual void UnregisterBluetoothSignalHandler(const nsAString& aNodeName, BluetoothSignalObserver* aMsgHandler); /** * Remove a message handlers for the given observer. * Must be called from the main thread. * * @param aMsgHandler Weak pointer to the object */ void UnregisterAllSignalHandlers(BluetoothSignalObserver* aMsgHandler); /** * Distribute a signal to the observer list * * @param aSignal Signal object to distribute * * @return NS_OK if signal distributed, NS_ERROR_FAILURE on error */ void DistributeSignal(const BluetoothSignal& aEvent); /** * Returns the BluetoothService singleton. Only to be called from main thread. * * @param aService Pointer to return singleton into. * * @return NS_OK on proper assignment, NS_ERROR_FAILURE otherwise (if service * has not yet been started, for instance) */ static BluetoothService* Get(); static already_AddRefed FactoryCreate() { nsRefPtr service = Get(); return service.forget(); } /** * Returns an array of each adapter's properties, implemented via a platform * specific method. * * @return NS_OK on success, NS_ERROR_FAILURE otherwise */ virtual nsresult GetAdaptersInternal(BluetoothReplyRunnable* aRunnable) = 0; /** * Returns the properties of paired devices, implemented via a platform * specific method. * * @return NS_OK on success, NS_ERROR_FAILURE otherwise */ virtual nsresult GetPairedDevicePropertiesInternal(const nsTArray& aDeviceAddresses, BluetoothReplyRunnable* aRunnable) = 0; /** * Returns the properties of connected devices regarding to specific profile, * implemented via a platform specific methood. * * @return NS_OK on success, NS_ERROR_FAILURE otherwise */ virtual nsresult GetConnectedDevicePropertiesInternal(uint16_t aServiceUuid, BluetoothReplyRunnable* aRunnable) = 0; /** * Returns up-to-date uuids of given device address, * implemented via a platform specific methood. * * @return NS_OK on success, NS_ERROR_FAILURE otherwise */ virtual nsresult FetchUuidsInternal(const nsAString& aDeviceAddress, BluetoothReplyRunnable* aRunnable) = 0; /** * Stop device discovery (platform specific implementation) * * @return NS_OK if discovery stopped correctly, false otherwise */ virtual nsresult StopDiscoveryInternal(BluetoothReplyRunnable* aRunnable) = 0; /** * Start device discovery (platform specific implementation) * * @return NS_OK if discovery stopped correctly, false otherwise */ virtual nsresult StartDiscoveryInternal(BluetoothReplyRunnable* aRunnable) = 0; /** * Set a property for the specified object * * @param aPropName Name of the property * @param aValue Boolean value * @param aRunnable Runnable to run on async reply * * @return NS_OK if property is set correctly, NS_ERROR_FAILURE otherwise */ virtual nsresult SetProperty(BluetoothObjectType aType, const BluetoothNamedValue& aValue, BluetoothReplyRunnable* aRunnable) = 0; virtual nsresult CreatePairedDeviceInternal(const nsAString& aAddress, int aTimeout, BluetoothReplyRunnable* aRunnable) = 0; virtual nsresult RemoveDeviceInternal(const nsAString& aObjectPath, BluetoothReplyRunnable* aRunnable) = 0; /** * Get corresponding service channel of specific service on remote device. * It's usually the very first step of establishing an outbound connection. * * @param aObjectPath Object path of remote device * @param aServiceUuid UUID of the target service * @param aManager Instance which has callback function OnGetServiceChannel() * * @return NS_OK if the task begins, NS_ERROR_FAILURE otherwise */ virtual nsresult GetServiceChannel(const nsAString& aDeviceAddress, const nsAString& aServiceUuid, BluetoothProfileManagerBase* aManager) = 0; virtual bool UpdateSdpRecords(const nsAString& aDeviceAddress, BluetoothProfileManagerBase* aManager) = 0; virtual void SetPinCodeInternal(const nsAString& aDeviceAddress, const nsAString& aPinCode, BluetoothReplyRunnable* aRunnable) = 0; virtual void SetPasskeyInternal(const nsAString& aDeviceAddress, uint32_t aPasskey, BluetoothReplyRunnable* aRunnable) = 0; virtual void SetPairingConfirmationInternal(const nsAString& aDeviceAddress, bool aConfirm, BluetoothReplyRunnable* aRunnable) = 0; virtual void Connect(const nsAString& aDeviceAddress, uint32_t aCod, uint16_t aServiceUuid, BluetoothReplyRunnable* aRunnable) = 0; virtual void Disconnect(const nsAString& aDeviceAddress, uint16_t aServiceUuid, BluetoothReplyRunnable* aRunnable) = 0; virtual bool IsConnected(uint16_t aServiceUuid) = 0; virtual void SendFile(const nsAString& aDeviceAddress, BlobParent* aBlobParent, BlobChild* aBlobChild, BluetoothReplyRunnable* aRunnable) = 0; virtual void SendFile(const nsAString& aDeviceAddress, nsIDOMBlob* aBlob, BluetoothReplyRunnable* aRunnable) = 0; virtual void StopSendingFile(const nsAString& aDeviceAddress, BluetoothReplyRunnable* aRunnable) = 0; virtual void ConfirmReceivingFile(const nsAString& aDeviceAddress, bool aConfirm, BluetoothReplyRunnable* aRunnable) = 0; virtual void ConnectSco(BluetoothReplyRunnable* aRunnable) = 0; virtual void DisconnectSco(BluetoothReplyRunnable* aRunnable) = 0; virtual void IsScoConnected(BluetoothReplyRunnable* aRunnable) = 0; #ifdef MOZ_B2G_RIL virtual void AnswerWaitingCall(BluetoothReplyRunnable* aRunnable) = 0; virtual void IgnoreWaitingCall(BluetoothReplyRunnable* aRunnable) = 0; virtual void ToggleCalls(BluetoothReplyRunnable* aRunnable) = 0; #endif virtual void SendMetaData(const nsAString& aTitle, const nsAString& aArtist, const nsAString& aAlbum, int64_t aMediaNumber, int64_t aTotalMediaCount, int64_t aDuration, BluetoothReplyRunnable* aRunnable) = 0; virtual void SendPlayStatus(int64_t aDuration, int64_t aPosition, const nsAString& aPlayStatus, BluetoothReplyRunnable* aRunnable) = 0; virtual void UpdatePlayStatus(uint32_t aDuration, uint32_t aPosition, ControlPlayStatus aPlayStatus) = 0; virtual nsresult SendSinkMessage(const nsAString& aDeviceAddresses, const nsAString& aMessage) = 0; virtual nsresult SendInputMessage(const nsAString& aDeviceAddresses, const nsAString& aMessage) = 0; bool IsEnabled() const { return mEnabled; } bool IsToggling() const; static void AcknowledgeToggleBt(bool aEnabled); void FireAdapterStateChanged(bool aEnable); nsresult EnableDisable(bool aEnable, BluetoothReplyRunnable* aRunnable); /** * Platform specific startup functions go here. Usually deals with member * variables, so not static. Guaranteed to be called outside of main thread. * * @return NS_OK on correct startup, NS_ERROR_FAILURE otherwise */ virtual nsresult StartInternal(BluetoothReplyRunnable* aRunnable) = 0; /** * Platform specific startup functions go here. Usually deals with member * variables, so not static. Guaranteed to be called outside of main thread. * * @return NS_OK on correct startup, NS_ERROR_FAILURE otherwise */ virtual nsresult StopInternal(BluetoothReplyRunnable* aRunnable) = 0; protected: BluetoothService() : mEnabled(false) { } virtual ~BluetoothService(); bool Init(); void Cleanup(); nsresult StartBluetooth(bool aIsStartup, BluetoothReplyRunnable* aRunnable); nsresult StopBluetooth(bool aIsStartup, BluetoothReplyRunnable* aRunnable); nsresult StartStopBluetooth(bool aStart, bool aIsStartup, BluetoothReplyRunnable* aRunnable); /** * Called when XPCOM first creates this service. */ virtual nsresult HandleStartup(); /** * Called when the startup settings check has completed. */ nsresult HandleStartupSettingsCheck(bool aEnable); /** * Called when "mozsettings-changed" observer topic fires. */ nsresult HandleSettingsChanged(nsISupports* aSubject); /** * Called when XPCOM is shutting down. */ virtual nsresult HandleShutdown(); // Called by ToggleBtAck. void SetEnabled(bool aEnabled); // Called by Get(). static BluetoothService* Create(); void CompleteToggleBt(bool aEnabled); typedef nsClassHashtable BluetoothSignalObserverTable; BluetoothSignalObserverTable mBluetoothSignalObserverTable; bool mEnabled; }; END_BLUETOOTH_NAMESPACE #endif