", expectedName, name); var row2 = new Array("Role->", expectedRole, role); var row3 = new Array("State->", expectedState, state); var row4 = new Array("Value->", expectedValue, value); var row5 = new Array("accNumActions->", expectednumActions, numActions); var row6 = new Array("getAccActionName()->", expectedactionName, actionName); var row7 = new Array("accDoAction()->", expectednodeClick, nodeClick); var row8 = new Array("accKeyboardShortcut->", expectedkeyboardShortcut, keyboardShortcut); row = new Array(row0, row1, row2, row3, row4, row5, row6, row7, row8); if (name == expectedName) row1[3] = "PASS"; else row1[3] = "FAIL"; if (role == expectedRole) row2[3] = "PASS"; else row2[3] = "FAIL"; if (state == expectedState) row3[3] = "PASS"; else row3[3] = "FAIL"; if (newvalue.match(expectedValue)) row4[3] = "PASS"; else row4[3] = "FAIL"; if (numActions == expectednumActions) row5[3] = "PASS"; else row5[3] = "FAIL"; if (actionName == expectedactionName) row6[3] = "PASS"; else row6[3] = "FAIL"; if (nodeClick == expectednodeClick) row7[3] = "PASS"; else row7[3] = "FAIL"; if (keyboardShortcut == expectedkeyboardShortcut) row8[3] = "PASS"; else row8[3] = "FAIL"; appendTableRes(); WriteResults(res); } catch(e){ alert("Exception**: " + e); } } ]]> Testing XUL Tabbox's Tab for Accessibility..