/* -*- Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil; tab-width: 4 -*- */ /* vi: set ts=4 sw=4 expandtab: (add to ~/.vimrc: set modeline modelines=5) */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is [Open Source Virtual Machine]. * * The Initial Developer of the Original Code is * Adobe System Incorporated. * Portions created by the Initial Developer are Copyright (C) 2009 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Adobe AS3 Team * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ #ifndef __nanojit_Allocator__ #define __nanojit_Allocator__ namespace nanojit { /** * Allocator is a bump-pointer allocator with an SPI for getting more * memory from embedder-implemented allocator, such as malloc()/free(). * * allocations never return NULL. The implementation of allocChunk() * is expected to perform a longjmp or exception when an allocation can't * proceed. */ class Allocator { public: Allocator(); ~Allocator(); void reset(); /** alloc memory, never return null. */ void* alloc(size_t nbytes) { nbytes = (nbytes + 7) & ~7; // round up if (current_top + nbytes <= current_limit) { void *p = current_top; current_top += nbytes; return p; } return allocSlow(nbytes); } protected: void* allocSlow(size_t nbytes); void fill(size_t minbytes); class Chunk { public: Chunk* prev; int64_t data[1]; // int64_t forces 8-byte alignment. }; Chunk* current_chunk; char* current_top; char* current_limit; // allocator SPI /** allocate another block from a host provided allocator */ void* allocChunk(size_t nbytes); /** free back to the same allocator */ void freeChunk(void*); /** hook for post-reset action. */ void postReset(); }; } /** global new overload enabling this pattern: new (allocator) T(...) */ inline void* operator new(size_t size, nanojit::Allocator &a) { return a.alloc(size); } /** global new overload enabling this pattern: new (allocator) T(...) */ inline void* operator new(size_t size, nanojit::Allocator *a) { return a->alloc(size); } /** global new[] overload enabling this pattern: new (allocator) T[] */ inline void* operator new[](size_t size, nanojit::Allocator& a) { return a.alloc(size); } /** global new[] overload enabling this pattern: new (allocator) T[] */ inline void* operator new[](size_t size, nanojit::Allocator* a) { return a->alloc(size); } #endif // __nanojit_Allocator__