/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:set ts=2 sw=2 sts=2 et cindent: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #if !defined(WMFReader_h_) #define WMFReader_h_ #include "WMF.h" #include "MediaDecoderReader.h" #include "nsAutoPtr.h" #include "mozilla/RefPtr.h" #include "nsRect.h" namespace mozilla { class WMFByteStream; class WMFSourceReaderCallback; class DXVA2Manager; namespace dom { class TimeRanges; } // Decoder backend for reading H.264/AAC in MP4/M4A, and MP3 files using // Windows Media Foundation. class WMFReader : public MediaDecoderReader { public: WMFReader(AbstractMediaDecoder* aDecoder); virtual ~WMFReader(); nsresult Init(MediaDecoderReader* aCloneDonor) MOZ_OVERRIDE; bool DecodeAudioData() MOZ_OVERRIDE; bool DecodeVideoFrame(bool &aKeyframeSkip, int64_t aTimeThreshold) MOZ_OVERRIDE; bool HasAudio() MOZ_OVERRIDE; bool HasVideo() MOZ_OVERRIDE; nsresult ReadMetadata(MediaInfo* aInfo, MetadataTags** aTags) MOZ_OVERRIDE; nsresult Seek(int64_t aTime, int64_t aStartTime, int64_t aEndTime, int64_t aCurrentTime) MOZ_OVERRIDE; bool IsMediaSeekable() MOZ_OVERRIDE; private: HRESULT CreateSourceReader(); HRESULT ConfigureAudioDecoder(); HRESULT ConfigureVideoDecoder(); HRESULT ConfigureVideoFrameGeometry(IMFMediaType* aMediaType); void GetSupportedAudioCodecs(const GUID** aCodecs, uint32_t* aNumCodecs); HRESULT CreateBasicVideoFrame(IMFSample* aSample, int64_t aTimestampUsecs, int64_t aDurationUsecs, int64_t aOffsetBytes, VideoData** aOutVideoData); HRESULT CreateD3DVideoFrame(IMFSample* aSample, int64_t aTimestampUsecs, int64_t aDurationUsecs, int64_t aOffsetBytes, VideoData** aOutVideoData); // Attempt to initialize DXVA. Returns true on success. bool InitializeDXVA(); RefPtr mSourceReader; RefPtr mByteStream; RefPtr mSourceReaderCallback; nsAutoPtr mDXVA2Manager; // Region inside the video frame that makes up the picture. Pixels outside // of this region should not be rendered. nsIntRect mPictureRegion; uint32_t mAudioChannels; uint32_t mAudioBytesPerSample; uint32_t mAudioRate; uint32_t mVideoWidth; uint32_t mVideoHeight; uint32_t mVideoStride; // The offset, in audio frames, at which playback started since the // last discontinuity. int64_t mAudioFrameOffset; // The number of audio frames that we've played since the last // discontinuity. int64_t mAudioFrameSum; // True if we need to re-initialize mAudioFrameOffset and mAudioFrameSum // from the next audio packet we decode. This happens after a seek, since // WMF doesn't mark a stream as having a discontinuity after a seek(0). bool mMustRecaptureAudioPosition; bool mHasAudio; bool mHasVideo; bool mUseHwAccel; // We can't call WMFDecoder::IsMP3Supported() on non-main threads, since it // checks a pref, so we cache its value in mIsMP3Enabled and use that on // the decode thread. const bool mIsMP3Enabled; bool mCOMInitialized; }; } // namespace mozilla #endif