/* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is Bookmarks Sync. * * The Initial Developer of the Original Code is Mozilla. * Portions created by the Initial Developer are Copyright (C) 2007 * the Initial Developer. All Rights Reserved. * * Contributor(s): * Dan Mills * Myk Melez * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ const EXPORTED_SYMBOLS = ['Weave']; const Cc = Components.classes; const Ci = Components.interfaces; const Cr = Components.results; const Cu = Components.utils; // The following constants determine when Weave will automatically sync data. // An interval of one minute, initial threshold of 100, and step of 5 means // that we'll try to sync each engine 21 times, once per minute, at // consecutively lower thresholds (from 100 down to 5 in steps of 5 and then // one more time with the threshold set to the minimum 1) before resetting // the engine's threshold to the initial value and repeating the cycle // until at some point the engine's score exceeds the threshold, at which point // we'll sync it, reset its threshold to the initial value, rinse, and repeat. // How long we wait between sync checks. const SCHEDULED_SYNC_INTERVAL = 60 * 1000 * 5; // five minutes // INITIAL_THRESHOLD represents the value an engine's score has to exceed // in order for us to sync it the first time we start up (and the first time // we do a sync check after having synced the engine or reset the threshold). const INITIAL_THRESHOLD = 75; // THRESHOLD_DECREMENT_STEP is the amount by which we decrement an engine's // threshold each time we do a sync check and don't sync that engine. const THRESHOLD_DECREMENT_STEP = 25; Cu.import("resource://gre/modules/XPCOMUtils.jsm"); Cu.import("resource://weave/log4moz.js"); Cu.import("resource://weave/constants.js"); Cu.import("resource://weave/util.js"); Cu.import("resource://weave/wrap.js"); Cu.import("resource://weave/faultTolerance.js"); Cu.import("resource://weave/auth.js"); Cu.import("resource://weave/resource.js"); Cu.import("resource://weave/base_records/wbo.js"); Cu.import("resource://weave/base_records/crypto.js"); Cu.import("resource://weave/base_records/keys.js"); Cu.import("resource://weave/engines.js"); Cu.import("resource://weave/oauth.js"); Cu.import("resource://weave/identity.js"); Cu.import("resource://weave/async.js"); Cu.import("resource://weave/engines/clientData.js"); Function.prototype.async = Async.sugar; // for export let Weave = {}; Cu.import("resource://weave/constants.js", Weave); Cu.import("resource://weave/util.js", Weave); Cu.import("resource://weave/async.js", Weave); Cu.import("resource://weave/faultTolerance.js", Weave); Cu.import("resource://weave/auth.js", Weave); Cu.import("resource://weave/resource.js", Weave); Cu.import("resource://weave/base_records/keys.js", Weave); Cu.import("resource://weave/notifications.js", Weave); Cu.import("resource://weave/identity.js", Weave); Cu.import("resource://weave/stores.js", Weave); Cu.import("resource://weave/engines.js", Weave); Cu.import("resource://weave/oauth.js", Weave); Cu.import("resource://weave/engines/clientData.js", Weave); Utils.lazy(Weave, 'Service', WeaveSvc); /* * Service status query system. See constants defined in constants.js. */ function StatusRecord() { this._init(); } StatusRecord.prototype = { _init: function() { this.server = []; this.sync = null; this.engines = {}; }, addServerStatus: function( statusCode ) { this.server.push(statusCode); }, setSyncStatus: function( statusCode ) { this.sync = statusCode; }, setEngineStatus: function( engineName, statusCode ) { this.engines[engineName] = statusCode; } }; /* * Service singleton * Main entry point into Weave's sync framework */ function WeaveSvc() { this._notify = Wrap.notify("weave:service:"); } WeaveSvc.prototype = { _localLock: Wrap.localLock, _catchAll: Wrap.catchAll, _isQuitting: false, _loggedIn: false, _syncInProgress: false, _keyGenEnabled: true, // WEAVE_STATUS_OK, WEAVE_STATUS_FAILED, or WEAVE_STATUS_PARTIAL _weaveStatusCode: null, // More detailed status info: _detailedStatus: null, // object for caching public and private keys _keyPair: {}, // Timer object for automagically syncing _syncTimer: null, get username() { return Svc.Prefs.get("username", ""); }, set username(value) { if (value) Svc.Prefs.set("username", value); else Svc.Prefs.reset("username"); // fixme - need to loop over all Identity objects - needs some rethinking... ID.get('WeaveID').username = value; ID.get('WeaveCryptoID').username = value; // FIXME: need to also call this whenever the username pref changes this._genKeyURLs(); }, get password() { return ID.get('WeaveID').password; }, set password(value) { ID.get('WeaveID').password = value; }, get passphrase() { return ID.get('WeaveCryptoID').password; }, set passphrase(value) { ID.get('WeaveCryptoID').password = value; }, // chrome-provided callbacks for when the service needs a password/passphrase set onGetPassword(value) { ID.get('WeaveID').onGetPassword = value; }, set onGetPassphrase(value) { ID.get('WeaveCryptoID').onGetPassword = value; }, get baseURL() { let url = Svc.Prefs.get("serverURL"); if (!url) throw "No server URL set"; if (url[url.length-1] != '/') url += '/'; url += "0.3/"; return url; }, set baseURL(value) { Svc.Prefs.set("serverURL", value); }, get clusterURL() { let url = Svc.Prefs.get("clusterURL"); if (!url) return null; if (url[url.length-1] != '/') url += '/'; url += "0.3/user/"; return url; }, set clusterURL(value) { Svc.Prefs.set("clusterURL", value); this._genKeyURLs(); }, get userPath() { return ID.get('WeaveID').username; }, get isLoggedIn() { return this._loggedIn; }, get isQuitting() { return this._isQuitting; }, set isQuitting(value) { this._isQuitting = value; }, get cancelRequested() { return Engines.cancelRequested; }, set cancelRequested(value) { Engines.cancelRequested = value; }, get keyGenEnabled() { return this._keyGenEnabled; }, set keyGenEnabled(value) { this._keyGenEnabled = value; }, get enabled() { return Svc.Prefs.get("enabled"); }, set enabled(value) { Svc.Prefs.set("enabled", value); }, get statusCode() { return this._weaveStatusCode; }, get detailedStatus() { return this._detailedStatus; }, get locked() { return this._locked; }, lock: function Svc_lock() { if (this._locked) return false; this._locked = true; return true; }, unlock: function Svc_unlock() { this._locked = false; }, _setSyncFailure: function WeavSvc__setSyncFailure(code) { this._weaveStatusCode = WEAVE_STATUS_FAILED; this._detailedStatus.setSyncStatus(code); }, _genKeyURLs: function WeaveSvc__genKeyURLs() { let url = this.clusterURL + this.username; PubKeys.defaultKeyUri = url + "/keys/pubkey"; PrivKeys.defaultKeyUri = url + "/keys/privkey"; }, _checkCrypto: function WeaveSvc__checkCrypto() { let ok = false; try { let iv = Svc.Crypto.generateRandomIV(); if (iv.length == 24) ok = true; } catch (e) { this._log.debug("Crypto check failed: " + e); } return ok; }, onWindowOpened: function WeaveSvc__onWindowOpened() { }, // one-time initialization like setting up observers and the like // xxx we might need to split some of this out into something we can call // again when username/server/etc changes _onStartup: function WeaveSvc__onStartup() { let self = yield; this._initLogs(); this._log.info("Weave " + WEAVE_VERSION + " initializing"); this._detailedStatus = new StatusRecord(); // Reset our sync id if we're upgrading, so sync knows to reset local data if (WEAVE_VERSION != Svc.Prefs.get("lastversion")) { this._log.info("Resetting client syncID from _onStartup."); Clients.resetSyncID(); } let ua = Cc["@mozilla.org/network/protocol;1?name=http"]. getService(Ci.nsIHttpProtocolHandler).userAgent; this._log.info(ua); if (!this._checkCrypto()) { this.enabled = false; this._log.error("Could not load the Weave crypto component. Disabling " + "Weave, since it will not work correctly."); } Utils.prefs.addObserver("", this, false); Svc.Observer.addObserver(this, "network:offline-status-changed", true); Svc.Observer.addObserver(this, "private-browsing", true); Svc.Observer.addObserver(this, "quit-application", true); FaultTolerance.Service; // initialize FT service if (!this.enabled) this._log.info("Weave Sync disabled"); // Create Weave identities (for logging in, and for encryption) ID.set('WeaveID', new Identity('Mozilla Services Password', this.username)); Auth.defaultAuthenticator = new BasicAuthenticator(ID.get('WeaveID')); ID.set('WeaveCryptoID', new Identity('Mozilla Services Encryption Passphrase', this.username)); this._genKeyURLs(); if (Svc.Prefs.get("autoconnect") && this.username) { try { if (yield this.login(self.cb)) yield this.sync(self.cb, true); } catch (e) {} } self.done(); }, onStartup: function WeaveSvc_onStartup(callback) { this._onStartup.async(this, callback); }, _initLogs: function WeaveSvc__initLogs() { this._log = Log4Moz.repository.getLogger("Service.Main"); this._log.level = Log4Moz.Level[Svc.Prefs.get("log.logger.service.main")]; let formatter = new Log4Moz.BasicFormatter(); let root = Log4Moz.repository.rootLogger; root.level = Log4Moz.Level[Svc.Prefs.get("log.rootLogger")]; let capp = new Log4Moz.ConsoleAppender(formatter); capp.level = Log4Moz.Level[Svc.Prefs.get("log.appender.console")]; root.addAppender(capp); let dapp = new Log4Moz.DumpAppender(formatter); dapp.level = Log4Moz.Level[Svc.Prefs.get("log.appender.dump")]; root.addAppender(dapp); let brief = Svc.Directory.get("ProfD", Ci.nsIFile); brief.QueryInterface(Ci.nsILocalFile); brief.append("weave"); brief.append("logs"); brief.append("brief-log.txt"); if (!brief.exists()) brief.create(brief.NORMAL_FILE_TYPE, PERMS_FILE); let verbose = brief.parent.clone(); verbose.append("verbose-log.txt"); if (!verbose.exists()) verbose.create(verbose.NORMAL_FILE_TYPE, PERMS_FILE); this._briefApp = new Log4Moz.RotatingFileAppender(brief, formatter); this._briefApp.level = Log4Moz.Level[Svc.Prefs.get("log.appender.briefLog")]; root.addAppender(this._briefApp); this._debugApp = new Log4Moz.RotatingFileAppender(verbose, formatter); this._debugApp.level = Log4Moz.Level[Svc.Prefs.get("log.appender.debugLog")]; root.addAppender(this._debugApp); }, clearLogs: function WeaveSvc_clearLogs() { this._briefApp.clear(); this._debugApp.clear(); }, QueryInterface: XPCOMUtils.generateQI([Ci.nsIObserver, Ci.nsISupportsWeakReference]), // nsIObserver observe: function WeaveSvc__observe(subject, topic, data) { switch (topic) { case "nsPref:changed": switch (data) { case "enabled": case "schedule": // Potentially we'll want to reschedule syncs this._checkSync(); break; } break; case "network:offline-status-changed": // Whether online or offline, we'll reschedule syncs this._log.debug("Network offline status change: " + data); this._checkSync(); break; case "private-browsing": // Entering or exiting private browsing? Reschedule syncs this._log.debug("Private browsing change: " + data); this._checkSync(); break; case "quit-application": this._onQuitApplication(); break; } }, _onQuitApplication: function WeaveSvc__onQuitApplication() { }, // These are global (for all engines) // gets cluster from central LDAP server and sets this.clusterURL findCluster: function WeaveSvc_findCluster(onComplete, username) { let fn = function WeaveSvc__findCluster() { let self = yield; let ret = false; this._log.debug("Finding cluster for user " + username); let res = new Resource(this.baseURL + "api/register/chknode/" + username); try { yield res.get(self.cb); } catch (e) { /* we check status below */ } if (res.lastChannel.responseStatus == 404) { this._log.debug("Using serverURL as data cluster (multi-cluster support disabled)"); this.clusterURL = Svc.Prefs.get("serverURL"); ret = true; } else if (res.lastChannel.responseStatus == 200) { // XXX Bug 480480 Work around the server sending a trailing newline this.clusterURL = 'https://' + res.data.trim() + '/'; ret = true; } self.done(ret); }; fn.async(this, onComplete); }, verifyLogin: function WeaveSvc_verifyLogin(onComplete, username, password, isLogin) { let user = username, pass = password; let fn = function WeaveSvc__verifyLogin() { let self = yield; this._log.debug("Verifying login for user " + user); let cluster = this.clusterURL; yield this.findCluster(self.cb, username); let res = new Resource(this.clusterURL + user); yield res.get(self.cb); if (!isLogin) // restore cluster so verifyLogin has no impact this.clusterURL = cluster; //Svc.Json.decode(res.data); // throws if not json self.done(true); }; this._catchAll(this._notify("verify-login", "", fn)).async(this, onComplete); }, _verifyPassphrase: function WeaveSvc__verifyPassphrase(username, password, passphrase) { let self = yield; this._log.debug("Verifying passphrase"); this.username = username; ID.get('WeaveID').setTempPassword(password); let id = new Identity('Passphrase Verification', username); id.setTempPassword(passphrase); let pubkey = yield PubKeys.getDefaultKey(self.cb); let privkey = yield PrivKeys.get(self.cb, pubkey.PrivKeyUri); // fixme: decrypt something here }, verifyPassphrase: function WeaveSvc_verifyPassphrase(onComplete, username, password, passphrase) { this._catchAll(this._localLock(this._notify("verify-passphrase", "", this._verifyPassphrase, username, password, passphrase))). async(this, onComplete); }, login: function WeaveSvc_login(onComplete, username, password, passphrase) { let user = username, pass = password, passp = passphrase; let fn = function WeaveSvc__login() { let self = yield; this._loggedIn = false; this._detailedStatus = new StatusRecord(); if (typeof(user) != 'undefined') this.username = user; if (typeof(pass) != 'undefined') ID.get('WeaveID').setTempPassword(pass); if (typeof(passp) != 'undefined') ID.get('WeaveCryptoID').setTempPassword(passp); if (!this.username) { this._setSyncFailure( LOGIN_FAILED_NO_USERNAME ); throw "No username set, login failed"; } if (!this.password) { this._setSyncFailure( LOGIN_FAILED_NO_PASSWORD ); throw "No password given or found in password manager"; } this._log.debug("Logging in user " + this.username); if (!(yield this.verifyLogin(self.cb, this.username, this.password, true))) { this._setSyncFailure( LOGIN_FAILED_REJECTED ); throw "Login failed"; } // Try starting the sync timer now that we're logged in this._loggedIn = true; this._checkSync(); self.done(true); }; this._catchAll(this._localLock(this._notify("login", "", fn))). async(this, onComplete); }, logout: function WeaveSvc_logout() { this._log.info("Logging out"); this._loggedIn = false; this._keyPair = {}; ID.get('WeaveID').setTempPassword(null); // clear cached password ID.get('WeaveCryptoID').setTempPassword(null); // and passphrase // Cancel the sync timer now that we're logged out this._checkSync(); Svc.Observer.notifyObservers(null, "weave:service:logout:finish", ""); }, // stuff we need to to after login, before we can really do // anything (e.g. key setup) _remoteSetup: function WeaveSvc__remoteSetup() { let self = yield; let ret = false; // false to abort sync let reset = false; this._log.debug("Fetching global metadata record"); let meta = yield Records.import(self.cb, this.clusterURL + this.username + "/meta/global"); // XXX Bug 482878 Old payloads weren't array-wrapped, so migrate by wiping if (meta && meta.payload == null) { this._log.debug("Migrating to minimal payloads by wiping the server"); meta = null; } let remoteVersion = (meta && meta.payload.storageVersion)? meta.payload.storageVersion : ""; this._log.debug("Min supported storage version is " + MIN_SERVER_STORAGE_VERSION); this._log.debug("Remote storage version is " + remoteVersion); if (!meta || !meta.payload.storageVersion || !meta.payload.syncID || Svc.Version.compare(MIN_SERVER_STORAGE_VERSION, remoteVersion) > 0) { // abort the server wipe if the GET status was anything other than 404 or 200 let status = Records.lastResource.lastChannel.responseStatus; if (status != 200 && status != 404) { this._setSyncFailure(METARECORD_DOWNLOAD_FAIL); this._log.warn("Unknown error while downloading metadata record. " + "Aborting sync."); self.done(false); return; } if (!meta) this._log.info("No metadata record, server wipe needed"); if (meta && !meta.payload.syncID) this._log.warn("No sync id, server wipe needed"); if (Svc.Version.compare(MIN_SERVER_STORAGE_VERSION, remoteVersion) > 0) this._log.info("Server storage version no longer supported, server wipe needed"); if (!this._keyGenEnabled) { this._log.info("...and key generation is disabled. Not wiping. " + "Aborting sync."); this._setSyncFailure(DESKTOP_VERSION_OUT_OF_DATE); self.done(false); return; } reset = true; this._log.info("Wiping server data"); yield this._freshStart.async(this, self.cb); if (status == 404) this._log.info("Metadata record not found, server wiped to ensure " + "consistency."); else // 200 this._log.info("Server data wiped to ensure consistency after client " + "upgrade (" + remoteVersion + " -> " + WEAVE_VERSION + ")"); } else if (Svc.Version.compare(remoteVersion, WEAVE_VERSION) > 0) { this._setSyncFailure(VERSION_OUT_OF_DATE); this._log.warn("Server data is of a newer Weave version, this client " + "needs to be upgraded. Aborting sync."); self.done(false); return; } else if (meta.payload.syncID != Clients.syncID) { this._log.warn("Meta.payload.syncID is " + meta.payload.syncID + ", Clients.syncID is " + Clients.syncID); yield this.resetClient(self.cb); this._log.info("Reset client because of syncID mismatch."); Clients.syncID = meta.payload.syncID; this._log.info("Reset the client after a server/client sync ID mismatch"); } let needKeys = true; let pubkey = yield PubKeys.getDefaultKey(self.cb); if (pubkey) { // make sure we have a matching privkey let privkey = yield PrivKeys.get(self.cb, pubkey.privateKeyUri); if (privkey) { needKeys = false; ret = true; } } if (needKeys) { if (PubKeys.lastResource.lastChannel.responseStatus != 404 && PrivKeys.lastResource.lastChannel.responseStatus != 404) { this._log.warn("Couldn't download keys from server, aborting sync"); this._log.debug("PubKey HTTP response status: " + PubKeys.lastResource.lastChannel.responseStatus); this._log.debug("PrivKey HTTP response status: " + PrivKeys.lastResource.lastChannel.responseStatus); this._setSyncFailure(KEYS_DOWNLOAD_FAIL); self.done(false); return; } if (!this._keyGenEnabled) { this._log.warn("Couldn't download keys from server, and key generation" + "is disabled. Aborting sync"); this._setSyncFailure(NO_KEYS_NO_KEYGEN); self.done(false); return; } if (!reset) { this._log.warn("Calling freshStart from !reset case."); yield this._freshStart.async(this, self.cb); this._log.info("Server data wiped to ensure consistency due to missing keys"); } let pass = yield ID.get('WeaveCryptoID').getPassword(self.cb); if (pass) { let keys = PubKeys.createKeypair(pass, PubKeys.defaultKeyUri, PrivKeys.defaultKeyUri); try { yield PubKeys.uploadKeypair(self.cb, keys); ret = true; } catch (e) { this._setSyncFailure(KEYS_UPLOAD_FAIL); this._log.error("Could not upload keys: " + Utils.exceptionStr(e)); // FIXME no lastRequest anymore //this._log.error(keys.pubkey.lastRequest.responseText); } } else { this._setSyncFailure(SETUP_FAILED_NO_PASSPHRASE); this._log.warn("Could not get encryption passphrase"); } } self.done(ret); }, /** * Engine scores must meet or exceed this value before we sync them when * using thresholds. These are engine-specific, as different kinds of data * change at different rates, so we store them in a hash by engine name. */ _syncThresh: {}, /** * Determine if a sync should run. If so, schedule a repeating sync; * otherwise, cancel future syncs and return a reason. * * @return Reason for not syncing; not-truthy if sync should run */ _checkSync: function WeaveSvc__checkSync() { let reason = ""; if (!this.enabled) reason = kSyncWeaveDisabled; else if (!this._loggedIn) reason = kSyncNotLoggedIn; else if (Svc.IO.offline) reason = kSyncNetworkOffline; else if (Svc.Private && Svc.Private.privateBrowsingEnabled) // Svc.Private doesn't exist on Fennec -- don't assume it's there. reason = kSyncInPrivateBrowsing; else if (Svc.Prefs.get("schedule", 0) != 1) reason = kSyncNotScheduled; // A truthy reason means we shouldn't continue to sync if (reason) { // Cancel any future syncs if (this._syncTimer) { this._syncTimer.cancel(); this._syncTimer = null; } this._log.config("Weave scheduler disabled: " + reason); } // We're good to sync, so schedule a repeating sync if we haven't yet else if (!this._syncTimer) { this._syncTimer = Cc["@mozilla.org/timer;1"].createInstance(Ci.nsITimer); let listener = new Utils.EventListener(Utils.bind2(this, function WeaveSvc__checkSyncCallback(timer) this.sync(null, false))); this._syncTimer.initWithCallback(listener, SCHEDULED_SYNC_INTERVAL, Ci.nsITimer.TYPE_REPEATING_SLACK); this._log.config("Weave scheduler enabled"); } return reason; }, /** * Sync up engines with the server. * * @param fullSync * True to unconditionally sync all engines * @throw Reason for not syncing */ _sync: function WeaveSvc__sync(fullSync) { let self = yield; // Use thresholds to determine what to sync only if it's not a full sync let useThresh = !fullSync; // Make sure we should sync or record why we shouldn't. We always obey the // reason if we're using thresholds (not a full sync); otherwise, allow // "not scheduled" as future syncs have already been canceled by checkSync. let reason = this._checkSync(); if (reason && (useThresh || reason != kSyncNotScheduled)) { // this is a purposeful abort rather than a failure, so don't set // WEAVE_STATUS_FAILED; instead, leave it as it was. this._detailedStatus.setSyncStatus(reason); reason = "Can't sync: " + reason; throw reason; } if (!(yield this._remoteSetup.async(this, self.cb))) { throw "aborting sync, remote setup failed"; } this._log.debug("Refreshing client list"); yield Clients.sync(self.cb); // Process the incoming commands if we have any if (Clients.getClients()[Clients.clientID].commands) { try { if (!(yield this.processCommands(self.cb))) { this._detailedStatus.setSyncStatus(ABORT_SYNC_COMMAND); throw "aborting sync, process commands said so"; } // Repeat remoteSetup in-case the commands forced us to reset if (!(yield this._remoteSetup.async(this, self.cb))) throw "aborting sync, remote setup failed after processing commands"; } finally { // Always immediately push back the local client (now without commands) yield Clients.sync(self.cb); } } try { for each (let engine in Engines.getAll()) { let name = engine.name; // Nothing to do for disabled engines if (!engine.enabled) continue; // Conditionally reset the threshold for the current engine let resetThresh = Utils.bind2(this, function WeaveSvc__resetThresh(cond) cond ? this._syncThresh[name] = INITIAL_THRESHOLD : undefined); // Initialize the threshold if it doesn't exist yet resetThresh(!(name in this._syncThresh)); // Determine if we should sync if using thresholds if (useThresh) { let score = engine.score; let thresh = this._syncThresh[name]; if (score >= thresh) this._log.debug("Syncing " + name + "; " + "score " + score + " >= thresh " + thresh); else { this._log.debug("Not syncing " + name + "; " + "score " + score + " < thresh " + thresh); // Decrement the threshold by a standard amount with a lower bound of 1 this._syncThresh[name] = Math.max(thresh - THRESHOLD_DECREMENT_STEP, 1); // No need to sync this engine for now continue; } } // If there's any problems with syncing the engine, report the failure if (!(yield this._syncEngine.async(this, self.cb, engine))) { this._log.info("Aborting sync"); break; } // We've successfully synced, so reset the threshold. We do this after // a successful sync so failures can try again on next sync, but this // could trigger too many syncs if the server is having problems. resetThresh(useThresh); } if (this._syncError) this._log.warn("Some engines did not sync correctly"); else { Svc.Prefs.set("lastSync", new Date().toString()); this._weaveStatusCode = WEAVE_STATUS_OK; this._log.info("Sync completed successfully"); } } finally { this.cancelRequested = false; this._syncError = false; } }, /** * Do a synchronized sync (only one sync at a time). * * @param onComplete * Callback when this method completes * @param fullSync * True to unconditionally sync all engines */ sync: function WeaveSvc_sync(onComplete, fullSync) { fullSync = true; // not doing thresholds yet this._catchAll(this._notify("sync", "", this._localLock(this._sync))). async(this, onComplete, fullSync); }, // returns true if sync should proceed // false / no return value means sync should be aborted _syncEngine: function WeaveSvc__syncEngine(engine) { let self = yield; try { yield engine.sync(self.cb); if (!this.cancelRequested) self.done(true); } catch(e) { this._syncError = true; this._weaveStatusCode = WEAVE_STATUS_PARTIAL; this._detailedStatus.setEngineStatus(engine.name, e); if (FaultTolerance.Service.onException(e)) self.done(true); } }, _freshStart: function WeaveSvc__freshStart() { let self = yield; yield this.resetClient(self.cb); this._log.info("Reset client data from freshStart."); this._log.info("Client metadata wiped, deleting server data"); yield this.wipeServer(self.cb); this._log.debug("Uploading new metadata record"); meta = new WBORecord(this.clusterURL + this.username + "/meta/global"); this._log.debug("Setting meta payload storage version to " + WEAVE_VERSION); meta.payload.storageVersion = WEAVE_VERSION; meta.payload.syncID = Clients.syncID; let res = new Resource(meta.uri); yield res.put(self.cb, meta.serialize()); }, /** * Wipe all user data from the server. * * @param onComplete * Callback when this method completes * @param engines [optional] * Array of engine names to wipe. If not given, all engines are used. */ wipeServer: function WeaveSvc_wipeServer(onComplete, engines) { let fn = function WeaveSvc__wipeServer() { let self = yield; // Grab all the collections for the user let userURL = this.clusterURL + this.username + "/"; let res = new Resource(userURL); yield res.get(self.cb); // Get the array of collections and delete each one let allCollections = Svc.Json.decode(res.data); for each (let name in allCollections) { try { // If we have a list of engines, make sure it's one we want if (engines && engines.indexOf(name) == -1) continue; yield new Resource(userURL + name).delete(self.cb); } catch(ex) { this._log.debug("Exception on wipe of '" + name + "': " + Utils.exceptionStr(ex)); } } }; this._catchAll(this._notify("wipe-server", "", fn)).async(this, onComplete); }, /** * Wipe all local user data. * * @param onComplete * Callback when this method completes * @param engines [optional] * Array of engine names to wipe. If not given, all engines are used. */ wipeClient: function WeaveSvc_wipeClient(onComplete, engines) { let fn = function WeaveSvc__wipeClient() { let self = yield; // If we don't have any engines, reset the service and wipe all engines if (!engines) { // Clear out any service data yield this.resetService(self.cb); engines = [Clients].concat(Engines.getAll()); } // Convert the array of names into engines else engines = Engines.get(engines); // Fully wipe each engine for each (let engine in engines) yield engine.wipeClient(self.cb); }; this._catchAll(this._notify("wipe-client", "", fn)).async(this, onComplete); }, /** * Wipe all remote user data by wiping the server then telling each remote * client to wipe itself. * * @param onComplete * Callback when this method completes * @param engines [optional] * Array of engine names to wipe. If not given, all engines are used. */ wipeRemote: function WeaveSvc_wipeRemote(onComplete, engines) { let fn = function WeaveSvc__wipeRemote() { let self = yield; // Clear out any server data //yield this.wipeServer(self.cb, engines); // Only wipe the engines provided if (engines) { engines.forEach(function(e) this.prepCommand("wipeEngine", [e]), this); return; } // Tell the remote machines to wipe themselves this.prepCommand("wipeAll", []); }; this._catchAll(this._notify("wipe-remote", "", fn)).async(this, onComplete); }, /** * Reset local service information like logs, sync times, caches. * * @param onComplete * Callback when this method completes */ resetService: function WeaveSvc__resetService(onComplete) { let fn = function WeaveSvc__resetService() { let self = yield; // First drop old logs to track client resetting behavior this.clearLogs(); this._log.info("Logs reinitialized for service reset"); // Pretend we've never synced to the server and drop cached data Clients.resetSyncID(); Svc.Prefs.reset("lastSync"); for each (let cache in [PubKeys, PrivKeys, CryptoMetas, Records]) cache.clearCache(); }; this._catchAll(this._notify("reset-service", "", fn)).async(this, onComplete); }, /** * Reset the client by getting rid of any local server data and client data. * * @param onComplete * Callback when this method completes * @param engines [optional] * Array of engine names to reset. If not given, all engines are used. */ resetClient: function WeaveSvc_resetClient(onComplete, engines) { let fn = function WeaveSvc__resetClient() { let self = yield; // If we don't have any engines, reset everything including the service if (!engines) { // Clear out any service data yield this.resetService(self.cb); engines = [Clients].concat(Engines.getAll()); } // Convert the array of names into engines else engines = Engines.get(engines); // Have each engine drop any temporary meta data for each (let engine in engines) yield engine.resetClient(self.cb); // XXX Bug 480448: Delete any snapshots from old code try { let cruft = Svc.Directory.get("ProfD", Ci.nsIFile); cruft.QueryInterface(Ci.nsILocalFile); cruft.append("weave"); cruft.append("snapshots"); if (cruft.exists()) cruft.remove(true); } catch (e) { this._log.debug("Could not remove old snapshots: " + Utils.exceptionStr(e)); } }; this._catchAll(this._notify("reset-client", "", fn)).async(this, onComplete); }, /** * A hash of valid commands that the client knows about. The key is a command * and the value is a hash containing information about the command such as * number of arguments and description. */ _commands: [ ["resetAll", 0, "Clear temporary local data for all engines"], ["resetEngine", 1, "Clear temporary local data for engine"], ["wipeAll", 0, "Delete all client data for all engines"], ["wipeEngine", 1, "Delete all client data for engine"], ].reduce(function WeaveSvc__commands(commands, entry) { commands[entry[0]] = {}; for (let [i, attr] in Iterator(["args", "desc"])) commands[entry[0]][attr] = entry[i + 1]; return commands; }, {}), /** * Check if the local client has any remote commands and perform them. * * @param onComplete * Callback when this method completes * @return False to abort sync */ processCommands: function WeaveSvc_processCommands(onComplete) { let fn = function WeaveSvc__processCommands() { let self = yield; let info = Clients.getInfo(Clients.clientID); let commands = info.commands; // Immediately clear out the commands as we've got them locally delete info.commands; Clients.setInfo(Clients.clientID, info); // Process each command in order for each ({command: command, args: args} in commands) { this._log.debug("Processing command: " + command + "(" + args + ")"); let engines = [args[0]]; switch (command) { case "resetAll": engines = null; // Fallthrough case "resetEngine": yield this.resetClient(self.cb, engines); break; case "wipeAll": engines = null; // Fallthrough case "wipeEngine": yield this.wipeClient(self.cb, engines); break; default: this._log.debug("Received an unknown command: " + command); break; } } self.done(true); }; this._notify("process-commands", "", fn).async(this, onComplete); }, /** * Prepare to send a command to each remote client. Calling this doesn't * actually sync the command data to the server. If the client already has * the command/args pair, it won't get a duplicate action. * * @param command * Command to invoke on remote clients * @param args * Array of arguments to give to the command */ prepCommand: function WeaveSvc_prepCommand(command, args) { let commandData = this._commands[command]; // Don't send commands that we don't know about if (commandData == null) { this._log.error("Unknown command to send: " + command); return; } // Don't send a command with the wrong number of arguments else if (args == null || args.length != commandData.args) { this._log.error("Expected " + commandData.args + " args for '" + command + "', but got " + args); return; } // Package the command/args pair into an object let action = { command: command, args: args, }; let actionStr = command + "(" + args + ")"; // Convert args into a string to simplify array comparisons let jsonArgs = Svc.Json.encode(args); let notDupe = function(action) action.command != command || Svc.Json.encode(action.args) != jsonArgs; this._log.info("Sending clients: " + actionStr + "; " + commandData.desc); // Add the action to each remote client for (let guid in Clients.getClients()) { // Don't send commands to the local client if (guid == Clients.clientID) continue; let info = Clients.getInfo(guid); // Set the action to be a new commands array if none exists if (info.commands == null) info.commands = [action]; // Add the new action if there are no duplicates else if (info.commands.every(notDupe)) info.commands.push(action); // Must have been a dupe.. skip! else continue; Clients.setInfo(guid, info); this._log.trace("Client " + guid + " got a new action: " + actionStr); } }, };