/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- * This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsTimerImpl_h___ #define nsTimerImpl_h___ //#define FORCE_PR_LOG /* Allow logging in the release build */ #include "nsITimer.h" #include "nsIEventTarget.h" #include "nsIObserver.h" #include "nsCOMPtr.h" #include "prlog.h" #include "mozilla/TimeStamp.h" #include "mozilla/Attributes.h" #if defined(PR_LOGGING) extern PRLogModuleInfo *GetTimerLog(); #define DEBUG_TIMERS 1 #else #undef DEBUG_TIMERS #endif #define NS_TIMER_CLASSNAME "Timer" #define NS_TIMER_CID \ { /* 5ff24248-1dd2-11b2-8427-fbab44f29bc8 */ \ 0x5ff24248, \ 0x1dd2, \ 0x11b2, \ {0x84, 0x27, 0xfb, 0xab, 0x44, 0xf2, 0x9b, 0xc8} \ } enum { CALLBACK_TYPE_UNKNOWN = 0, CALLBACK_TYPE_INTERFACE = 1, CALLBACK_TYPE_FUNC = 2, CALLBACK_TYPE_OBSERVER = 3 }; class nsTimerImpl MOZ_FINAL : public nsITimer { public: typedef mozilla::TimeStamp TimeStamp; nsTimerImpl(); static NS_HIDDEN_(nsresult) Startup(); static NS_HIDDEN_(void) Shutdown(); friend class TimerThread; void Fire(); nsresult PostTimerEvent(); void SetDelayInternal(uint32_t aDelay); NS_DECL_ISUPPORTS NS_DECL_NSITIMER int32_t GetGeneration() { return mGeneration; } private: ~nsTimerImpl(); nsresult InitCommon(uint32_t aType, uint32_t aDelay); void ReleaseCallback() { // if we're the last owner of the callback object, make // sure that we don't recurse into ReleaseCallback in case // the callback's destructor calls Cancel() or similar. uint8_t cbType = mCallbackType; mCallbackType = CALLBACK_TYPE_UNKNOWN; if (cbType == CALLBACK_TYPE_INTERFACE) NS_RELEASE(mCallback.i); else if (cbType == CALLBACK_TYPE_OBSERVER) NS_RELEASE(mCallback.o); } bool IsRepeating() const { PR_STATIC_ASSERT(TYPE_ONE_SHOT < TYPE_REPEATING_SLACK); PR_STATIC_ASSERT(TYPE_REPEATING_SLACK < TYPE_REPEATING_PRECISE); PR_STATIC_ASSERT(TYPE_REPEATING_PRECISE < TYPE_REPEATING_PRECISE_CAN_SKIP); return mType >= TYPE_REPEATING_SLACK; } bool IsRepeatingPrecisely() const { return mType >= TYPE_REPEATING_PRECISE; } nsCOMPtr mEventTarget; void * mClosure; union CallbackUnion { nsTimerCallbackFunc c; nsITimerCallback * i; nsIObserver * o; } mCallback; // Some callers expect to be able to access the callback while the // timer is firing. nsCOMPtr mTimerCallbackWhileFiring; // These members are set by Init (called from NS_NewTimer) and never reset. uint8_t mCallbackType; // These members are set by the initiating thread, when the timer's type is // changed and during the period where it fires on that thread. uint8_t mType; bool mFiring; // Use a bool (int) here to isolate loads and stores of these two members // done on various threads under the protection of TimerThread::mLock, from // loads and stores done on the initiating/type-changing/timer-firing thread // to the above uint8_t/bool members. bool mArmed; bool mCanceled; // The generation number of this timer, re-generated each time the timer is // initialized so one-shot timers can be canceled and re-initialized by the // arming thread without any bad race conditions. int32_t mGeneration; uint32_t mDelay; TimeStamp mTimeout; #ifdef DEBUG_TIMERS TimeStamp mStart, mStart2; static double sDeltaSum; static double sDeltaSumSquared; static double sDeltaNum; #endif }; #endif /* nsTimerImpl_h___ */